Player Matchup

Artemis
Artemis
FadedSyN
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,404 Elo+
Party 2
Pele
Pele
HitokiriYudea
Pele
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,382 Elo+
Party 2
Amaterasu
Amaterasu
iTzChristianG
Amaterasu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,400 Elo+
Party 2
Sylvanus
Sylvanus
itzcodyl
Sylvanus
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,464 Elo+
Party 2
Janus
Janus
thelostgam3r
Janus
Level 129
God Stats
5W - 8L
1,419 SR
Queue Stats
163W - 166L
1,534 Elo+
Solo
Team Averages
Level 80
1,484 SR
1,437 Elo+

VS

Team Averages
Level 103
1,548 SR
1,383 Elo+
Ra
Ra
CrushMeGood
Ra
Level 97
God Stats
9W - 16L
1,482 SR
Queue Stats
19W - 43L
1,344 Elo+
Party 1
Gilgamesh
Gilgamesh
DooobieDev
Gilgamesh
Level 105
God Stats
5W - 2L
1,845 SR
Queue Stats
20W - 24L
1,444 Elo+
Party 1
Nemesis
Nemesis
JangKangDang
Nemesis
Level 99
God Stats
10W - 12L
1,558 SR
Queue Stats
19W - 46L
1,330 Elo+
Party 1
Danzaburou
Danzaburou
JesusWasOK
Danzaburou
Level 108
God Stats
9W - 19L
1,354 SR
Queue Stats
18W - 41L
1,292 Elo+
Party 1
Ganesha
Ganesha
blkninja1234567
Ganesha
Level 107
God Stats
6W - 4L
1,500 SR
Queue Stats
322W - 330L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FadedSyN
Artemis
11
1 / 7 / 4
6,233
390
7,594
13,163
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
4 / 5 / 3
7,970
498
9,749
14,783
3,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
iTzChristianG
Amaterasu
11
1 / 5 / 1
6,929
433
7,169
16,477
14,872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
itzcodyl
Sylvanus
10
1 / 4 / 5
6,678
417
4,043
10,954
8,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

13
0 / 4 / 3
7,479
467
2,870
8,929
2,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 1 / 4
10,856
679
10,550
6,576
2,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
DooobieDev
Gilgamesh
15
5 / 0 / 5
9,679
605
10,693
10,707
9,050
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
JangKangDang
Nemesis
15
3 / 1 / 12
9,430
589
8,687
9,677
5,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
JesusWasOK
Danzaburou
14
7 / 4 / 2
9,544
597
8,785
10,588
3,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
0 / 1 / 17
8,820
551
7,904
15,208
13,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
7
Kills
24
25
Deaths
7
16
Assists
40
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
W
Gilgamesh
DooobieDev
Gilgamesh
5
0
5
7.5
L
Artemis
FadedSyN
Artemis
1
7
4
0.43
L
4
5
3
1.1
W
Nemesis
JangKangDang
Nemesis
3
1
12
9
W
Danzaburou
JesusWasOK
Danzaburou
7
4
2
2
W
0
1
17
8.5
L
Amaterasu
iTzChristianG
Amaterasu
1
5
1
0.3
L
Sylvanus
itzcodyl
Sylvanus
1
4
5
0.88
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,425
Damage
46,619
64,306
Taken
52,756
32,934
Mitigated
34,575
20,322
Healing
15,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,550
755
1,270
3,441
6,576
2,398
1,046
1,225
5,295
68,376
0
W
Gilgamesh
DooobieDev
Gilgamesh
10,693
4,021
0
1,502
10,707
9,050
0
241
10,466
0
56,323
L
Artemis
FadedSyN
Artemis
7,594
2,133
0
3,877
13,163
3,002
806
3,617
9,546
0
28,089
L
9,749
2,032
0
4,510
14,783
3,930
0
4,541
10,242
0
49,670
W
Nemesis
JangKangDang
Nemesis
8,687
3,070
0
1,371
9,677
5,326
1,302
1,080
8,551
0
52,542
W
Danzaburou
JesusWasOK
Danzaburou
8,785
3,839
0
3,046
10,588
3,864
3,854
1,205
9,383
0
53,076
W
7,904
503
295
4,777
15,208
13,937
137
2,986
12,148
25,887
5,420
L
Amaterasu
iTzChristianG
Amaterasu
7,169
4,175
0
4,901
16,477
14,872
0
2,306
14,171
0
29,494
L
Sylvanus
itzcodyl
Sylvanus
4,043
1,255
1,875
3,917
10,954
8,650
108
3,990
6,964
15,079
0
L
2,870
42
0
1,242
8,929
2,480
0
3,470
5,459
48,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,289
Gold Earned
48,329
306
Minions Killed
460
0
Camps Cleared
0
1,432,134
Distance Traveled
1,600,407
22
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,856
679
122
8
0
322,032
6
W
Gilgamesh
9,679
605
107
7
0
305,921
5
L
Artemis
6,233
390
47
3
0
280,229
4
L
Pele
7,970
498
82
5
0
311,814
4
W
Nemesis
9,430
589
91
6
0
362,243
4
W
Danzaburou
9,544
597
129
8
0
287,851
6
W
Ganesha
8,820
551
11
1
0
322,360
4
L
Amaterasu
6,929
433
59
4
0
279,694
2
L
Sylvanus
6,678
417
16
1
0
259,101
4
L
Janus
7,479
467
102
6
0
301,296
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role