Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Nxzim
Achilles
Level 81
God Stats
19W - 13L
1,487 SR
Queue Stats
853W - 693L
1,553 Elo+
Party 1
Bacchus
Bacchus
Riuggett
Bacchus
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 93L
1,492 Elo+
Solo
Erlang Shen
Erlang Shen
firesmasher876
Erlang Shen
Level 120
God Stats
16W - 11L
1,574 SR
Queue Stats
483W - 312L
1,569 Elo+
Party 1
Zeus
Zeus
ytkuykjguykj
Zeus
Level 86
God Stats
27W - 7L
1,738 SR
Queue Stats
815W - 656L
1,561 Elo+
Party 1
Team Averages
Level 107
1,560 SR
1,535 Elo+

VS

Team Averages
Level 75
1,467 SR
1,634 Elo+
Sol
Sol
Abzolute07
Sol
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,930 Elo+
Party 2
Poseidon
Poseidon
LuvaLuk3
Poseidon
Level 89
God Stats
2W - 3L
1,546 SR
Queue Stats
503W - 509L
1,608 Elo+
Solo
Jormungandr
Jormungandr
PrinceofGames
Jormungandr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,519 Elo+
Party 2
Chaac
Chaac
anotherasianguy
Chaac
Level 108
God Stats
0W - 2L
1,290 SR
Queue Stats
28W - 33L
1,519 Elo+
Party 2
Loki
Loki
keauxji
Loki
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 95L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
14
4 / 1 / 7
8,554
855
5,711
4,999
1,899
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Nxzim
Achilles
15
2 / 2 / 9
8,340
834
4,883
8,642
6,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
Riuggett
Bacchus
15
4 / 2 / 13
9,449
945
6,959
9,171
10,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
firesmasher876
Erlang Shen
14
1 / 1 / 11
8,598
860
6,823
9,295
8,496
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
9 / 2 / 7
9,779
978
14,058
7,432
2,489
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
7,671
767
6,345
7,810
2,951
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Poseidon
LuvaLuk3
Poseidon
12
0 / 3 / 3
6,754
675
2,620
5,330
2,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
PrinceofGames
Jormungandr
14
3 / 3 / 3
8,092
809
5,161
9,748
11,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

13
0 / 6 / 3
7,152
715
7,088
12,069
9,794
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Loki
keauxji
Loki
13
3 / 4 / 2
7,467
747
7,585
8,179
3,301
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
22
20
Kills
8
8
Deaths
21
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
4
1
7
7.5
L
2
5
3
0.7
L
Poseidon
LuvaLuk3
Poseidon
0
3
3
0.5
W
Achilles
Nxzim
Achilles
2
2
9
3.25
L
Jormungandr
PrinceofGames
Jormungandr
3
3
3
1.5
W
Bacchus
Riuggett
Bacchus
4
2
13
5.25
L
0
6
3
0.25
W
Erlang Shen
firesmasher876
Erlang Shen
1
1
11
6.5
L
Loki
keauxji
Loki
3
4
2
1
W
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,434
Damage
28,799
39,539
Taken
43,136
30,279
Mitigated
29,691
17,743
Healing
8,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,711
1,883
0
618
4,999
1,899
1,091
1,274
3,725
0
18,827
L
6,345
2,266
115
1,374
7,810
2,951
0
4,214
3,561
12,648
0
L
Poseidon
LuvaLuk3
Poseidon
2,620
374
283
521
5,330
2,610
506
1,776
3,554
8,854
0
W
Achilles
Nxzim
Achilles
4,883
1,407
1,583
2,009
8,642
6,674
1,045
2,839
5,803
0
14,545
L
Jormungandr
PrinceofGames
Jormungandr
5,161
748
377
2,527
9,748
11,035
33
5,303
4,251
10,778
0
W
Bacchus
Riuggett
Bacchus
6,959
765
1,592
1,594
9,171
10,721
484
3,406
5,765
11,421
0
L
7,088
809
532
1,936
12,069
9,794
0
5,486
6,367
0
19,127
W
Erlang Shen
firesmasher876
Erlang Shen
6,823
2,149
3,329
4,014
9,295
8,496
382
2,698
6,597
97
13,912
L
Loki
keauxji
Loki
7,585
896
152
1,163
8,179
3,301
0
4,330
3,778
0
15,192
W
14,058
4,306
633
2,371
7,432
2,489
2,381
3,909
3,523
23,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,720
Gold Earned
37,136
100
Minions Killed
86
0
Camps Cleared
0
945,900
Distance Traveled
820,348
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,554
855
27
3
0
190,084
0
L
Sol
7,671
767
26
3
0
158,044
0
L
Poseidon
6,754
675
15
2
0
131,391
2
W
Achilles
8,340
834
24
2
0
190,662
0
L
Jormungandr
8,092
809
11
1
0
166,724
0
W
Bacchus
9,449
945
10
1
0
183,305
0
L
Chaac
7,152
715
24
2
0
162,576
2
W
Erlang Shen
8,598
860
15
2
0
205,330
0
L
Loki
7,467
747
10
1
0
201,613
1
W
Zeus
9,779
978
24
2
0
176,519
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role