Player Matchup

Baron Samedi
Baron Samedi
Demonjestaa
Baron Samedi
Level 44
God Stats
1W - 3L
1,406 SR
Queue Stats
10W - 16L
1,634 Elo+
Solo
Medusa
Medusa
II Gassed
Medusa
Level 109
God Stats
3W - 0L
1,487 SR
Queue Stats
82W - 70L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
o Xenz o
Gilgamesh
Level 104
God Stats
1W - 0L
1,856 SR
Queue Stats
19W - 19L
1,582 Elo+
Solo
Team Averages
Level 86
1,583 SR
1,604 Elo+

VS

Team Averages
Level 100
1,533 SR
1,534 Elo+
Baron Samedi
Baron Samedi
GarnetDaggerFF9
Baron Samedi
Level 89
God Stats
70W - 57L
1,593 SR
Queue Stats
257W - 207L
1,685 Elo+
Solo
Ymir
Ymir
NxBiscuits
Ymir
Level 128
God Stats
1W - 3L
1,331 SR
Queue Stats
44W - 48L
1,387 Elo+
Solo
Skadi
Skadi
TeshillaB
Skadi
Level 82
God Stats
1W - 3L
1,676 SR
Queue Stats
57W - 64L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Demonjestaa
Baron Samedi
14
2 / 4 / 6
9,557
683
10,368
7,756
2,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
II Gassed
Medusa
15
3 / 1 / 7
10,006
715
9,127
8,159
2,803
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
o Xenz o
Gilgamesh
16
5 / 1 / 5
10,443
746
10,567
15,222
10,890
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GarnetDaggerFF9
Baron Samedi
14
2 / 5 / 3
9,247
661
10,157
14,650
5,797
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 2
8,108
579
1,837
7,477
6,389
Skadi
TeshillaB
Skadi
15
4 / 2 / 2
9,777
698
10,982
11,712
5,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
10
Kills
6
6
Deaths
10
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Demonjestaa
Baron Samedi
2
4
6
1.25
L
Baron Samedi
GarnetDaggerFF9
Baron Samedi
2
5
3
0.7
W
Medusa
II Gassed
Medusa
3
1
7
6.5
L
0
3
2
0.33
L
Skadi
TeshillaB
Skadi
4
2
2
2.5
W
Gilgamesh
o Xenz o
Gilgamesh
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,062
Damage
22,976
31,137
Taken
33,839
16,243
Mitigated
17,340
8,356
Healing
7,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Demonjestaa
Baron Samedi
10,368
242
1,444
2,746
7,756
2,550
0
3,305
4,451
41,917
0
L
Baron Samedi
GarnetDaggerFF9
Baron Samedi
10,157
575
1,174
4,103
14,650
5,797
0
4,177
10,473
34,959
0
W
Medusa
II Gassed
Medusa
9,127
2,899
0
1,568
8,159
2,803
2,732
3,367
4,792
0
39,839
L
1,837
200
0
426
7,477
6,389
0
3,007
4,470
9,139
0
L
Skadi
TeshillaB
Skadi
10,982
4,692
0
2,022
11,712
5,154
49
3,521
8,191
0
41,412
W
Gilgamesh
o Xenz o
Gilgamesh
10,567
2,056
222
2,376
15,222
10,890
367
5,873
9,349
0
26,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,006
Gold Earned
27,132
176
Minions Killed
154
8
Camps Cleared
7
757,209
Distance Traveled
647,665
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,557
683
71
5
3
246,704
1
L
Baron Samedi
9,247
661
60
4
1
238,962
1
W
Medusa
10,006
715
72
5
4
234,980
1
L
Ymir
8,108
579
12
1
1
167,715
3
L
Skadi
9,777
698
82
6
5
240,988
3
W
Gilgamesh
10,443
746
33
2
1
275,525
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role