Player Matchup

Neith
Neith
Lost Protector
Neith
Level 157
God Stats
2W - 2L
1,293 SR
Queue Stats
145W - 199L
1,364 Elo+
Party 1
Atlas
Atlas
Titanmoore16
Atlas
Level 88
God Stats
4W - 4L
1,927 SR
Queue Stats
114W - 142L
1,414 Elo+
Party 1
Vulcan
Vulcan
TopheyToast
Vulcan
Level 127
God Stats
9W - 12L
1,525 SR
Queue Stats
216W - 248L
1,424 Elo+
Party 1
Team Averages
Level 124
1,582 SR
1,401 Elo+

VS

Team Averages
Level 94
1,550 SR
1,495 Elo+
Ares
Ares
Bizqiuck69
Ares
Level 128
God Stats
0W - 3L
1,302 SR
Queue Stats
23W - 20L
1,483 Elo+
Party 2
Kukulkan
Kukulkan
MColeW
Kukulkan
Level 100
God Stats
1W - 3L
1,695 SR
Queue Stats
90W - 93L
1,458 Elo+
Party 2
Danzaburou
Danzaburou
ZayKay1183
Danzaburou
Level 53
God Stats
5W - 10L
1,653 SR
Queue Stats
6W - 10L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 3 / 8
12,851
714
19,378
15,748
4,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 5 / 13
12,929
718
7,771
18,834
21,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Vulcan
19
6 / 3 / 9
13,060
726
15,361
10,330
3,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 7
11,616
645
10,582
21,648
20,455
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
MColeW
Kukulkan
16
3 / 7 / 7
12,131
674
19,231
13,879
4,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
ZayKay1183
Danzaburou
16
5 / 7 / 4
12,416
690
9,709
15,358
4,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
29
17
Kills
11
11
Deaths
17
30
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
3
7
2.17
W
7
3
8
3.67
L
Kukulkan
MColeW
Kukulkan
3
7
7
0.93
W
4
5
13
2.1
W
Vulcan
6
3
9
3.5
L
Danzaburou
ZayKay1183
Danzaburou
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,510
Damage
39,522
44,912
Taken
50,885
28,920
Mitigated
29,254
10,205
Healing
7,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,582
162
120
3,908
21,648
20,455
355
8,385
13,263
26,390
0
W
19,378
8,458
641
4,425
15,748
4,455
0
12,163
3,585
0
51,916
L
Kukulkan
MColeW
Kukulkan
19,231
1,421
0
106
13,879
4,129
0
8,054
5,825
67,968
0
W
7,771
2,870
553
4,426
18,834
21,200
0
11,129
7,705
21,027
0
W
Vulcan
15,361
8,362
0
160
10,330
3,265
1,036
6,853
3,477
60,361
0
L
Danzaburou
ZayKay1183
Danzaburou
9,709
3,638
0
3,601
15,358
4,670
867
7,069
8,289
0
41,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,840
Gold Earned
36,163
218
Minions Killed
195
10
Camps Cleared
5
912,642
Distance Traveled
862,803
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,616
645
26
1
2
306,334
3
W
Neith
12,851
714
92
5
5
309,994
4
L
Kukulkan
12,131
674
107
6
2
301,665
1
W
Atlas
12,929
718
30
2
0
254,949
5
W
Vulcan
13,060
726
96
5
5
347,699
1
L
Danzaburou
12,416
690
62
3
1
254,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role