Player Matchup

Bastet
Bastet
Platinum III
Canarix15
Bastet
Platinum III
Level 148
God Stats
5W - 8L
1,558 SR
Queue Stats
307W - 300L
1,769 MMR
Solo
Medusa
Medusa
Silver IV
Kritaa
Medusa
Silver IV
Level 145
God Stats
3W - 4L
1,670 SR
Queue Stats
11W - 15L
1,455 MMR
Party 3
Guan Yu
Guan Yu
Bronze IV
LAZARBEAM
Guan Yu
Bronze IV
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 2
Chang'e
Chang'e
Silver III
Lalaithe
Chang'e
Silver III
Level 158
God Stats
0W - 1L
1,977 SR
Queue Stats
10W - 12L
1,507 MMR
Party 3
Apollo
Apollo
Bronze IV
ΛcquiredTaste
Apollo
Bronze IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 153
1,641 SR
1,546 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 118
1,561 SR
1,622 MMR
Kuzenbo
Kuzenbo
Gold V
Calessa
Kuzenbo
Gold V
Level 157
God Stats
8W - 7L
1,624 SR
Queue Stats
134W - 133L
1,433 MMR
Party 1
Horus
Horus
Gold V
Polaris187
Horus
Gold V
Level 155
God Stats
17W - 12L
1,340 SR
Queue Stats
135W - 133L
1,433 MMR
Party 1
Izanami
Izanami
Gold III
Sushimadness
Izanami
Gold III
Level 124
God Stats
5W - 3L
1,602 SR
Queue Stats
336W - 346L
1,349 MMR
Solo
Da Ji
Da Ji
Masters
sigifredo22
Da Ji
Masters
Level 84
God Stats
12W - 15L
1,717 SR
Queue Stats
316W - 264L
2,453 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold I
zenitthh
Morgan Le Fay
Gold I
Level 68
God Stats
9W - 4L
1,524 SR
Queue Stats
186W - 184L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Canarix15
Bastet
19
2 / 9 / 9
12,947
498
14,059
22,799
5,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Kritaa
Medusa
20
6 / 6 / 2
13,774
530
14,303
21,957
6,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
LAZARBEAM
Guan Yu
17
5 / 3 / 8
12,575
484
15,098
27,800
28,943
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Lalaithe
Chang'e
17
2 / 8 / 5
11,171
430
9,320
17,778
5,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
7 / 13 / 2
14,346
552
14,888
28,278
8,718
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
CliodhnaThothAtlasHou Yi

VS

Bans
ArtioPersephoneGaneshaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Calessa
Kuzenbo
19
6 / 4 / 14
13,869
533
12,158
24,212
42,142
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
19
4 / 6 / 7
13,914
535
17,031
24,744
32,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Sushimadness
Izanami
20
8 / 4 / 4
16,256
625
13,440
18,934
8,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
13 / 3 / 11
15,990
615
26,831
20,451
13,110
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
zenitthh
Morgan Le Fay
20
8 / 5 / 9
15,885
611
20,603
15,238
6,852
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
84
22
Kills
39
39
Deaths
22
26
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
Calessa
Kuzenbo
6
4
14
3.25
L
Bastet
Canarix15
Bastet
2
9
9
0.72
L
Medusa
Kritaa
Medusa
6
6
2
1.17
L
Guan Yu
LAZARBEAM
Guan Yu
5
3
8
3
L
Chang'e
Lalaithe
Chang'e
2
8
5
0.56
W
Horus
4
6
7
1.25
W
Izanami
Sushimadness
Izanami
8
4
4
2.5
W
13
3
11
6.17
W
Morgan Le Fay
zenitthh
Morgan Le Fay
8
5
9
2.5
L
7
13
2
0.62

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,668
Damage
90,063
118,612
Taken
103,579
54,766
Mitigated
103,638
37,373
Healing
25,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
Calessa
Kuzenbo
12,158
4,072
189
2,973
24,212
42,142
563
2,573
21,639
38,417
0
L
Bastet
Canarix15
Bastet
14,059
2,982
0
5,797
22,799
5,615
0
3,465
19,334
0
95,298
L
Medusa
Kritaa
Medusa
14,303
7,587
0
6,869
21,957
6,166
0
3,096
18,861
0
96,469
L
Guan Yu
LAZARBEAM
Guan Yu
15,098
1,371
2,592
7,693
27,800
28,943
275
10,898
16,026
0
60,138
L
Chang'e
Lalaithe
Chang'e
9,320
294
1,657
5,192
17,778
5,324
280
6,207
11,571
61,175
0
W
Horus
17,031
8,012
1,200
7,566
24,744
32,886
1,492
2,360
22,384
0
80,648
W
Izanami
Sushimadness
Izanami
13,440
8,643
0
8,281
18,934
8,648
5,812
766
18,168
0
155,746
W
26,831
9,302
0
2,607
20,451
13,110
1,707
2,352
18,099
0
139,764
W
Morgan Le Fay
zenitthh
Morgan Le Fay
20,603
2,548
410
2,519
15,238
6,852
1,832
1,913
13,325
111,350
0
L
14,888
10,719
0
7,573
28,278
8,718
5,690
9,095
19,183
0
87,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,813
Gold Earned
75,914
614
Minions Killed
689
0
Camps Cleared
0
2,495,215
Distance Traveled
2,570,916
35
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,869
533
34
1
0
571,542
12
L
Bastet
12,947
498
143
6
0
532,791
4
L
Medusa
13,774
530
153
6
0
493,748
11
L
Guan Yu
12,575
484
77
3
0
546,130
14
L
Chang'e
11,171
430
87
3
0
470,099
6
W
Horus
13,914
535
107
4
0
450,811
3
W
Izanami
16,256
625
223
9
0
459,862
8
W
Da Ji
15,990
615
149
6
0
571,178
5
W
Morgan Le Fay
15,885
611
176
7
0
517,523
4
L
Apollo
14,346
552
154
6
0
452,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role