Player Matchup

Heimdallr
Heimdallr
Dragonparker
Heimdallr
Level 101
God Stats
16W - 16L
1,509 SR
Queue Stats
312W - 340L
1,460 Elo+
Party 1
Shiva
Shiva
Elcheechon
Shiva
Level 10
God Stats
4W - 2L
1,297 SR
Queue Stats
124W - 142L
1,436 Elo+
Party 1
Ares
Ares
Rad Death5280
Ares
Level 48
God Stats
5W - 4L
1,731 SR
Queue Stats
33W - 37L
1,470 Elo+
Party 3
Nu Wa
Nu Wa
Reaper2101
Nu Wa
Level 83
God Stats
41W - 15L
1,425 SR
Queue Stats
215W - 226L
1,441 Elo+
Party 1
Thanatos
Thanatos
ShortRound XXI
Thanatos
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 57L
1,451 Elo+
Party 3
Team Averages
Level 61
1,492 SR
1,452 Elo+

VS

Team Averages
Level 55
1,401 SR
1,466 Elo+
Poseidon
Poseidon
Lord Dripius
Poseidon
Level 105
God Stats
6W - 8L
1,438 SR
Queue Stats
227W - 224L
1,480 Elo+
Party 2
Bellona
Bellona
SabrinaRoseBlu
Bellona
Level 67
God Stats
25W - 38L
1,395 SR
Queue Stats
389W - 421L
1,491 Elo+
Party 4
Da Ji
Da Ji
Sweet Chaos2207
Da Ji
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 142L
1,464 Elo+
Party 4
He Bo
He Bo
Zihyo
He Bo
Level 49
God Stats
1W - 6L
1,226 SR
Queue Stats
159W - 178L
1,462 Elo+
Solo
Ne Zha
Ne Zha
lllNERTIA
Ne Zha
Level 26
God Stats
8W - 12L
1,446 SR
Queue Stats
38W - 49L
1,433 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dragonparker
Heimdallr
17
4 / 2 / 13
10,919
1,092
9,932
7,951
2,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
18
4 / 3 / 18
11,988
1,199
16,147
12,475
13,241
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
5 / 2 / 12
12,516
1,252
9,749
15,325
8,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
17
3 / 3 / 15
11,117
1,112
17,742
7,658
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
17
8 / 4 / 12
12,114
1,211
14,397
9,785
3,980
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

237

VS

Team 2 Tickets

143

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Lord Dripius
Poseidon
16
3 / 2 / 6
11,197
1,120
21,251
10,041
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 1 / 8
10,825
1,083
8,253
16,327
14,593
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

16
1 / 10 / 7
10,155
1,016
3,280
16,095
5,426
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

He Bo
Zihyo
He Bo
16
9 / 8 / 3
12,610
1,261
12,121
17,652
4,254
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ne Zha
lllNERTIA
Ne Zha
16
0 / 3 / 9
10,203
1,020
3,452
11,330
3,001
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
47
24
Kills
14
14
Deaths
24
70
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Dragonparker
Heimdallr
4
2
13
5.25
W
Shiva
4
3
18
4.33
L
Poseidon
Lord Dripius
Poseidon
3
2
6
3
W
5
2
12
5.5
W
Nu Wa
3
3
15
3.5
L
1
1
8
5
W
Thanatos
8
4
12
3.5
L
1
10
7
0.45
L
He Bo
Zihyo
He Bo
9
8
3
1.31
L
Ne Zha
lllNERTIA
Ne Zha
0
3
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,967
Damage
48,357
53,194
Taken
71,445
30,782
Mitigated
30,363
12,952
Healing
6,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Dragonparker
Heimdallr
9,932
4,102
0
642
7,951
2,918
0
5,726
2,114
0
37,377
W
Shiva
16,147
3,865
876
1,154
12,475
13,241
0
6,740
5,299
0
28,339
L
Poseidon
Lord Dripius
Poseidon
21,251
2,546
0
828
10,041
3,089
0
3,916
5,917
62,291
0
W
9,749
910
781
3,084
15,325
8,123
0
9,534
5,525
22,773
0
W
Nu Wa
17,742
3,458
0
0
7,658
2,520
0
4,271
3,341
27,901
0
L
8,253
2,875
1,561
1,723
16,327
14,593
0
7,246
8,751
0
17,636
W
Thanatos
14,397
1,799
461
5,954
9,785
3,980
0
6,103
3,543
0
28,150
L
3,280
555
0
193
16,095
5,426
0
5,796
10,177
0
13,440
L
He Bo
Zihyo
He Bo
12,121
747
135
1,496
17,652
4,254
0
5,366
12,058
31,476
0
L
Ne Zha
lllNERTIA
Ne Zha
3,452
1,311
0
74
11,330
3,001
0
4,119
7,051
0
20,746

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,654
Gold Earned
54,990
183
Minions Killed
203
8
Camps Cleared
8
1,015,110
Distance Traveled
999,393
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,919
1,092
51
5
0
192,235
0
W
Shiva
11,988
1,199
33
3
1
204,648
4
L
Poseidon
11,197
1,120
103
10
0
204,885
1
W
Ares
12,516
1,252
38
4
2
211,121
0
W
Nu Wa
11,117
1,112
29
3
0
199,691
0
L
Bellona
10,825
1,083
18
2
2
214,739
0
W
Thanatos
12,114
1,211
32
3
5
207,415
2
L
Da Ji
10,155
1,016
20
2
0
163,831
0
L
He Bo
12,610
1,261
31
3
5
199,762
0
L
Ne Zha
10,203
1,020
31
3
1
216,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role