Player Matchup

Chronos
Chronos
DoctorKnives
Chronos
Level 124
God Stats
4W - 5L
1,559 SR
Queue Stats
44W - 39L
1,520 Elo+
Party 3
Rama
Rama
Hinway
Rama
Level 88
God Stats
6W - 5L
1,753 SR
Queue Stats
217W - 242L
1,469 Elo+
Party 2
Shiva
Shiva
PanikCore
Shiva
Level 66
God Stats
11W - 4L
1,842 SR
Queue Stats
131W - 119L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
TentacleBurrito
Cthulhu
Level 78
God Stats
36W - 40L
1,511 SR
Queue Stats
169W - 181L
1,495 Elo+
Party 2
Sol
Sol
swiperyakuza
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,519 Elo+
Party 3
Team Averages
Level 75
1,633 SR
1,516 Elo+

VS

Team Averages
Level 46
1,750 SR
1,727 Elo+
Zeus
Zeus
DooDooDunkaroo
Zeus
Level 8
God Stats
22W - 3L
1,837 SR
Queue Stats
22W - 5L
1,785 Elo+
Party 1
Horus
Horus
H3LMZ
Horus
Level 123
God Stats
17W - 3L
1,878 SR
Queue Stats
79W - 29L
1,773 Elo+
Party 1
Vulcan
Vulcan
HeyItsNotSteve
Vulcan
Level 40
God Stats
3W - 0L
1,724 SR
Queue Stats
49W - 11L
1,780 Elo+
Party 1
Izanami
Izanami
PuckyDawgReturnz
Izanami
Level 4
God Stats
9W - 2L
1,762 SR
Queue Stats
24W - 5L
1,800 Elo+
Party 1
Da Ji
Da Ji
kobydm
Da Ji
Level 57
God Stats
3W - 1L
1,550 SR
Queue Stats
114W - 104L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DoctorKnives
Chronos
16
2 / 10 / 3
10,520
1,052
10,227
22,934
6,554
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rama
Hinway
Rama
15
2 / 4 / 4
9,978
998
6,300
15,620
4,467
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shiva
PanikCore
Shiva
15
1 / 8 / 5
9,930
993
12,485
22,789
18,319
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
1 / 5 / 6
9,652
965
8,713
18,202
19,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
1 / 11 / 2
9,455
946
6,101
17,400
4,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

75

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 18
11,865
1,187
18,077
2,667
923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
H3LMZ
Horus
17
2 / 1 / 16
10,407
1,041
7,753
12,488
8,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
7 / 1 / 18
12,244
1,224
18,919
6,731
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
19 / 0 / 15
14,238
1,424
38,053
12,467
4,766
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
kobydm
Da Ji
17
4 / 5 / 21
11,444
1,144
11,116
12,756
4,883
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
126
7
Kills
38
38
Deaths
7
20
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Chronos
DoctorKnives
Chronos
2
10
3
0.35
W
6
0
18
15
W
Horus
H3LMZ
Horus
2
1
16
10
W
7
1
18
16
L
Rama
Hinway
Rama
2
4
4
1
L
Shiva
PanikCore
Shiva
1
8
5
0.44
W
19
0
15
26.5
L
1
5
6
0.8
W
Da Ji
kobydm
Da Ji
4
5
21
2.9
L
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,826
Damage
93,918
96,945
Taken
47,109
53,575
Mitigated
22,085
8,293
Healing
9,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
DoctorKnives
Chronos
10,227
2,522
0
1,187
22,934
6,554
0
9,634
13,225
44,560
0
W
18,077
692
0
0
2,667
923
0
1,400
1,122
41,451
0
W
Horus
H3LMZ
Horus
7,753
3,648
1,174
3,221
12,488
8,817
0
5,758
6,334
0
11,342
W
18,919
5,736
0
1,334
6,731
2,696
0
2,418
4,199
47,506
0
L
Rama
Hinway
Rama
6,300
4,288
0
849
15,620
4,467
0
5,554
10,026
0
20,488
L
Shiva
PanikCore
Shiva
12,485
1,030
227
4,146
22,789
18,319
0
8,953
13,590
0
35,745
W
38,053
31,560
0
2,813
12,467
4,766
0
5,586
6,550
0
56,934
L
8,713
218
87
710
18,202
19,889
0
8,137
9,934
12,030
0
W
Da Ji
kobydm
Da Ji
11,116
1,476
0
526
12,756
4,883
0
8,466
3,863
0
14,824
L
6,101
756
0
1,087
17,400
4,346
0
4,718
12,606
14,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,535
Gold Earned
60,198
187
Minions Killed
187
3
Camps Cleared
9
975,164
Distance Traveled
1,157,910
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,520
1,052
78
8
1
200,412
0
W
Zeus
11,865
1,187
53
5
0
223,835
1
W
Horus
10,407
1,041
11
1
1
201,506
0
W
Vulcan
12,244
1,224
69
7
4
247,429
2
L
Rama
9,978
998
34
3
1
181,317
0
L
Shiva
9,930
993
53
5
1
219,132
2
W
Izanami
14,238
1,424
48
5
3
296,780
0
L
Cthulhu
9,652
965
5
1
0
191,476
2
W
Da Ji
11,444
1,144
6
1
1
188,360
0
L
Sol
9,455
946
17
2
0
182,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role