Player Matchup

Cliodhna
Cliodhna
K1NGB0WY3R
Cliodhna
Level 114
God Stats
1W - 3L
1,313 SR
Queue Stats
91W - 90L
1,530 Elo+
Party 1
Izanami
Izanami
TeaAaronCZ
Izanami
Level 157
God Stats
3W - 5L
1,404 SR
Queue Stats
136W - 118L
1,539 Elo+
Solo
Poseidon
Poseidon
ZeroTurtle7700
Poseidon
Level 107
God Stats
45W - 37L
1,537 SR
Queue Stats
679W - 668L
1,520 Elo+
Solo
Geb
Geb
dubordie
Geb
Level 127
God Stats
4W - 2L
1,641 SR
Queue Stats
5W - 4L
1,555 Elo+
Solo
Achilles
Achilles
nat_gaming1
Achilles
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 75L
1,473 Elo+
Party 1
Team Averages
Level 115
1,479 SR
1,524 Elo+

VS

Team Averages
Level 141
1,562 SR
1,503 Elo+
Izanami
Izanami
ItZFluffy1187
Izanami
Level 127
God Stats
5W - 7L
1,696 SR
Queue Stats
515W - 523L
1,505 Elo+
Solo
Anhur
Anhur
LTXLucas
Anhur
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 48L
1,530 Elo+
Party 3
Cabrakan
Cabrakan
Mabufudyne
Cabrakan
Level 159
God Stats
5W - 6L
1,547 SR
Queue Stats
158W - 148L
1,484 Elo+
Party 2
Hun Batz
Hun Batz
Shenanigans_XX
Hun Batz
Level 134
God Stats
0W - 1L
1,766 SR
Queue Stats
113W - 115L
1,517 Elo+
Party 2
Discordia
Discordia
willy_zelle
Discordia
Level 158
God Stats
1W - 4L
1,299 SR
Queue Stats
136W - 144L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
K1NGB0WY3R
Cliodhna
15
3 / 0 / 4
9,355
668
8,771
9,823
5,266
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
TeaAaronCZ
Izanami
12
1 / 4 / 0
7,549
539
5,242
9,010
2,096
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
14
3 / 3 / 2
8,301
593
6,246
8,147
2,452
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 0 / 3
6,844
489
1,333
6,935
4,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Achilles
nat_gaming1
Achilles
13
9 / 1 / 3
8,607
615
8,175
8,838
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
0 / 3 / 0
6,669
476
3,618
8,242
3,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anhur
LTXLucas
Anhur
13
4 / 1 / 1
7,631
545
5,702
7,321
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
Mabufudyne
Cabrakan
9
1 / 3 / 5
6,169
441
3,273
10,119
6,732
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
12
2 / 7 / 2
7,534
538
5,875
12,089
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
willy_zelle
Discordia
13
1 / 2 / 1
7,259
519
6,643
5,243
1,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
16
Kills
8
8
Deaths
16
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
3
0
0
W
Cliodhna
K1NGB0WY3R
Cliodhna
3
0
4
5
L
Anhur
LTXLucas
Anhur
4
1
1
4.5
L
Cabrakan
Mabufudyne
Cabrakan
1
3
5
1.17
L
Hun Batz
2
7
2
0.43
W
Izanami
TeaAaronCZ
Izanami
1
4
0
0.25
W
Poseidon
3
3
2
1.33
W
0
0
3
1.5
W
Achilles
nat_gaming1
Achilles
9
1
3
10.5
L
Discordia
willy_zelle
Discordia
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,767
Damage
25,111
42,753
Taken
43,014
17,362
Mitigated
16,796
15,640
Healing
11,250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
3,618
2,155
0
3,287
8,242
3,123
0
0
8,242
0
35,239
W
Cliodhna
K1NGB0WY3R
Cliodhna
8,771
814
0
5,375
9,823
5,266
2,307
1,727
8,096
0
60,250
L
Anhur
LTXLucas
Anhur
5,702
1,998
0
2,620
7,321
2,029
282
651
6,657
0
50,557
L
Cabrakan
Mabufudyne
Cabrakan
3,273
667
0
1,205
10,119
6,732
0
2,616
6,844
12,720
0
L
Hun Batz
5,875
1,597
0
3,230
12,089
3,356
0
2,557
9,381
0
44,955
W
Izanami
TeaAaronCZ
Izanami
5,242
3,205
0
3,547
9,010
2,096
166
862
8,148
0
62,765
W
Poseidon
6,246
503
0
1,510
8,147
2,452
0
3,842
4,305
54,916
0
W
1,333
330
0
979
6,935
4,047
0
2,322
4,613
7,232
0
W
Achilles
nat_gaming1
Achilles
8,175
3,350
0
4,229
8,838
3,501
0
1,163
7,675
0
49,084
L
Discordia
willy_zelle
Discordia
6,643
355
0
908
5,243
1,556
884
1,262
3,765
48,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,656
Gold Earned
35,262
444
Minions Killed
375
0
Camps Cleared
0
1,466,486
Distance Traveled
1,213,778
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,669
476
91
7
0
147,174
2
W
Cliodhna
9,355
668
122
9
0
297,382
3
L
Anhur
7,631
545
100
7
0
252,766
4
L
Cabrakan
6,169
441
18
1
0
272,427
3
L
Hun Batz
7,534
538
77
6
0
283,819
1
W
Izanami
7,549
539
119
9
0
260,728
3
W
Poseidon
8,301
593
106
8
0
281,490
3
W
Geb
6,844
489
9
1
0
295,983
2
W
Achilles
8,607
615
88
6
0
330,903
4
L
Discordia
7,259
519
89
6
0
257,592
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role