Player Matchup

Sun Wukong
Sun Wukong
BalanFromSchool
Sun Wukong
Level 58
God Stats
17W - 10L
1,639 SR
Queue Stats
204W - 177L
1,503 Elo+
Party 1
Freya
Freya
FlyawayFever1
Freya
Level 118
God Stats
12W - 6L
1,922 SR
Queue Stats
111W - 78L
1,704 Elo+
Party 2
Mulan
Mulan
Kovo Leopard
Mulan
Level 27
God Stats
52W - 47L
1,467 SR
Queue Stats
164W - 122L
1,809 Elo+
Party 2
Kuzenbo
Kuzenbo
RiiGht x TwiiX
Kuzenbo
Level 125
God Stats
13W - 7L
1,637 SR
Queue Stats
256W - 231L
1,500 Elo+
Party 1
Persephone
Persephone
noshake808
Persephone
Level 40
God Stats
4W - 1L
1,471 SR
Queue Stats
174W - 140L
1,511 Elo+
Party 1
Team Averages
Level 74
1,627 SR
1,605 Elo+

VS

Team Averages
Level 64
1,511 SR
1,464 Elo+
Zeus
Zeus
Come8Gobbler
Zeus
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,353 Elo+
Party 3
Bacchus
Bacchus
JEDIDlAH
Bacchus
Level 27
God Stats
3W - 7L
1,299 SR
Queue Stats
5W - 12L
1,369 Elo+
Party 3
Thanatos
Thanatos
RiptyScoop
Thanatos
Level 103
God Stats
7W - 10L
1,503 SR
Queue Stats
514W - 455L
1,612 Elo+
Party 3
Hou Yi
Hou Yi
lamSteam
Hou Yi
Level 64
God Stats
2W - 2L
1,671 SR
Queue Stats
151W - 134L
1,546 Elo+
Party 3
Medusa
Medusa
musical_saucer5
Medusa
Level 126
God Stats
7W - 4L
1,581 SR
Queue Stats
71W - 72L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BalanFromSchool
Sun Wukong
19
5 / 2 / 2
12,087
549
9,917
15,554
12,657
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

19
4 / 2 / 4
12,050
548
10,785
13,417
4,573
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
1 / 1 / 8
10,641
484
6,353
13,983
9,286
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
8 / 2 / 7
12,736
579
8,485
16,094
10,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Persephone
noshake808
Persephone
20
7 / 1 / 8
13,338
606
12,255
10,221
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 0
10,134
461
7,717
10,901
3,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
JEDIDlAH
Bacchus
14
1 / 2 / 1
9,086
413
4,451
11,941
11,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
RiptyScoop
Thanatos
16
3 / 9 / 3
10,699
486
10,314
17,890
6,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
lamSteam
Hou Yi
17
1 / 3 / 2
10,525
478
6,959
14,808
5,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
0 / 7 / 2
11,030
501
8,400
14,857
5,369
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
16
25
Kills
8
8
Deaths
25
29
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BalanFromSchool
Sun Wukong
5
2
2
3
L
3
4
0
0.75
W
4
2
4
3
L
Bacchus
JEDIDlAH
Bacchus
1
2
1
0.75
W
1
1
8
5
W
8
2
7
5.75
L
Thanatos
RiptyScoop
Thanatos
3
9
3
0.5
L
Hou Yi
lamSteam
Hou Yi
1
3
2
0.67
L
0
7
2
0.14
W
Persephone
noshake808
Persephone
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,795
Damage
37,841
69,269
Taken
70,397
39,099
Mitigated
32,326
17,278
Healing
23,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BalanFromSchool
Sun Wukong
9,917
3,438
0
4,193
15,554
12,657
61
1,664
13,890
0
79,094
L
7,717
491
0
250
10,901
3,297
608
6,053
4,848
84,540
0
W
10,785
3,025
0
8,412
13,417
4,573
279
1,877
11,540
109,077
0
L
Bacchus
JEDIDlAH
Bacchus
4,451
300
0
2,318
11,941
11,291
0
6,842
5,099
11,197
0
W
6,353
1,092
0
1,187
13,983
9,286
150
3,983
10,000
0
55,893
W
8,485
2,193
0
1,843
16,094
10,048
0
2,572
13,177
94,308
6,283
L
Thanatos
RiptyScoop
Thanatos
10,314
3,056
0
12,212
17,890
6,776
23
7,592
10,298
0
75,489
L
Hou Yi
lamSteam
Hou Yi
6,959
2,850
0
4,228
14,808
5,593
1,581
6,934
7,874
0
87,135
L
8,400
3,821
0
4,034
14,857
5,369
2,217
3,671
11,186
0
81,448
W
Persephone
noshake808
Persephone
12,255
778
0
1,643
10,221
2,535
40
2,241
6,991
91,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,852
Gold Earned
51,474
721
Minions Killed
623
0
Camps Cleared
0
2,336,603
Distance Traveled
2,071,929
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,087
549
155
7
0
437,314
1
L
Zeus
10,134
461
164
7
0
414,728
3
W
Freya
12,050
548
160
7
0
437,830
9
L
Bacchus
9,086
413
20
1
0
468,360
4
W
Mulan
10,641
484
96
4
0
468,111
5
W
Kuzenbo
12,736
579
150
7
0
508,087
6
L
Thanatos
10,699
486
119
5
0
444,253
6
L
Hou Yi
10,525
478
166
8
0
369,761
5
L
Medusa
11,030
501
154
7
0
374,827
0
W
Persephone
13,338
606
160
7
0
485,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role