Player Matchup

Arachne
Arachne
Destello10
Arachne
Level 6
God Stats
1W - 4L
1,437 SR
Queue Stats
1W - 4L
1,300 Elo+
Party 1
Izanami
Izanami
Moon_Noir
Izanami
Level 104
God Stats
2W - 3L
1,738 SR
Queue Stats
183W - 217L
1,473 Elo+
Solo
Tiamat
Tiamat
the_boss_0069
Tiamat
Level 87
God Stats
0W - 3L
1,331 SR
Queue Stats
12W - 14L
1,363 Elo+
Party 1
Team Averages
Level 66
1,502 SR
1,379 Elo+

VS

Team Averages
Level 159
1,570 SR
1,535 Elo+
Anhur
Anhur
 
Anhur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BigBang32
Scylla
Level 159
God Stats
46W - 35L
1,709 SR
Queue Stats
554W - 491L
1,548 Elo+
Party 2
Ares
Ares
xNEFEUSx
Ares
Level 160
God Stats
12W - 6L
1,500 SR
Queue Stats
1,179W - 1,296L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Destello10
Arachne
12
2 / 5 / 2
8,275
690
6,002
13,244
3,206
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
Moon_Noir
Izanami
13
2 / 3 / 1
8,726
727
7,744
11,802
2,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

10
0 / 6 / 3
7,346
612
3,759
10,594
3,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
6 / 2 / 8
9,520
793
9,918
8,430
4,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
BigBang32
Scylla
14
5 / 1 / 8
9,393
783
14,957
5,803
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ares
14
3 / 1 / 11
9,774
815
7,104
11,412
12,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
4
Kills
14
14
Deaths
4
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
2
8
5
W
Scylla
BigBang32
Scylla
5
1
8
9
L
Arachne
Destello10
Arachne
2
5
2
0.6
L
Izanami
Moon_Noir
Izanami
2
3
1
0.83
L
0
6
3
0.25
W
Ares
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,505
Damage
31,979
35,640
Taken
25,645
9,721
Mitigated
19,686
5,101
Healing
5,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
9,918
4,110
0
1,678
8,430
4,521
1,914
1,502
6,928
0
41,960
W
Scylla
BigBang32
Scylla
14,957
1,991
0
1,389
5,803
2,698
616
353
5,450
45,093
0
L
Arachne
Destello10
Arachne
6,002
3,460
162
2,131
13,244
3,206
0
7,025
5,987
0
10,450
L
Izanami
Moon_Noir
Izanami
7,744
4,527
0
1,927
11,802
2,552
0
8,055
3,513
0
42,885
L
3,759
311
39
842
10,594
3,963
320
6,593
3,881
14,649
0
W
Ares
7,104
369
0
2,450
11,412
12,467
0
2,303
9,109
17,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,347
Gold Earned
28,687
117
Minions Killed
171
3
Camps Cleared
6
619,995
Distance Traveled
664,022
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,520
793
77
6
2
207,846
1
W
Scylla
9,393
783
77
6
1
219,543
2
L
Arachne
8,275
690
14
1
1
205,194
0
L
Izanami
8,726
727
81
7
1
217,165
3
L
Tiamat
7,346
612
22
2
1
197,636
0
W
Ares
9,774
815
17
1
3
236,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role