Player Matchup

Tyr
Tyr
 
Tyr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
XxEndOfFatexX
Danzaburou
Level 160
God Stats
3W - 6L
1,275 SR
Queue Stats
414W - 450L
1,502 Elo+
Solo
Cthulhu
Cthulhu
callhimbiggs
Cthulhu
Level 149
God Stats
4W - 5L
1,366 SR
Queue Stats
487W - 487L
1,592 Elo+
Solo
Chronos
Chronos
lightningmoose
Chronos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,534 Elo+
Solo
Yemoja
Yemoja
xF4LL3NSOLDI3Rx
Yemoja
Level 159
God Stats
0W - 4L
1,179 SR
Queue Stats
346W - 353L
1,549 Elo+
Solo
Team Averages
Level 139
1,364 SR
1,536 Elo+

VS

Team Averages
Level 112
1,556 SR
1,558 Elo+
Cernunnos
Cernunnos
Lildoughboy
Cernunnos
Level 124
God Stats
4W - 2L
1,498 SR
Queue Stats
168W - 126L
1,539 Elo+
Party 1
Hera
Hera
MackTheKnifė
Hera
Level 65
God Stats
7W - 2L
1,822 SR
Queue Stats
172W - 159L
1,535 Elo+
Solo
Yemoja
Yemoja
Makaveli341
Yemoja
Level 145
God Stats
5W - 2L
1,720 SR
Queue Stats
163W - 141L
1,529 Elo+
Party 1
Achilles
Achilles
deviilcrybaby
Achilles
Level 119
God Stats
6W - 4L
1,469 SR
Queue Stats
452W - 454L
1,542 Elo+
Solo
Sun Wukong
Sun Wukong
wakera
Sun Wukong
Level 109
God Stats
2W - 1L
1,270 SR
Queue Stats
62W - 46L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
3 / 4 / 9
11,164
657
17,246
41,075
40,328
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
XxEndOfFatexX
Danzaburou
19
3 / 5 / 10
11,641
685
21,948
19,877
8,223
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
callhimbiggs
Cthulhu
17
2 / 7 / 6
11,020
648
18,133
22,823
26,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
2 / 6 / 10
11,457
674
13,676
22,382
11,449
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
4 / 4 / 8
10,947
644
8,336
18,666
24,931
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Lildoughboy
Cernunnos
20
8 / 3 / 14
12,861
757
33,802
22,287
11,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 4 / 16
12,272
722
31,611
16,084
7,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
19
1 / 2 / 16
12,182
717
5,249
17,452
17,842
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Achilles
deviilcrybaby
Achilles
17
1 / 3 / 20
11,191
658
16,904
20,832
21,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sun Wukong
wakera
Sun Wukong
20
9 / 2 / 10
13,540
796
26,165
24,607
14,278
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
100
14
Kills
24
26
Deaths
14
43
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
4
9
1.88
W
Cernunnos
Lildoughboy
Cernunnos
8
3
14
5
W
5
4
16
3.25
W
Yemoja
1
2
16
4.5
L
Danzaburou
XxEndOfFatexX
Danzaburou
3
5
10
1.6
L
Cthulhu
callhimbiggs
Cthulhu
2
7
6
0.71
W
Achilles
deviilcrybaby
Achilles
1
3
20
3.67
L
2
6
10
1.17
W
Sun Wukong
wakera
Sun Wukong
9
2
10
7
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,339
Damage
113,731
124,823
Taken
101,262
111,314
Mitigated
73,425
58,310
Healing
57,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
17,246
2,788
1,954
16,727
41,075
40,328
826
10,560
30,031
0
26,944
W
Cernunnos
Lildoughboy
Cernunnos
33,802
16,852
1,251
6,657
22,287
11,860
3,152
8,408
13,639
0
63,056
W
31,611
7,694
715
1,585
16,084
7,680
787
5,396
10,532
49,337
0
W
Yemoja
5,249
2,581
24,771
6,109
17,452
17,842
654
8,938
8,161
13,641
0
L
Danzaburou
XxEndOfFatexX
Danzaburou
21,948
7,715
1,762
5,025
19,877
8,223
718
4,777
14,932
0
53,331
L
Cthulhu
callhimbiggs
Cthulhu
18,133
660
2,060
2,667
22,823
26,383
150
5,935
16,542
36,711
0
W
Achilles
deviilcrybaby
Achilles
16,904
5,383
801
5,056
20,832
21,765
946
7,619
13,027
0
31,818
L
13,676
5,398
1,558
4,715
22,382
11,449
1,639
8,589
13,433
33,891
0
W
Sun Wukong
wakera
Sun Wukong
26,165
1,622
2,538
8,185
24,607
14,278
544
8,585
15,758
0
44,941
L
8,336
948
17,178
4,664
18,666
24,931
200
5,367
13,025
17,383
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,229
Gold Earned
62,046
180
Minions Killed
202
0
Camps Cleared
0
1,475,729
Distance Traveled
1,483,023
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,164
657
19
1
0
344,700
8
W
Cernunnos
12,861
757
60
4
0
277,524
3
W
Hera
12,272
722
40
2
0
303,596
0
W
Yemoja
12,182
717
27
2
0
239,212
0
L
Danzaburou
11,641
685
58
3
0
261,706
3
L
Cthulhu
11,020
648
42
2
0
294,282
0
W
Achilles
11,191
658
34
2
0
331,578
2
L
Chronos
11,457
674
45
3
0
302,690
0
W
Sun Wukong
13,540
796
41
2
0
331,113
1
L
Yemoja
10,947
644
16
1
0
272,351
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role