Player Matchup

Jing Wei
Jing Wei
BlzBloo
Jing Wei
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,550 Elo+
Party 1
He Bo
He Bo
EliteMazterB
He Bo
Level 99
God Stats
3W - 1L
1,500 SR
Queue Stats
182W - 166L
1,569 Elo+
Party 1
Ymir
Ymir
Turk75
Ymir
Level 37
God Stats
2W - 1L
1,743 SR
Queue Stats
16W - 13L
1,575 Elo+
Solo
Chaac
Chaac
VermilionChrysis
Chaac
Level 105
God Stats
1W - 3L
1,281 SR
Queue Stats
10W - 8L
1,618 Elo+
Party 1
Tiamat
Tiamat
ZayProtige
Tiamat
Level 149
God Stats
12W - 8L
1,440 SR
Queue Stats
152W - 142L
1,582 Elo+
Party 1
Team Averages
Level 100
1,493 SR
1,579 Elo+

VS

Team Averages
Level 53
1,470 SR
1,398 Elo+
Geb
Geb
 
Geb
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
HugUrHandyman
Chaac
Level 47
God Stats
3W - 5L
1,573 SR
Queue Stats
160W - 193L
1,440 Elo+
Solo
Ah Puch
Ah Puch
ItzMrPringlez
Ah Puch
Level 80
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 5L
1,326 Elo+
Party 2
Anhur
Anhur
TowableAxis01
Anhur
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 10L
1,326 Elo+
Party 2
Nemesis
Nemesis
goyaagzz
Nemesis
Level 40
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 94L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BlzBloo
Jing Wei
10
1 / 0 / 6
5,429
543
5,639
4,126
1,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 0 / 2
5,614
561
2,735
3,706
1,154
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
Turk75
Ymir
8
1 / 1 / 4
5,212
521
2,957
7,717
4,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 0 / 0
5,713
571
4,567
8,781
3,812
Tiamat
ZayProtige
Tiamat
10
5 / 0 / 1
5,707
571
3,943
4,616
1,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 2 / 0
4,503
450
2,838
8,083
3,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 1 / 0
5,355
536
5,647
6,702
6,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Puch
9
1 / 3 / 0
5,317
532
1,742
5,164
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 4 / 0
4,464
446
3,004
6,437
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Nemesis
goyaagzz
Nemesis
5
0 / 2 / 0
4,192
419
469
3,483
852
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
11
Kills
1
1
Deaths
12
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
W
Jing Wei
BlzBloo
Jing Wei
1
0
6
4
W
3
0
2
4
L
0
1
0
0
L
Ah Puch
1
3
0
0.33
L
0
4
0
0
W
Ymir
Turk75
Ymir
1
1
4
3
W
1
0
0
1
W
Tiamat
ZayProtige
Tiamat
5
0
1
5.5
L
Nemesis
goyaagzz
Nemesis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,841
Damage
13,700
28,946
Taken
29,869
12,419
Mitigated
13,851
12,753
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
2,838
181
0
2,124
8,083
3,701
0
3,068
5,015
10,874
0
W
Jing Wei
BlzBloo
Jing Wei
5,639
4,575
0
2,485
4,126
1,088
291
1,075
3,051
0
29,454
W
2,735
103
0
1,170
3,706
1,154
0
615
3,091
19,925
0
L
5,647
1,830
0
2,559
6,702
6,415
0
653
6,049
0
31,708
L
Ah Puch
1,742
205
0
924
5,164
1,485
0
2,539
2,625
26,741
0
L
3,004
1,240
0
1,621
6,437
1,398
0
2,615
3,822
0
22,857
W
Ymir
Turk75
Ymir
2,957
557
1,043
2,611
7,717
4,390
27
1,939
5,778
17,482
0
W
4,567
1,484
0
3,492
8,781
3,812
0
0
8,348
0
32,756
W
Tiamat
ZayProtige
Tiamat
3,943
371
0
1,952
4,616
1,975
0
951
3,665
23,579
0
L
Nemesis
goyaagzz
Nemesis
469
110
0
270
3,483
852
0
760
2,723
0
13,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,675
Gold Earned
23,831
234
Minions Killed
222
0
Camps Cleared
0
957,762
Distance Traveled
811,685
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,503
450
18
2
0
160,456
6
W
Jing Wei
5,429
543
62
6
0
178,071
1
W
He Bo
5,614
561
44
4
0
188,172
3
L
Chaac
5,355
536
67
7
0
185,426
3
L
Ah Puch
5,317
532
56
6
0
190,824
4
L
Anhur
4,464
446
45
5
0
154,887
2
W
Ymir
5,212
521
17
2
0
173,663
4
W
Chaac
5,713
571
72
7
0
202,252
0
W
Tiamat
5,707
571
39
4
0
215,604
0
L
Nemesis
4,192
419
36
4
0
120,092
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role