Player Matchup

Chiron
Chiron
 
Chiron
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
 
Camazotz
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
SmurfKilledMe
Zeus
Level 48
God Stats
2W - 1L
1,845 SR
Queue Stats
21W - 19L
1,623 Elo+
Solo
Team Averages
Level 119
1,615 SR
1,541 Elo+

VS

Team Averages
Level 155
1,611 SR
1,588 Elo+
Hercules
Hercules
 
Hercules
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
UNDERHERETIC
Neith
Level 160
God Stats
11W - 11L
1,784 SR
Queue Stats
635W - 550L
1,565 Elo+
Solo
Vulcan
Vulcan
WoliamTheMaster
Vulcan
Level 149
God Stats
50W - 32L
1,548 SR
Queue Stats
83W - 60L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
6 / 2 / 2
11,114
741
13,343
14,753
5,055
Camazotz
 
Camazotz
14
1 / 6 / 8
9,886
659
8,663
21,176
12,263
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 4 / 4
9,565
638
14,007
9,939
3,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
7 / 1 / 3
11,109
741
12,033
21,855
21,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 3 / 8
10,727
715
12,428
14,484
3,987
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 5 / 6
11,309
754
14,862
10,469
3,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
29
9
Kills
12
12
Deaths
9
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
6
2
2
3.5
L
Camazotz
 
Camazotz
1
6
8
0.83
W
Hercules
 
Hercules
7
1
3
8.5
L
2
4
4
1
W
2
3
8
2
W
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,013
Damage
39,323
45,868
Taken
46,808
20,403
Mitigated
29,230
12,061
Healing
10,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
13,343
6,971
311
3,948
14,753
5,055
1,259
4,877
9,465
0
52,575
L
Camazotz
 
Camazotz
8,663
1,811
0
6,162
21,176
12,263
0
7,354
13,036
0
28,156
W
Hercules
 
Hercules
12,033
3,187
0
5,702
21,855
21,669
709
6,746
15,109
451
28,288
L
14,007
1,434
0
1,640
9,939
3,085
0
2,413
7,133
38,850
0
W
12,428
4,637
0
2,935
14,484
3,987
1,074
3,513
10,971
0
41,132
W
14,862
3,828
0
2,250
10,469
3,574
1,057
3,992
6,477
52,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,565
Gold Earned
33,145
189
Minions Killed
173
9
Camps Cleared
4
824,822
Distance Traveled
850,764
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
11,114
741
98
7
5
276,736
3
L
Camazotz
9,886
659
24
2
0
287,879
5
W
Hercules
11,109
741
46
3
0
319,985
3
L
Zeus
9,565
638
67
4
4
260,207
0
W
Neith
10,727
715
69
5
3
261,613
3
W
Vulcan
11,309
754
58
4
1
269,166
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role