Player Matchup

Mercury
Mercury
 
Mercury
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
ReZeroDash
Hades
Level 146
God Stats
3W - 0L
1,715 SR
Queue Stats
34W - 58L
1,377 Elo+
Solo
Shiva
Shiva
Sólido
Shiva
Level 160
God Stats
22W - 11L
1,689 SR
Queue Stats
55W - 39L
1,666 Elo+
Party 2
Team Averages
Level 140
1,635 SR
1,514 Elo+

VS

Team Averages
Level 63
1,553 SR
1,445 Elo+
Arachne
Arachne
Destello10
Arachne
Level 6
God Stats
1W - 4L
1,496 SR
Queue Stats
1W - 4L
1,356 Elo+
Party 1
Shiva
Shiva
jodeteputoxD
Shiva
Level 95
God Stats
73W - 50L
1,665 SR
Queue Stats
143W - 129L
1,590 Elo+
Solo
Tiamat
Tiamat
the_boss_0069
Tiamat
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 14L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
1 / 0 / 2
5,488
915
1,421
3,730
1,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
9
2 / 0 / 4
5,416
903
3,582
5,233
2,261
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shiva
Sólido
Shiva
10
5 / 1 / 3
6,074
1,012
6,209
8,424
4,294
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Destello10
Arachne
7
0 / 5 / 1
4,637
773
2,449
6,170
1,808
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

6
0 / 1 / 0
4,290
715
2,545
2,758
1,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
1 / 3 / 0
5,005
834
2,823
4,967
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
8
Kills
1
1
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
1
0
2
2
L
Arachne
Destello10
Arachne
0
5
1
0.1
W
Hades
2
0
4
4
W
Shiva
Sólido
Shiva
5
1
3
6.5
L
0
1
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,212
Damage
7,817
17,387
Taken
13,895
7,981
Mitigated
5,160
3,899
Healing
2,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,421
742
0
409
3,730
1,426
738
665
2,985
0
17,306
L
Arachne
Destello10
Arachne
2,449
1,849
71
508
6,170
1,808
0
1,656
4,514
0
4,542
W
Hades
3,582
466
389
1,684
5,233
2,261
200
1,687
3,492
10,921
0
W
Shiva
Sólido
Shiva
6,209
1,681
83
1,334
8,424
4,294
42
836
7,538
0
17,529
L
2,545
499
0
956
2,758
1,224
0
966
1,792
0
8,088
L
2,823
146
0
899
4,967
2,128
0
1,240
3,727
10,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,978
Gold Earned
13,932
94
Minions Killed
38
5
Camps Cleared
2
417,691
Distance Traveled
305,022
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,488
915
37
6
4
153,518
1
L
Arachne
4,637
773
10
2
0
117,934
0
W
Hades
5,416
903
23
4
0
132,361
1
W
Shiva
6,074
1,012
34
6
1
131,812
1
L
Shiva
4,290
715
19
3
2
70,771
0
L
Tiamat
5,005
834
9
2
0
116,317
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role