Player Matchup

Chronos
Chronos
BadSaiyan16
Chronos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 76L
1,452 Elo+
Solo
Discordia
Discordia
Olokun_03
Discordia
Level 125
God Stats
2W - 5L
1,500 SR
Queue Stats
423W - 447L
1,406 Elo+
Solo
He Bo
He Bo
PatooDrew
He Bo
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 24L
1,484 Elo+
Solo
Ullr
Ullr
kelvinCOMEGABRIE
Ullr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 223L
1,417 Elo+
Solo
Cupid
Cupid
wyteremy
Cupid
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 76L
1,458 Elo+
Solo
Team Averages
Level 86
1,500 SR
1,443 Elo+

VS

Team Averages
Level 69
1,438 SR
1,352 Elo+
Hercules
Hercules
KBUAsh
Hercules
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 86L
1,264 Elo+
Party 1
Geb
Geb
STONEYEDEMON
Geb
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,424 Elo+
Party 1
Jing Wei
Jing Wei
TreyThaKid3
Jing Wei
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,264 Elo+
Party 1
Khepri
Khepri
WwS pupsdad
Khepri
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,545 Elo+
Solo
Cupid
Cupid
gunznbuddah
Cupid
Level 118
God Stats
4W - 2L
1,189 SR
Queue Stats
101W - 103L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BadSaiyan16
Chronos
18
5 / 3 / 8
10,291
792
14,556
13,276
6,090
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Discordia
Olokun_03
Discordia
16
3 / 6 / 10
9,370
721
14,954
9,352
3,716
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

He Bo
PatooDrew
He Bo
14
1 / 7 / 8
8,263
636
9,361
11,279
3,752
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 3 / 3
6,812
524
2,296
5,046
1,677
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Cupid
wyteremy
Cupid
18
6 / 5 / 9
10,491
807
10,867
10,166
5,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KBUAsh
Hercules
18
8 / 1 / 11
10,561
812
11,763
16,095
13,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 6 / 11
8,879
683
5,312
14,758
14,727
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
TreyThaKid3
Jing Wei
18
6 / 3 / 15
10,864
836
11,679
11,439
4,166
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
16
1 / 3 / 19
10,301
792
3,348
17,394
16,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
9 / 3 / 9
11,142
857
11,687
9,946
2,810
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
89
15
Kills
24
24
Deaths
16
38
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Chronos
BadSaiyan16
Chronos
5
3
8
3
W
Hercules
KBUAsh
Hercules
8
1
11
13.5
L
Discordia
Olokun_03
Discordia
3
6
10
1.33
L
He Bo
PatooDrew
He Bo
1
7
8
0.71
W
0
6
11
0.92
W
Jing Wei
TreyThaKid3
Jing Wei
6
3
15
4.5
W
Khepri
1
3
19
3.5
W
9
3
9
4.5
L
0
3
3
0.5
L
Cupid
wyteremy
Cupid
6
5
9
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,034
Damage
43,789
49,119
Taken
69,632
20,412
Mitigated
52,148
10,876
Healing
28,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BadSaiyan16
Chronos
14,556
2,799
357
2,551
13,276
6,090
0
1,893
11,123
36,023
0
W
Hercules
KBUAsh
Hercules
11,763
1,933
2,339
8,450
16,095
13,539
561
10,473
5,622
2,739
16,188
L
Discordia
Olokun_03
Discordia
14,954
1,527
934
552
9,352
3,716
0
1,483
7,688
27,158
0
L
He Bo
PatooDrew
He Bo
9,361
136
1,099
1,385
11,279
3,752
0
2,233
8,797
14,306
0
W
5,312
443
1,328
629
14,758
14,727
261
5,726
9,032
12,644
0
W
Jing Wei
TreyThaKid3
Jing Wei
11,679
5,526
2,639
1,440
11,439
4,166
2,529
6,892
4,547
0
34,866
W
Khepri
3,348
187
1,028
3,683
17,394
16,906
358
8,310
9,084
13,732
0
W
11,687
4,491
4,549
2,151
9,946
2,810
2,692
7,470
2,476
0
23,446
L
2,296
302
70
900
5,046
1,677
0
1,415
3,565
0
3,919
L
Cupid
wyteremy
Cupid
10,867
5,584
1,003
2,025
10,166
5,177
0
2,434
7,580
0
25,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,227
Gold Earned
51,747
106
Minions Killed
117
0
Camps Cleared
0
930,473
Distance Traveled
1,266,025
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,291
792
41
3
0
233,436
1
W
Hercules
10,561
812
15
1
0
283,708
0
L
Discordia
9,370
721
22
2
0
201,787
0
L
He Bo
8,263
636
14
1
0
222,391
0
W
Geb
8,879
683
6
0
0
235,490
1
W
Jing Wei
10,864
836
46
4
0
242,934
1
W
Khepri
10,301
792
14
1
0
258,106
0
W
Cupid
11,142
857
36
3
0
245,787
1
L
Ullr
6,812
524
4
0
0
111,434
0
L
Cupid
10,491
807
25
2
0
161,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role