Player Matchup

Ares
Ares
Baltazxr
Ares
Level 118
God Stats
3W - 0L
1,640 SR
Queue Stats
36W - 30L
1,518 Elo+
Party 2
Nemesis
Nemesis
Cassanova Wong
Nemesis
Level 68
God Stats
15W - 18L
1,427 SR
Queue Stats
41W - 49L
1,386 Elo+
Party 2
Atlas
Atlas
LC Judgement
Atlas
Level 69
God Stats
11W - 5L
1,679 SR
Queue Stats
146W - 165L
1,445 Elo+
Solo
Hou Yi
Hou Yi
Simonivn
Hou Yi
Level 67
God Stats
3W - 1L
1,435 SR
Queue Stats
41W - 48L
1,402 Elo+
Party 2
Nu Wa
Nu Wa
Vanzmeout123
Nu Wa
Level 93
God Stats
8W - 2L
1,767 SR
Queue Stats
22W - 20L
1,446 Elo+
Party 2
Team Averages
Level 83
1,589 SR
1,439 Elo+

VS

Team Averages
Level 106
1,485 SR
1,446 Elo+
Atlas
Atlas
AlexV2209
Atlas
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 51L
1,326 Elo+
Party 3
Charybdis
Charybdis
AstrelVasius
Charybdis
Level 106
God Stats
17W - 19L
1,423 SR
Queue Stats
68W - 85L
1,387 Elo+
Party 1
Serqet
Serqet
LilaFarfalla
Serqet
Level 107
God Stats
0W - 4L
1,500 SR
Queue Stats
130W - 157L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
Listo775NV
Gilgamesh
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 94L
1,532 Elo+
Party 3
Scylla
Scylla
OmegaPhoenix_17
Scylla
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
187W - 222L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
5 / 0 / 2
7,719
594
7,016
8,246
7,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 2 / 3
7,487
576
5,060
7,216
3,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
4 / 2 / 0
7,218
555
4,360
7,572
5,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
Simonivn
Hou Yi
12
2 / 0 / 4
6,619
509
6,886
4,533
1,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 3 / 4
7,578
583
7,592
5,633
1,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
AlexV2209
Atlas
9
0 / 3 / 0
5,739
441
2,968
9,488
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
AstrelVasius
Charybdis
8
0 / 3 / 0
4,989
384
5,069
8,980
2,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
10
1 / 3 / 3
6,149
473
2,313
9,466
2,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
Listo775NV
Gilgamesh
12
2 / 4 / 0
6,812
524
3,028
8,689
4,301
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 4 / 0
7,119
548
5,345
8,181
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
16
Kills
7
7
Deaths
17
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
AlexV2209
Atlas
0
3
0
0
L
Charybdis
AstrelVasius
Charybdis
0
3
0
0
W
Ares
5
0
2
6
W
3
2
3
2.25
W
4
2
0
2
L
Serqet
1
3
3
0.83
L
Gilgamesh
Listo775NV
Gilgamesh
2
4
0
0.5
L
4
4
0
1
W
Hou Yi
Simonivn
Hou Yi
2
0
4
4
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,914
Damage
18,723
33,200
Taken
44,804
19,857
Mitigated
17,372
7,777
Healing
11,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
AlexV2209
Atlas
2,968
1,281
107
1,708
9,488
6,113
0
3,603
5,813
20,239
0
L
Charybdis
AstrelVasius
Charybdis
5,069
2,563
0
2,667
8,980
2,146
0
3,837
5,127
0
23,954
W
Ares
7,016
817
0
1,919
8,246
7,583
0
1,450
6,676
29,139
0
W
5,060
1,671
0
2,324
7,216
3,085
0
2,307
4,753
0
43,646
W
4,360
1,229
0
1,572
7,572
5,441
456
0
7,367
33,300
0
L
Serqet
2,313
468
0
3,796
9,466
2,762
0
2,472
6,886
0
23,968
L
Gilgamesh
Listo775NV
Gilgamesh
3,028
956
0
1,167
8,689
4,301
410
4,327
3,787
0
29,615
L
5,345
233
255
1,960
8,181
2,050
152
3,608
4,223
45,701
0
W
Hou Yi
Simonivn
Hou Yi
6,886
3,663
0
1,294
4,533
1,943
0
1,518
2,811
0
38,771
W
7,592
2,588
0
668
5,633
1,805
635
3,038
2,439
46,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,621
Gold Earned
30,808
341
Minions Killed
267
0
Camps Cleared
0
1,136,487
Distance Traveled
1,171,717
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
5,739
441
22
2
0
228,501
2
L
Charybdis
4,989
384
45
3
0
226,674
3
W
Ares
7,719
594
28
2
0
240,675
1
W
Nemesis
7,487
576
87
7
0
262,658
0
W
Atlas
7,218
555
66
5
0
180,337
2
L
Serqet
6,149
473
48
4
0
273,977
3
L
Gilgamesh
6,812
524
63
5
0
246,132
4
L
Scylla
7,119
548
89
7
0
196,433
4
W
Hou Yi
6,619
509
81
6
0
229,985
0
W
Nu Wa
7,578
583
79
6
0
222,832
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role