Player Matchup

Gilgamesh
Gilgamesh
BroccoliJohnson
Gilgamesh
Level 106
God Stats
8W - 7L
1,784 SR
Queue Stats
210W - 196L
1,599 Elo+
Party 1
Raijin
Raijin
DBD Armageddon
Raijin
Level 127
God Stats
2W - 4L
1,491 SR
Queue Stats
207W - 207L
1,562 Elo+
Party 1
Ares
Ares
Deafdrown
Ares
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 125L
1,567 Elo+
Party 1
Apollo
Apollo
RICIIRICII
Apollo
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
9W - 12L
1,494 Elo+
Solo
Hachiman
Hachiman
SpicyMeatWagon
Hachiman
Level 117
God Stats
7W - 8L
1,523 SR
Queue Stats
262W - 261L
1,587 Elo+
Party 1
Team Averages
Level 90
1,560 SR
1,562 Elo+

VS

Team Averages
Level 93
1,674 SR
1,623 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Attacka
Chiron
Level 23
God Stats
15W - 2L
2,018 SR
Queue Stats
212W - 53L
1,843 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JaeSpade
Tsukuyomi
Level 160
God Stats
3W - 0L
1,819 SR
Queue Stats
442W - 272L
1,731 Elo+
Party 2
Tiamat
Tiamat
Swaayze
Tiamat
Level 87
God Stats
3W - 1L
1,804 SR
Queue Stats
183W - 172L
1,528 Elo+
Solo
Hercules
Hercules
Timaaaay
Hercules
Level 42
God Stats
4W - 9L
1,230 SR
Queue Stats
156W - 135L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BroccoliJohnson
Gilgamesh
7
0 / 4 / 0
4,028
575
2,142
6,959
3,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
0 / 2 / 0
4,048
578
1,909
3,811
858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Ares
4
0 / 3 / 0
3,543
506
784
4,735
2,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
RICIIRICII
Apollo
7
1 / 3 / 0
4,340
620
2,762
4,173
1,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
7
0 / 2 / 0
4,007
572
1,842
4,333
547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
4 / 0 / 1
5,308
758
5,104
5,089
5,101
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Chiron
Attacka
Chiron
9
3 / 0 / 1
5,301
757
4,740
3,952
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
JaeSpade
Tsukuyomi
9
4 / 1 / 1
5,112
730
3,848
5,262
1,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
Swaayze
Tiamat
9
1 / 0 / 1
4,810
687
1,654
3,004
1,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Timaaaay
Hercules
7
1 / 0 / 2
4,520
646
758
3,857
1,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
13
14
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
0
1
4.5
W
Chiron
Attacka
Chiron
3
0
1
3.5
L
Gilgamesh
BroccoliJohnson
Gilgamesh
0
4
0
0
L
0
2
0
0
L
Ares
0
3
0
0
W
Tsukuyomi
JaeSpade
Tsukuyomi
4
1
1
4.5
L
Apollo
RICIIRICII
Apollo
1
3
0
0.33
L
Hachiman
0
2
0
0
W
Tiamat
Swaayze
Tiamat
1
0
1
1.5
W
Hercules
Timaaaay
Hercules
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,439
Damage
16,104
24,011
Taken
21,164
8,790
Mitigated
9,918
5,093
Healing
10,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
5,104
1,052
0
2,290
5,089
5,101
0
0
5,089
26,200
0
W
Chiron
Attacka
Chiron
4,740
2,573
180
2,998
3,952
835
0
730
3,222
0
37,208
L
Gilgamesh
BroccoliJohnson
Gilgamesh
2,142
345
0
708
6,959
3,638
0
4,627
2,332
0
16,219
L
1,909
131
0
500
3,811
858
144
1,109
2,496
20,412
0
L
Ares
784
142
69
1,233
4,735
2,341
0
194
4,507
5,990
0
W
Tsukuyomi
JaeSpade
Tsukuyomi
3,848
1,151
0
2,423
5,262
1,338
0
769
4,493
0
27,839
L
Apollo
RICIIRICII
Apollo
2,762
1,581
0
638
4,173
1,406
0
548
3,585
0
17,862
L
Hachiman
1,842
1,027
0
1,945
4,333
547
0
0
4,333
0
19,769
W
Tiamat
Swaayze
Tiamat
1,654
104
0
1,478
3,004
1,202
214
717
2,287
25,222
0
W
Hercules
Timaaaay
Hercules
758
348
93
1,129
3,857
1,442
0
477
3,380
0
10,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,966
Gold Earned
25,051
168
Minions Killed
265
0
Camps Cleared
0
684,131
Distance Traveled
761,363
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
5,308
758
46
7
0
118,259
1
W
Chiron
5,301
757
79
11
0
134,602
2
L
Gilgamesh
4,028
575
36
5
0
136,205
0
L
Raijin
4,048
578
42
6
0
133,200
3
L
Ares
3,543
506
11
2
0
119,377
0
W
Tsukuyomi
5,112
730
60
9
0
203,647
4
L
Apollo
4,340
620
36
5
0
154,142
0
L
Hachiman
4,007
572
43
6
0
141,207
5
W
Tiamat
4,810
687
54
8
0
148,527
2
W
Hercules
4,520
646
26
4
0
156,328
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role