Player Matchup

Ravana
Ravana
BuddhaHakai
Ravana
Level 40
God Stats
3W - 2L
1,398 SR
Queue Stats
5W - 11L
1,349 Elo+
Party 2
Ganesha
Ganesha
Dashan
Ganesha
Level 38
God Stats
3W - 2L
1,891 SR
Queue Stats
81W - 24L
1,796 Elo+
Party 3
Ra
Ra
Overpowerred
Ra
Level 158
God Stats
8W - 0L
1,618 SR
Queue Stats
99W - 27L
1,804 Elo+
Party 3
Neith
Neith
Sazurri
Neith
Level 130
God Stats
3W - 0L
1,500 SR
Queue Stats
98W - 27L
1,811 Elo+
Party 3
Shiva
Shiva
itsVatoLoko
Shiva
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,223 Elo+
Party 2
Team Averages
Level 79
1,581 SR
1,597 Elo+

VS

Team Averages
Level 106
1,547 SR
1,503 Elo+
Loki
Loki
 
Loki
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
AonghusR
Amaterasu
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
89W - 128L
1,500 Elo+
Solo
Janus
Janus
DodgeThis657
Janus
Level 146
God Stats
9W - 14L
1,474 SR
Queue Stats
313W - 424L
1,473 Elo+
Party 1
Izanami
Izanami
Willoughby0159
Izanami
Level 38
God Stats
2W - 1L
1,778 SR
Queue Stats
29W - 46L
1,470 Elo+
Party 1
Kumbhakarna
Kumbhakarna
mew-5
Kumbhakarna
Level 159
God Stats
12W - 19L
1,482 SR
Queue Stats
469W - 461L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
10
2 / 1 / 3
5,812
581
2,762
3,466
1,096
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ganesha
Dashan
Ganesha
9
0 / 0 / 9
5,704
570
2,796
5,061
3,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
7 / 0 / 4
7,175
718
8,050
5,173
1,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Sazurri
Neith
12
6 / 0 / 3
7,367
737
5,887
2,701
949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 2 / 2
5,379
538
3,111
5,439
1,826
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 2 / 1
5,315
532
2,124
6,354
1,682
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
AonghusR
Amaterasu
10
2 / 3 / 0
5,940
594
2,083
7,063
5,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 4 / 0
5,273
527
980
4,870
1,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 0
4,838
484
1,351
5,842
1,290
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Kumbhakarna
mew-5
Kumbhakarna
7
0 / 2 / 0
4,859
486
1,658
8,534
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
16
Kills
3
3
Deaths
16
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
0
2
1
0.25
L
Amaterasu
AonghusR
Amaterasu
2
3
0
0.67
W
Ravana
2
1
3
3.5
W
Ganesha
Dashan
Ganesha
0
0
9
4.5
L
1
4
0
0.25
W
7
0
4
9
W
Neith
Sazurri
Neith
6
0
3
7.5
L
0
5
0
0
W
1
2
2
1
L
Kumbhakarna
mew-5
Kumbhakarna
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,606
Damage
8,196
21,840
Taken
32,663
8,986
Mitigated
13,467
7,917
Healing
8,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,124
518
0
2,631
6,354
1,682
0
1,719
4,635
0
28,058
L
Amaterasu
AonghusR
Amaterasu
2,083
840
0
1,869
7,063
5,154
630
1,873
5,190
0
27,676
W
Ravana
2,762
1,370
0
596
3,466
1,096
112
324
3,142
0
35,309
W
Ganesha
Dashan
Ganesha
2,796
520
0
1,861
5,061
3,303
72
408
4,653
14,069
0
L
980
44
0
432
4,870
1,205
0
1,914
2,956
31,434
0
W
8,050
798
412
2,658
5,173
1,812
162
1,454
3,719
50,214
0
W
Neith
Sazurri
Neith
5,887
2,801
0
1,439
2,701
949
370
232
2,469
0
51,226
L
1,351
1,273
0
1,189
5,842
1,290
0
1,330
4,512
0
26,137
W
3,111
1,046
0
951
5,439
1,826
528
0
5,439
90
18,428
L
Kumbhakarna
mew-5
Kumbhakarna
1,658
332
286
2,082
8,534
4,136
0
4,044
4,490
10,365
1,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,437
Gold Earned
26,225
342
Minions Killed
292
0
Camps Cleared
0
1,052,609
Distance Traveled
999,523
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,315
532
66
7
0
225,755
0
L
Amaterasu
5,940
594
77
8
0
206,755
0
W
Ravana
5,812
581
73
7
0
224,987
3
W
Ganesha
5,704
570
8
1
0
216,176
4
L
Janus
5,273
527
65
7
0
198,517
3
W
Ra
7,175
718
111
11
0
221,502
1
W
Neith
7,367
737
98
10
0
194,288
1
L
Izanami
4,838
484
66
7
0
170,113
3
W
Shiva
5,379
538
52
5
0
195,656
2
L
Kumbhakarna
4,859
486
18
2
0
198,383
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role