Player Matchup

Mulan
Mulan
Bushikan
Mulan
Level 121
God Stats
9W - 7L
1,568 SR
Queue Stats
146W - 147L
1,574 Elo+
Party 2
Ah Puch
Ah Puch
MrEggWoll
Ah Puch
Level 113
God Stats
2W - 0L
1,734 SR
Queue Stats
56W - 44L
1,577 Elo+
Solo
Hou Yi
Hou Yi
Valadezlf
Hou Yi
Level 80
God Stats
3W - 1L
1,787 SR
Queue Stats
223W - 216L
1,578 Elo+
Party 2
Jormungandr
Jormungandr
otokouso
Jormungandr
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 128L
1,563 Elo+
Party 2
Thanatos
Thanatos
wakera
Thanatos
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
62W - 46L
1,626 Elo+
Solo
Team Averages
Level 106
1,618 SR
1,584 Elo+

VS

Team Averages
Level 138
1,520 SR
1,537 Elo+
Cerberus
Cerberus
FunkyMonkey3657
Cerberus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
196W - 192L
1,500 Elo+
Solo
Anubis
Anubis
Manzeenan
Anubis
Level 128
God Stats
5W - 2L
1,517 SR
Queue Stats
279W - 289L
1,555 Elo+
Party 1
Gilgamesh
Gilgamesh
MovingStairs
Gilgamesh
Level 146
God Stats
6W - 9L
1,488 SR
Queue Stats
502W - 510L
1,527 Elo+
Solo
Ratatoskr
Ratatoskr
Not Enough Ping
Ratatoskr
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 75L
1,557 Elo+
Party 1
Scylla
Scylla
Yodeling Lord
Scylla
Level 145
God Stats
4W - 3L
1,597 SR
Queue Stats
197W - 200L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Bushikan
Mulan
20
10 / 5 / 15
13,625
801
23,324
19,402
8,757
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
MrEggWoll
Ah Puch
18
3 / 7 / 21
12,198
718
23,816
16,228
5,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Valadezlf
Hou Yi
20
8 / 6 / 19
13,118
772
13,302
14,885
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
otokouso
Jormungandr
20
2 / 7 / 23
11,829
696
15,676
22,140
29,100
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
wakera
Thanatos
20
11 / 3 / 15
13,499
794
18,115
14,537
8,215
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
19
5 / 5 / 20
12,450
732
11,732
30,765
37,194
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Manzeenan
Anubis
19
7 / 7 / 13
12,634
743
17,340
15,600
8,252
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Gilgamesh
MovingStairs
Gilgamesh
20
3 / 6 / 22
13,236
779
14,695
25,774
28,297
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ratatoskr
Not Enough Ping
Ratatoskr
16
0 / 10 / 20
11,029
649
11,640
21,173
18,623
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
13 / 6 / 11
13,593
800
20,946
11,962
4,663
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
114
34
Kills
28
28
Deaths
34
93
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Mulan
Bushikan
Mulan
10
5
15
3.5
L
Cerberus
5
5
20
3
L
Anubis
Manzeenan
Anubis
7
7
13
1.93
L
Gilgamesh
MovingStairs
Gilgamesh
3
6
22
2.33
W
Ah Puch
MrEggWoll
Ah Puch
3
7
21
1.93
L
Ratatoskr
Not Enough Ping
Ratatoskr
0
10
20
1
W
Hou Yi
Valadezlf
Hou Yi
8
6
19
2.92
L
13
6
11
3.08
W
Jormungandr
otokouso
Jormungandr
2
7
23
1.93
W
Thanatos
wakera
Thanatos
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,233
Damage
76,353
87,192
Taken
105,274
55,165
Mitigated
97,029
34,427
Healing
27,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
Bushikan
Mulan
23,324
1,307
1,047
7,207
19,402
8,757
1,437
10,826
8,367
0
45,035
L
Cerberus
11,732
1,187
2,259
8,504
30,765
37,194
266
10,446
20,319
22,558
0
L
Anubis
Manzeenan
Anubis
17,340
482
540
2,249
15,600
8,252
1,332
5,834
9,766
38,000
0
L
Gilgamesh
MovingStairs
Gilgamesh
14,695
3,633
3,224
3,589
25,774
28,297
1,500
10,062
15,712
1,758
32,359
W
Ah Puch
MrEggWoll
Ah Puch
23,816
878
869
4,204
16,228
5,317
671
9,263
6,835
47,450
0
L
Ratatoskr
Not Enough Ping
Ratatoskr
11,640
2,368
2,730
2,451
21,173
18,623
263
9,659
11,514
0
24,332
W
Hou Yi
Valadezlf
Hou Yi
13,302
7,340
1,809
2,855
14,885
3,776
1,553
10,261
4,473
0
32,399
L
20,946
3,712
1,621
562
11,962
4,663
1,778
3,491
8,471
29,341
0
W
Jormungandr
otokouso
Jormungandr
15,676
3,761
531
1,102
22,140
29,100
753
13,510
8,361
29,691
0
W
Thanatos
wakera
Thanatos
18,115
3,813
1,336
13,467
14,537
8,215
1,049
6,930
7,506
0
33,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,269
Gold Earned
62,942
175
Minions Killed
168
0
Camps Cleared
0
1,495,229
Distance Traveled
1,437,436
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
13,625
801
37
2
0
320,599
3
L
Cerberus
12,450
732
22
1
0
295,546
0
L
Anubis
12,634
743
63
4
0
249,451
1
L
Gilgamesh
13,236
779
45
3
0
316,965
0
W
Ah Puch
12,198
718
39
2
0
288,747
2
L
Ratatoskr
11,029
649
16
1
0
300,413
2
W
Hou Yi
13,118
772
39
2
0
281,175
4
L
Scylla
13,593
800
22
1
0
275,061
0
W
Jormungandr
11,829
696
25
1
0
285,570
0
W
Thanatos
13,499
794
35
2
0
319,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role