Player Matchup

Cliodhna
Cliodhna
Gold I
ManuehGarcia
Cliodhna
Gold I
Level 128
God Stats
5W - 4L
1,599 SR
Queue Stats
71W - 69L
1,718 MMR
Party 2
Thoth
Thoth
Gold II
PBnJ1
Thoth
Gold II
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 42L
1,731 MMR
Party 3
Izanami
Izanami
Gold II
SpartanLuchador
Izanami
Gold II
Level 148
God Stats
19W - 4L
1,803 SR
Queue Stats
105W - 93L
1,746 MMR
Party 3
Horus
Horus
Platinum IV
Spazzout_Dtm
Horus
Platinum IV
Level 122
God Stats
5W - 7L
1,216 SR
Queue Stats
245W - 247L
1,707 MMR
Solo
Cerberus
Cerberus
Gold I
pollo1501
Cerberus
Gold I
Level 128
God Stats
4W - 1L
1,390 SR
Queue Stats
80W - 78L
1,698 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 116
1,502 SR
1,720 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 137
1,628 SR
1,739 MMR
Cernunnos
Cernunnos
Gold IV
Evereme
Cernunnos
Gold IV
Level 146
God Stats
0W - 1L
1,516 SR
Queue Stats
57W - 42L
1,575 MMR
Party 1
Tsukuyomi
Tsukuyomi
Platinum II
Gätsby
Tsukuyomi
Platinum II
Level 64
God Stats
15W - 9L
1,660 SR
Queue Stats
61W - 49L
2,045 MMR
Party 1
Zeus
Zeus
Gold II
SoapyTobi
Zeus
Gold II
Level 156
God Stats
53W - 39L
1,766 SR
Queue Stats
288W - 295L
1,699 MMR
Solo
King Arthur
King Arthur
Gold IV
Tdallyy
King Arthur
Gold IV
Level 158
God Stats
1W - 1L
1,685 SR
Queue Stats
34W - 23L
1,692 MMR
Solo
Athena
Athena
Platinum II
XOHydroFeroz
Athena
Platinum II
Level 160
God Stats
5W - 8L
1,514 SR
Queue Stats
158W - 151L
1,685 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ManuehGarcia
Cliodhna
19
9 / 2 / 4
13,121
656
12,413
19,427
7,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
PBnJ1
Thoth
20
6 / 1 / 7
13,345
667
13,590
8,760
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 2 / 2
13,835
692
16,389
14,481
5,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
4 / 5 / 9
11,684
584
9,107
19,917
17,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cerberus
pollo1501
Cerberus
19
2 / 3 / 1
12,413
621
11,303
20,189
17,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ArachneShivaArtio

VS

Bans
GebAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Evereme
Cernunnos
16
1 / 8 / 1
9,491
475
7,468
17,266
2,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Gätsby
Tsukuyomi
18
7 / 6 / 2
11,339
567
14,641
18,382
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Zeus
15
2 / 9 / 5
9,340
467
10,314
13,853
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Tdallyy
King Arthur
16
2 / 4 / 1
9,631
482
14,520
20,847
12,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Athena
7
1 / 4 / 2
6,727
336
1,477
8,924
2,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
24
31
Kills
13
13
Deaths
31
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Evereme
Cernunnos
1
8
1
0.19
L
Tsukuyomi
Gätsby
Tsukuyomi
7
6
2
1.33
W
Cliodhna
ManuehGarcia
Cliodhna
9
2
4
5.5
W
Thoth
PBnJ1
Thoth
6
1
7
9.5
L
Zeus
2
9
5
0.5
W
10
2
2
5.5
W
4
5
9
1.7
L
King Arthur
Tdallyy
King Arthur
2
4
1
0.63
L
Athena
1
4
2
0.5
W
Cerberus
pollo1501
Cerberus
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,802
Damage
48,420
82,774
Taken
79,272
52,329
Mitigated
24,482
27,444
Healing
17,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Evereme
Cernunnos
7,468
3,489
0
4,997
17,266
2,675
236
0
17,266
0
68,878
L
Tsukuyomi
Gätsby
Tsukuyomi
14,641
5,038
0
4,988
18,382
4,865
0
5,772
12,477
0
83,995
W
Cliodhna
ManuehGarcia
Cliodhna
12,413
959
0
4,538
19,427
7,772
1,411
4,690
14,701
0
105,654
W
Thoth
PBnJ1
Thoth
13,590
875
0
1,297
8,760
3,610
2,335
1,589
7,130
108,927
0
L
Zeus
10,314
926
0
1,792
13,853
1,639
0
6,201
7,652
49,322
0
W
16,389
9,558
0
6,575
14,481
5,809
4,937
2,424
12,017
0
126,701
W
9,107
3,914
1,776
5,442
19,917
17,972
796
2,734
17,093
0
24,008
L
King Arthur
Tdallyy
King Arthur
14,520
2,625
0
3,229
20,847
12,498
0
9,432
10,692
0
59,268
L
Athena
1,477
548
0
2,000
8,924
2,805
0
2,632
6,292
10,191
0
W
Cerberus
pollo1501
Cerberus
11,303
692
0
7,816
20,189
17,166
420
723
18,749
85,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,398
Gold Earned
46,528
761
Minions Killed
471
0
Camps Cleared
0
1,943,771
Distance Traveled
1,559,021
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,491
475
116
6
0
339,767
2
L
Tsukuyomi
11,339
567
147
7
0
378,459
1
W
Cliodhna
13,121
656
146
7
0
453,922
2
W
Thoth
13,345
667
182
9
0
382,511
0
L
Zeus
9,340
467
94
5
0
318,258
10
W
Izanami
13,835
692
185
9
0
372,195
5
W
Horus
11,684
584
19
1
0
388,231
8
L
King Arthur
9,631
482
105
5
0
354,531
2
L
Athena
6,727
336
9
0
0
168,006
2
W
Cerberus
12,413
621
229
11
0
346,912
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role