Player Matchup

Baron Samedi
Baron Samedi
Cheeckou
Baron Samedi
Level 152
God Stats
1W - 1L
1,939 SR
Queue Stats
126W - 93L
1,724 Elo+
Party 3
Achilles
Achilles
Darkskinn
Achilles
Level 62
God Stats
33W - 26L
1,801 SR
Queue Stats
333W - 333L
1,556 Elo+
Party 2
Nemesis
Nemesis
DominAsiian
Nemesis
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
160W - 133L
1,591 Elo+
Party 2
Fafnir
Fafnir
Ketameanie
Fafnir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 174L
1,536 Elo+
Party 2
Danzaburou
Danzaburou
LGBTQKiller
Danzaburou
Level 23
God Stats
0W - 1L
1,677 SR
Queue Stats
30W - 11L
1,816 Elo+
Party 3
Team Averages
Level 72
1,683 SR
1,645 Elo+

VS

Team Averages
Level 83
1,524 SR
1,610 Elo+
Fafnir
Fafnir
CoopNast
Fafnir
Level 43
God Stats
1W - 0L
1,331 SR
Queue Stats
47W - 52L
1,529 Elo+
Solo
Arachne
Arachne
DrunkFAiRY
Arachne
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 25L
1,626 Elo+
Party 1
Aphrodite
Aphrodite
EuphoriaInMe
Aphrodite
Level 27
God Stats
2W - 0L
1,851 SR
Queue Stats
13W - 8L
1,754 Elo+
Party 1
Ullr
Ullr
Farhan24
Ullr
Level 138
God Stats
6W - 9L
1,452 SR
Queue Stats
281W - 274L
1,558 Elo+
Solo
Janus
Janus
chichitodelboom
Janus
Level 49
God Stats
2W - 5L
1,484 SR
Queue Stats
69W - 74L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cheeckou
Baron Samedi
15
3 / 5 / 1
9,636
459
11,662
15,813
8,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Darkskinn
Achilles
14
3 / 6 / 1
9,847
469
8,591
20,671
23,346
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Nemesis
DominAsiian
Nemesis
18
6 / 4 / 2
11,203
533
13,822
20,422
6,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
Ketameanie
Fafnir
13
0 / 2 / 4
8,826
420
8,212
20,306
22,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
LGBTQKiller
Danzaburou
17
3 / 5 / 2
10,792
514
10,238
15,033
5,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
CoopNast
Fafnir
15
1 / 2 / 12
10,574
504
8,216
17,413
19,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
DrunkFAiRY
Arachne
20
13 / 4 / 4
12,432
592
23,249
33,293
14,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
EuphoriaInMe
Aphrodite
18
3 / 3 / 9
11,524
549
9,484
9,589
5,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ullr
17
3 / 4 / 9
11,193
533
11,565
15,068
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
2 / 2 / 10
12,341
588
14,531
12,124
4,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
15
Kills
22
22
Deaths
15
10
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cheeckou
Baron Samedi
3
5
1
0.7
W
Fafnir
CoopNast
Fafnir
1
2
12
3.5
L
Achilles
Darkskinn
Achilles
3
6
1
0.58
L
Nemesis
DominAsiian
Nemesis
6
4
2
1.75
W
Arachne
DrunkFAiRY
Arachne
13
4
4
3.75
W
Aphrodite
EuphoriaInMe
Aphrodite
3
3
9
2.5
W
Ullr
3
4
9
1.88
L
Fafnir
Ketameanie
Fafnir
0
2
4
1
L
Danzaburou
LGBTQKiller
Danzaburou
3
5
2
0.8
W
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,525
Damage
67,045
92,245
Taken
87,487
66,149
Mitigated
48,850
24,293
Healing
44,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cheeckou
Baron Samedi
11,662
991
606
4,369
15,813
8,446
0
7,647
8,166
61,283
0
W
Fafnir
CoopNast
Fafnir
8,216
2,548
0
5,664
17,413
19,187
564
4,948
12,465
34,690
2,893
L
Achilles
Darkskinn
Achilles
8,591
2,368
0
3,171
20,671
23,346
128
6,318
14,353
0
63,151
L
Nemesis
DominAsiian
Nemesis
13,822
4,398
0
6,762
20,422
6,585
0
7,792
12,630
0
78,410
W
Arachne
DrunkFAiRY
Arachne
23,249
15,806
0
17,212
33,293
14,436
1,843
6,323
26,970
0
94,729
W
Aphrodite
EuphoriaInMe
Aphrodite
9,484
880
6,920
6,807
9,589
5,634
1,731
1,001
8,588
77,119
0
W
Ullr
11,565
7,501
0
6,582
15,068
5,426
669
4,679
10,389
0
71,768
L
Fafnir
Ketameanie
Fafnir
8,212
2,447
0
2,987
20,306
22,398
99
7,559
12,747
26,001
0
L
Danzaburou
LGBTQKiller
Danzaburou
10,238
4,378
0
6,398
15,033
5,374
1,947
2,606
12,427
0
90,288
W
14,531
789
0
1,639
12,124
4,167
2,329
3,679
8,445
117,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,304
Gold Earned
58,064
573
Minions Killed
614
0
Camps Cleared
0
1,935,491
Distance Traveled
2,089,694
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,636
459
116
6
0
321,953
1
W
Fafnir
10,574
504
36
2
0
407,714
2
L
Achilles
9,847
469
123
6
0
346,733
4
L
Nemesis
11,203
533
145
7
0
478,830
2
W
Arachne
12,432
592
118
6
0
470,689
6
W
Aphrodite
11,524
549
155
7
0
390,396
5
W
Ullr
11,193
533
101
5
0
376,448
3
L
Fafnir
8,826
420
33
2
0
435,681
4
L
Danzaburou
10,792
514
156
7
0
352,294
4
W
Janus
12,341
588
204
10
0
444,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role