Player Matchup

Ganesha
Ganesha
Gold IV
BoyGreatness
Ganesha
Gold IV
Level 154
God Stats
6W - 2L
1,647 SR
Queue Stats
31W - 26L
1,511 MMR
Party 2
Nemesis
Nemesis
Platinum V
DEClMO
Nemesis
Platinum V
Level 157
God Stats
6W - 9L
1,505 SR
Queue Stats
118W - 123L
1,616 MMR
Party 3
Achilles
Achilles
Silver I
FighterZ3827
Achilles
Silver I
Level 93
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 64L
1,469 MMR
Solo
Poseidon
Poseidon
Gold IV
Theteamtrip
Poseidon
Gold IV
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 38L
1,458 MMR
Party 2
Hou Yi
Hou Yi
Gold IV
spaceeeeeeeee
Hou Yi
Gold IV
Level 136
God Stats
34W - 32L
1,614 SR
Queue Stats
451W - 441L
1,397 MMR
Party 3
Team Averages
Gold IV
Gold IV
Average Tier
Level 125
1,553 SR
1,490 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 98
1,586 SR
1,491 MMR
Neith
Neith
Qualifying
 
Neith
Qualifying
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Qualifying
Gryphon316
Bakasura
Qualifying
Level 67
God Stats
0W - 1L
1,509 SR
Queue Stats
4W - 5L
1,500 MMR
Party 1
Janus
Janus
Qualifying
Kjarjacker
Janus
Qualifying
Level 88
God Stats
1W - 1L
1,758 SR
Queue Stats
3W - 2L
1,500 MMR
Party 1
Fafnir
Fafnir
Gold II
cfunksta
Fafnir
Gold II
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 164L
1,486 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
rg1550
Erlang Shen
Gold II
Level 160
God Stats
2W - 4L
1,663 SR
Queue Stats
221W - 209L
1,468 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BoyGreatness
Ganesha
16
0 / 2 / 22
11,377
569
6,192
19,571
19,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
DEClMO
Nemesis
19
7 / 4 / 7
12,567
628
11,391
14,175
9,386
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
FighterZ3827
Achilles
15
2 / 3 / 10
10,672
534
6,042
15,198
15,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Poseidon
Theteamtrip
Poseidon
20
13 / 0 / 10
14,824
741
18,861
8,296
3,858
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
10 / 2 / 6
12,926
646
14,151
13,229
5,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
IzanamiThanatosShivaAtlas

VS

Bans
PersephoneGilgameshThothCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 6 / 3
9,949
497
5,672
14,788
3,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
Gryphon316
Bakasura
16
1 / 7 / 1
9,679
484
6,561
19,416
5,826
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
15
3 / 8 / 1
9,490
475
8,736
12,968
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fafnir
cfunksta
Fafnir
12
0 / 5 / 3
8,824
441
2,678
14,259
13,530
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Erlang Shen
rg1550
Erlang Shen
17
6 / 6 / 0
11,394
570
10,065
18,618
16,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
19
32
Kills
11
11
Deaths
32
55
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
6
3
0.42
W
Ganesha
BoyGreatness
Ganesha
0
2
22
5.5
W
Nemesis
DEClMO
Nemesis
7
4
7
2.63
W
Achilles
FighterZ3827
Achilles
2
3
10
2.33
L
Bakasura
Gryphon316
Bakasura
1
7
1
0.21
L
Janus
3
8
1
0.44
W
Poseidon
Theteamtrip
Poseidon
13
0
10
18
L
Fafnir
cfunksta
Fafnir
0
5
3
0.3
L
Erlang Shen
rg1550
Erlang Shen
6
6
0
1
W
10
2
6
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,637
Damage
33,712
70,469
Taken
80,049
53,421
Mitigated
41,853
21,950
Healing
15,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,672
2,360
0
4,261
14,788
3,277
0
3,827
10,912
0
76,144
W
Ganesha
BoyGreatness
Ganesha
6,192
542
0
5,625
19,571
19,656
445
3,822
14,885
21,419
4,024
W
Nemesis
DEClMO
Nemesis
11,391
5,679
0
1,795
14,175
9,386
564
2,635
10,905
0
84,484
W
Achilles
FighterZ3827
Achilles
6,042
1,941
136
4,800
15,198
15,202
542
3,765
10,925
0
36,987
L
Bakasura
Gryphon316
Bakasura
6,561
4,247
0
2,728
19,416
5,826
506
4,086
15,182
0
68,794
L
Janus
8,736
672
0
1,552
12,968
2,664
400
5,353
7,615
66,398
0
W
Poseidon
Theteamtrip
Poseidon
18,861
3,569
0
2,145
8,296
3,858
2,502
1,000
7,156
134,556
0
L
Fafnir
cfunksta
Fafnir
2,678
920
2,019
1,999
14,259
13,530
0
6,039
8,034
13,788
0
L
Erlang Shen
rg1550
Erlang Shen
10,065
4,736
0
3,390
18,618
16,556
558
6,128
12,171
0
76,302
W
14,151
7,063
0
7,449
13,229
5,319
10,555
2,908
10,086
0
97,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,366
Gold Earned
49,336
593
Minions Killed
534
0
Camps Cleared
0
2,081,121
Distance Traveled
1,847,114
25
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,949
497
143
7
0
323,434
0
W
Ganesha
11,377
569
4
0
0
416,799
8
W
Nemesis
12,567
628
136
7
0
437,290
3
W
Achilles
10,672
534
72
4
0
353,353
7
L
Bakasura
9,679
484
122
6
0
386,220
2
L
Janus
9,490
475
140
7
0
361,725
3
W
Poseidon
14,824
741
231
12
0
476,101
2
L
Fafnir
8,824
441
15
1
0
416,232
9
L
Erlang Shen
11,394
570
114
6
0
359,503
3
W
Hou Yi
12,926
646
150
8
0
397,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role