Player Matchup

Chaac
Chaac
 
Chaac
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
Cetryon
Terra
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 19L
1,504 Elo+
Party 2
Heimdallr
Heimdallr
DaDiscord
Heimdallr
Level 69
God Stats
5W - 3L
1,523 SR
Queue Stats
110W - 89L
1,502 Elo+
Party 3
Thanatos
Thanatos
GamingRayquaza
Thanatos
Level 120
God Stats
8W - 8L
1,432 SR
Queue Stats
278W - 273L
1,563 Elo+
Party 3
Hou Yi
Hou Yi
LayZKingRay
Hou Yi
Level 141
God Stats
5W - 4L
1,699 SR
Queue Stats
188W - 191L
1,492 Elo+
Solo
Team Averages
Level 124
1,531 SR
1,512 Elo+

VS

Team Averages
Level 96
1,505 SR
1,596 Elo+
Ra
Ra
CALi-Amazed323
Ra
Level 64
God Stats
0W - 2L
1,119 SR
Queue Stats
5W - 9L
1,508 Elo+
Party 1
Hercules
Hercules
Leivai
Hercules
Level 123
God Stats
1W - 1L
1,905 SR
Queue Stats
34W - 19L
1,849 Elo+
Party 1
Kali
Kali
Madmono
Kali
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,441 Elo+
Party 1
Medusa
Medusa
Vary Real
Medusa
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,668 Elo+
Party 1
Cabrakan
Cabrakan
varyodd
Cabrakan
Level 141
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 45L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
4 / 9 / 17
14,042
739
21,417
29,455
37,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Terra
Cetryon
Terra
19
1 / 8 / 20
12,854
677
13,017
27,597
35,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
DaDiscord
Heimdallr
20
4 / 7 / 15
14,248
750
20,891
14,551
7,206
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
20
8 / 8 / 12
14,010
737
17,170
15,836
7,393
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
20
9 / 5 / 13
14,450
761
23,283
13,032
6,229
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 25
13,204
695
12,996
16,336
6,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Leivai
Hercules
20
15 / 5 / 19
14,642
771
23,996
27,646
38,690
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kali
Madmono
Kali
18
4 / 6 / 21
12,326
649
9,305
20,562
11,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Vary Real
Medusa
20
12 / 3 / 20
15,129
796
23,129
18,626
7,985
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cabrakan
varyodd
Cabrakan
18
2 / 7 / 25
12,462
656
10,526
23,559
42,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
147
26
Kills
37
37
Deaths
26
77
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
9
17
1.39
L
4
5
25
3.3
W
Terra
Cetryon
Terra
1
8
20
1.38
W
Heimdallr
DaDiscord
Heimdallr
4
7
15
1.64
W
Thanatos
8
8
12
1.75
W
Hou Yi
9
5
13
3.1
L
Hercules
Leivai
Hercules
15
5
19
4.9
L
Kali
Madmono
Kali
4
6
21
2.42
L
Medusa
Vary Real
Medusa
12
3
20
7.33
L
Cabrakan
varyodd
Cabrakan
2
7
25
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,778
Damage
79,952
100,471
Taken
106,729
93,565
Mitigated
107,423
36,894
Healing
51,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
21,417
1,880
2,623
9,697
29,455
37,698
268
10,133
19,322
460
44,987
L
12,996
1,323
11,448
5,244
16,336
6,765
919
1,819
14,425
44,713
0
W
Terra
Cetryon
Terra
13,017
667
4,302
5,003
27,597
35,039
308
6,715
20,882
21,296
0
W
Heimdallr
DaDiscord
Heimdallr
20,891
8,841
1,529
770
14,551
7,206
2,034
2,629
11,922
0
68,804
W
Thanatos
17,170
5,060
2,002
7,018
15,836
7,393
1,678
3,622
12,214
0
32,055
W
Hou Yi
23,283
9,916
1,945
2,005
13,032
6,229
1,628
928
12,104
0
37,454
L
Hercules
Leivai
Hercules
23,996
7,178
3,992
8,964
27,646
38,690
2,230
3,917
23,494
613
34,017
L
Kali
Madmono
Kali
9,305
4,246
1,605
5,383
20,562
11,084
755
3,260
17,083
0
20,714
L
Medusa
Vary Real
Medusa
23,129
12,470
3,032
5,792
18,626
7,985
3,749
1,570
16,746
0
51,031
L
Cabrakan
varyodd
Cabrakan
10,526
1,380
2,593
3,762
23,559
42,899
156
2,911
20,226
17,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,604
Gold Earned
67,763
211
Minions Killed
185
0
Camps Cleared
0
1,530,756
Distance Traveled
1,857,017
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
14,042
739
37
2
0
291,225
0
L
Ra
13,204
695
71
4
0
358,400
0
W
Terra
12,854
677
9
0
0
273,138
0
W
Heimdallr
14,248
750
93
5
0
303,518
0
W
Thanatos
14,010
737
39
2
0
328,769
3
W
Hou Yi
14,450
761
33
2
0
334,106
1
L
Hercules
14,642
771
29
2
0
468,591
0
L
Kali
12,326
649
28
1
0
351,988
0
L
Medusa
15,129
796
45
2
0
361,719
0
L
Cabrakan
12,462
656
12
1
0
316,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role