Player Matchup

Tsukuyomi
Tsukuyomi
DivineLegion
Tsukuyomi
Level 156
God Stats
17W - 11L
1,664 SR
Queue Stats
110W - 92L
1,593 Elo+
Solo
Nox
Nox
HeraMainsOut
Nox
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,699 Elo+
Solo
Chang'e
Chang'e
IsaacAG24
Chang'e
Level 128
God Stats
3W - 5L
1,245 SR
Queue Stats
107W - 114L
1,542 Elo+
Solo
Cthulhu
Cthulhu
ScubaLover
Cthulhu
Level 158
God Stats
2W - 2L
1,764 SR
Queue Stats
63W - 70L
1,392 Elo+
Party 1
Nemesis
Nemesis
koreanpanda345
Nemesis
Level 16
God Stats
2W - 0L
1,711 SR
Queue Stats
20W - 27L
1,406 Elo+
Party 1
Team Averages
Level 117
1,577 SR
1,527 Elo+

VS

Team Averages
Level 84
1,545 SR
1,588 Elo+
Chiron
Chiron
CAFEkatArt
Chiron
Level 149
God Stats
3W - 2L
1,825 SR
Queue Stats
290W - 175L
1,714 Elo+
Party 2
Scylla
Scylla
Dunzoul
Scylla
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,580 Elo+
Party 2
Zeus
Zeus
LehToasty
Zeus
Level 36
God Stats
0W - 2L
1,290 SR
Queue Stats
120W - 90L
1,591 Elo+
Party 2
Gilgamesh
Gilgamesh
SodaDeCereza
Gilgamesh
Level 49
God Stats
13W - 7L
1,500 SR
Queue Stats
149W - 160L
1,389 Elo+
Solo
Odin
Odin
YodelingYoda
Odin
Level 127
God Stats
1W - 2L
1,607 SR
Queue Stats
194W - 135L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DivineLegion
Tsukuyomi
20
22 / 3 / 11
20,056
1,433
44,537
18,809
7,103
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 4 / 15
14,056
1,004
17,143
14,496
5,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chang'e
IsaacAG24
Chang'e
20
4 / 4 / 12
14,863
1,062
11,871
19,556
6,019
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ScubaLover
Cthulhu
20
3 / 3 / 28
16,599
1,186
27,331
32,833
53,604
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
1 / 11 / 17
13,280
949
6,304
23,660
9,231
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Team 1 Tickets

57

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CAFEkatArt
Chiron
20
10 / 4 / 9
16,145
1,153
28,319
14,612
4,487
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Dunzoul
Scylla
20
7 / 5 / 12
15,570
1,112
23,643
21,891
6,520
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zeus
20
3 / 10 / 17
14,386
1,028
28,024
21,962
6,907
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
SodaDeCereza
Gilgamesh
20
2 / 12 / 15
14,543
1,039
7,874
29,370
23,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
3 / 3 / 20
15,179
1,084
17,145
24,949
26,212
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
98
34
Kills
25
25
Deaths
34
83
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Chiron
CAFEkatArt
Chiron
10
4
9
3.63
W
Tsukuyomi
DivineLegion
Tsukuyomi
22
3
11
9.17
L
Scylla
Dunzoul
Scylla
7
5
12
2.6
W
4
4
15
2.88
W
Chang'e
IsaacAG24
Chang'e
4
4
12
2.5
L
Zeus
3
10
17
1.15
W
Cthulhu
ScubaLover
Cthulhu
3
3
28
5.67
L
Gilgamesh
SodaDeCereza
Gilgamesh
2
12
15
0.79
L
3
3
20
4.33
W
1
11
17
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,186
Damage
105,005
109,354
Taken
112,784
81,298
Mitigated
67,654
22,872
Healing
13,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
CAFEkatArt
Chiron
28,319
9,733
2,520
2,339
14,612
4,487
0
6,661
7,951
0
63,690
W
Tsukuyomi
DivineLegion
Tsukuyomi
44,537
12,370
0
6,757
18,809
7,103
0
7,489
11,177
0
106,632
L
Scylla
Dunzoul
Scylla
23,643
1,015
333
2,561
21,891
6,520
0
13,948
7,943
60,874
0
W
17,143
150
0
296
14,496
5,341
0
8,518
5,862
27,526
0
W
Chang'e
IsaacAG24
Chang'e
11,871
911
6,504
5,447
19,556
6,019
0
10,635
8,921
51,608
0
L
Zeus
28,024
3,064
0
506
21,962
6,907
0
11,471
10,491
62,464
0
W
Cthulhu
ScubaLover
Cthulhu
27,331
1,533
1,007
1,998
32,833
53,604
0
15,297
17,320
43,491
0
L
Gilgamesh
SodaDeCereza
Gilgamesh
7,874
2,007
2,179
2,757
29,370
23,528
0
15,402
13,968
46
20,244
L
17,145
1,250
0
664
24,949
26,212
0
8,863
16,086
8,218
24,026
W
6,304
1,773
0
863
23,660
9,231
0
13,640
10,020
0
10,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,854
Gold Earned
75,823
296
Minions Killed
304
11
Camps Cleared
7
1,436,409
Distance Traveled
1,340,796
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
16,145
1,153
80
6
4
287,840
0
W
Tsukuyomi
20,056
1,433
125
9
4
314,760
1
L
Scylla
15,570
1,112
92
7
0
266,918
0
W
Nox
14,056
1,004
28
2
3
240,084
0
W
Chang'e
14,863
1,062
106
8
4
305,312
2
L
Zeus
14,386
1,028
81
6
2
242,668
0
W
Cthulhu
16,599
1,186
29
2
0
297,977
0
L
Gilgamesh
14,543
1,039
26
2
1
222,451
0
L
Odin
15,179
1,084
25
2
0
320,919
0
W
Nemesis
13,280
949
8
1
0
278,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role