Player Matchup

Bacchus
Bacchus
Hermoso_Diablo47
Bacchus
Level 118
God Stats
18W - 10L
1,499 SR
Queue Stats
298W - 270L
1,574 Elo+
Party 2
Sol
Sol
Khaphre
Sol
Level 84
God Stats
3W - 0L
1,817 SR
Queue Stats
198W - 161L
1,609 Elo+
Party 2
Cliodhna
Cliodhna
TaxxEvasion
Cliodhna
Level 64
God Stats
4W - 1L
1,725 SR
Queue Stats
100W - 70L
1,593 Elo+
Party 2
Team Averages
Level 89
1,680 SR
1,592 Elo+

VS

Team Averages
Level 134
1,544 SR
1,593 Elo+
Khepri
Khepri
CaptnCoconut661
Khepri
Level 152
God Stats
82W - 48L
1,667 SR
Queue Stats
402W - 268L
1,570 Elo+
Party 1
Neith
Neith
O1PumpChump8290
Neith
Level 106
God Stats
23W - 26L
1,326 SR
Queue Stats
208W - 164L
1,586 Elo+
Party 1
Zhong Kui
Zhong Kui
RaVe Trippy
Zhong Kui
Level 144
God Stats
72W - 42L
1,639 SR
Queue Stats
1,453W - 1,121L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 11
13,675
720
14,074
23,053
38,055
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sol
18
6 / 7 / 4
13,597
716
17,003
19,535
6,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
TaxxEvasion
Cliodhna
19
5 / 4 / 6
13,681
720
23,869
22,651
9,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 11
13,242
697
9,603
19,449
26,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
6 / 3 / 7
13,222
696
22,194
17,877
8,416
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
RaVe Trippy
Zhong Kui
17
5 / 8 / 7
12,786
673
21,354
25,041
21,277
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
39
14
Kills
14
14
Deaths
14
21
Assists
25
Player
Kills
Deaths
Assists
KDA
L
3
3
11
2.83
W
3
3
11
2.83
W
Sol
6
7
4
1.14
L
6
3
7
3.17
L
Zhong Kui
RaVe Trippy
Zhong Kui
5
8
7
1.06
W
Cliodhna
TaxxEvasion
Cliodhna
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,946
Damage
53,151
65,239
Taken
62,367
53,752
Mitigated
56,051
17,647
Healing
18,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,603
701
442
3,972
19,449
26,358
227
8,368
10,700
25,081
0
W
14,074
1,584
315
2,755
23,053
38,055
104
8,572
14,481
30,329
0
W
Sol
17,003
8,857
531
6,200
19,535
6,455
2,156
10,392
9,143
56,435
0
L
22,194
9,562
0
6,767
17,877
8,416
550
8,138
9,513
0
67,006
L
Zhong Kui
RaVe Trippy
Zhong Kui
21,354
1,126
0
7,378
25,041
21,277
705
14,107
10,916
46,985
0
W
Cliodhna
TaxxEvasion
Cliodhna
23,869
1,825
0
7,846
22,651
9,242
462
12,525
10,126
0
75,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,953
Gold Earned
39,250
216
Minions Killed
193
7
Camps Cleared
9
1,010,566
Distance Traveled
1,049,078
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,242
697
17
1
0
384,301
7
W
Bacchus
13,675
720
18
1
0
329,179
1
W
Sol
13,597
716
89
5
1
295,254
0
L
Neith
13,222
696
100
5
7
354,702
4
L
Zhong Kui
12,786
673
76
4
2
310,075
0
W
Cliodhna
13,681
720
109
6
6
386,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role