Player Matchup

Jormungandr
Jormungandr
AdmiralBurt24
Jormungandr
Level 43
God Stats
17W - 17L
1,582 SR
Queue Stats
58W - 73L
1,441 Elo+
Solo
Sylvanus
Sylvanus
SiiX0TvvO
Sylvanus
Level 103
God Stats
224W - 205L
1,470 SR
Queue Stats
526W - 533L
1,422 Elo+
Party 4
Danzaburou
Danzaburou
WaGGoN BuRRneR
Danzaburou
Level 109
God Stats
81W - 61L
1,592 SR
Queue Stats
318W - 294L
1,508 Elo+
Party 4
Chronos
Chronos
bigsal96
Chronos
Level 78
God Stats
10W - 16L
1,305 SR
Queue Stats
186W - 238L
1,378 Elo+
Party 3
Awilix
Awilix
dkdaxter
Awilix
Level 98
God Stats
9W - 8L
1,570 SR
Queue Stats
255W - 320L
1,371 Elo+
Party 3
Team Averages
Level 86
1,504 SR
1,424 Elo+

VS

Team Averages
Level 80
1,635 SR
1,465 Elo+
Achilles
Achilles
DevilJesusAlien
Achilles
Level 109
God Stats
65W - 58L
1,480 SR
Queue Stats
186W - 190L
1,426 Elo+
Party 1
Skadi
Skadi
GodDemonAlien
Skadi
Level 4
God Stats
6W - 1L
1,747 SR
Queue Stats
10W - 6L
1,509 Elo+
Party 1
Shiva
Shiva
KingRatt45
Shiva
Level 103
God Stats
24W - 14L
1,700 SR
Queue Stats
151W - 172L
1,385 Elo+
Solo
Yemoja
Yemoja
PhantomFields
Yemoja
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Party 2
Merlin
Merlin
xGhostWarrior31
Merlin
Level 124
God Stats
3W - 2L
1,746 SR
Queue Stats
266W - 268L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AdmiralBurt24
Jormungandr
16
0 / 5 / 4
10,294
468
5,945
18,287
11,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
SiiX0TvvO
Sylvanus
15
1 / 0 / 3
9,550
434
7,348
16,760
21,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
WaGGoN BuRRneR
Danzaburou
16
2 / 3 / 4
10,034
456
12,603
12,710
5,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chronos
bigsal96
Chronos
15
1 / 3 / 5
9,701
441
7,987
15,334
5,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Awilix
dkdaxter
Awilix
19
12 / 3 / 0
12,115
551
17,310
16,340
6,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
19
5 / 2 / 0
11,312
514
13,455
12,863
12,424
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
1 / 4 / 2
10,337
470
11,548
17,815
5,869
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shiva
18
5 / 6 / 3
11,591
527
12,904
23,593
13,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
0 / 1 / 5
9,568
435
4,993
10,677
12,624
Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
3 / 3 / 3
11,542
525
12,179
10,044
3,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
27
16
Kills
14
14
Deaths
16
16
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
AdmiralBurt24
Jormungandr
0
5
4
0.4
W
Achilles
5
2
0
2.5
W
1
4
2
0.5
W
Shiva
5
6
3
1.08
W
0
1
5
2.5
L
Sylvanus
SiiX0TvvO
Sylvanus
1
0
3
2.5
L
Danzaburou
WaGGoN BuRRneR
Danzaburou
2
3
4
1.33
L
Chronos
bigsal96
Chronos
1
3
5
1.17
L
Awilix
dkdaxter
Awilix
12
3
0
4
W
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,193
Damage
55,079
79,431
Taken
74,992
50,916
Mitigated
48,272
20,135
Healing
20,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
AdmiralBurt24
Jormungandr
5,945
1,947
66
3,011
18,287
11,857
0
132
17,392
62,810
0
W
Achilles
13,455
2,570
0
4,038
12,863
12,424
0
3,301
9,562
0
71,632
W
11,548
5,374
0
3,004
17,815
5,869
2,647
5,758
12,057
0
94,773
W
Shiva
12,904
2,087
537
6,647
23,593
13,375
0
4,752
18,841
0
75,720
W
4,993
839
2,413
2,073
10,677
12,624
373
2,847
7,830
31,994
0
L
Sylvanus
SiiX0TvvO
Sylvanus
7,348
1,612
1,362
6,500
16,760
21,840
120
4,949
11,811
38,895
0
L
Danzaburou
WaGGoN BuRRneR
Danzaburou
12,603
3,803
0
3,143
12,710
5,113
510
4,211
8,499
0
80,013
L
Chronos
bigsal96
Chronos
7,987
3,504
0
5,684
15,334
5,213
554
5,489
9,845
51,443
0
L
Awilix
dkdaxter
Awilix
17,310
6,349
0
369
16,340
6,893
465
2,523
13,635
0
90,752
W
12,179
347
0
2,098
10,044
3,980
0
4,622
5,422
88,621
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,694
Gold Earned
54,350
574
Minions Killed
611
0
Camps Cleared
0
1,849,927
Distance Traveled
1,935,829
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
10,294
468
129
6
0
350,459
6
W
Achilles
11,312
514
125
6
0
395,711
0
W
Skadi
10,337
470
176
8
0
393,133
0
W
Shiva
11,591
527
112
5
0
416,571
4
W
Yemoja
9,568
435
59
3
0
350,498
5
L
Sylvanus
9,550
434
62
3
0
346,497
5
L
Danzaburou
10,034
456
139
6
0
362,960
6
L
Chronos
9,701
441
110
5
0
313,927
4
L
Awilix
12,115
551
134
6
0
476,084
0
W
Merlin
11,542
525
139
6
0
379,916
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role