Player Matchup

Susano
Susano
AJayJ
Susano
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 55L
1,353 Elo+
Party 2
Neith
Neith
Jayforreal84
Neith
Level 72
God Stats
0W - 4L
1,247 SR
Queue Stats
180W - 180L
1,468 Elo+
Party 2
Hades
Hades
MetroBirdman
Hades
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 50L
1,414 Elo+
Party 1
Da Ji
Da Ji
Xzexze
Da Ji
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
311W - 310L
1,458 Elo+
Party 1
Vamana
Vamana
meugle
Vamana
Level 28
God Stats
1W - 5L
1,130 SR
Queue Stats
240W - 207L
1,457 Elo+
Party 1
Team Averages
Level 63
1,375 SR
1,430 Elo+

VS

Team Averages
Level 92
1,424 SR
1,543 Elo+
Cu Chulainn
Cu Chulainn
BrodyCreed
Cu Chulainn
Level 126
God Stats
1W - 3L
1,247 SR
Queue Stats
99W - 100L
1,473 Elo+
Party 3
Freya
Freya
Emperor2jz
Freya
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 134L
1,488 Elo+
Party 3
Neith
Neith
KLOUSIS
Neith
Level 41
God Stats
1W - 1L
1,328 SR
Queue Stats
14W - 15L
1,815 Elo+
Party 3
Bacchus
Bacchus
LORD SHAYTAN
Bacchus
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 64L
1,521 Elo+
Party 3
Cerberus
Cerberus
Son Fearing
Cerberus
Level 124
God Stats
8W - 7L
1,545 SR
Queue Stats
850W - 942L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AJayJ
Susano
15
1 / 6 / 10
9,713
607
6,402
14,900
9,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
5 / 5 / 7
10,400
650
16,609
13,895
5,856
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 8 / 8
10,142
634
13,153
19,623
10,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Xzexze
Da Ji
17
3 / 7 / 10
10,434
652
17,064
15,591
11,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
meugle
Vamana
20
7 / 4 / 9
11,883
743
17,978
18,856
20,180
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BrodyCreed
Cu Chulainn
19
10 / 5 / 10
12,667
792
14,745
17,675
27,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Freya
19
5 / 4 / 17
11,811
738
15,152
16,654
7,998
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
KLOUSIS
Neith
20
7 / 2 / 11
12,364
773
12,827
11,923
6,165
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
LORD SHAYTAN
Bacchus
18
3 / 5 / 20
11,790
737
11,858
19,729
31,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cerberus
Son Fearing
Cerberus
19
5 / 2 / 18
11,306
707
12,915
22,305
25,085
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
106
18
Kills
30
30
Deaths
18
44
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Susano
AJayJ
Susano
1
6
10
1
W
Cu Chulainn
BrodyCreed
Cu Chulainn
10
5
10
3
W
Freya
5
4
17
3.38
L
5
5
7
1.7
W
Neith
KLOUSIS
Neith
7
2
11
6.25
W
Bacchus
LORD SHAYTAN
Bacchus
3
5
20
2.6
L
2
8
8
0.75
W
Cerberus
Son Fearing
Cerberus
5
2
18
7
L
Da Ji
Xzexze
Da Ji
3
7
10
1.14
L
Vamana
meugle
Vamana
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,206
Damage
67,497
82,865
Taken
88,286
57,630
Mitigated
97,520
24,964
Healing
34,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AJayJ
Susano
6,402
634
1,184
1,068
14,900
9,549
573
8,252
6,470
0
10,094
W
Cu Chulainn
BrodyCreed
Cu Chulainn
14,745
2,104
1,634
4,401
17,675
27,247
492
2,628
14,103
7,359
21,761
W
Freya
15,152
4,171
1,208
6,550
16,654
7,998
734
2,127
14,045
32,762
0
L
16,609
4,476
1,262
4,132
13,895
5,856
609
7,265
6,551
0
29,645
W
Neith
KLOUSIS
Neith
12,827
6,160
1,213
5,417
11,923
6,165
2,743
1,308
10,405
0
40,128
W
Bacchus
LORD SHAYTAN
Bacchus
11,858
1,264
1,262
3,586
19,729
31,025
671
4,525
14,211
20,122
0
L
13,153
1,473
860
5,430
19,623
10,608
58
9,447
9,884
25,208
0
W
Cerberus
Son Fearing
Cerberus
12,915
751
411
9,099
22,305
25,085
72
2,565
19,171
24,708
0
L
Da Ji
Xzexze
Da Ji
17,064
2,390
277
1,357
15,591
11,437
826
7,338
7,925
0
23,199
L
Vamana
meugle
Vamana
17,978
8,867
1,939
7,455
18,856
20,180
613
10,706
7,988
0
36,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,572
Gold Earned
59,938
114
Minions Killed
157
0
Camps Cleared
0
1,347,303
Distance Traveled
1,379,418
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
9,713
607
6
0
0
275,557
0
W
Cu Chulainn
12,667
792
39
2
0
272,966
0
W
Freya
11,811
738
37
2
0
278,914
3
L
Neith
10,400
650
28
2
0
262,376
1
W
Neith
12,364
773
48
3
0
253,217
0
W
Bacchus
11,790
737
10
1
0
278,790
1
L
Hades
10,142
634
28
2
0
236,818
0
W
Cerberus
11,306
707
23
1
0
295,531
0
L
Da Ji
10,434
652
20
1
0
258,348
3
L
Vamana
11,883
743
32
2
0
314,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role