Player Matchup

Sol
Sol
BjornTheFell914
Sol
Level 49
God Stats
4W - 11L
1,349 SR
Queue Stats
158W - 178L
1,503 Elo+
Solo
Hercules
Hercules
FlyShtOnlyyy_
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 22L
1,722 Elo+
Party 2
Gilgamesh
Gilgamesh
Grim_reaper814
Gilgamesh
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 111L
1,617 Elo+
Party 2
Arachne
Arachne
TouchMe_Sama77
Arachne
Level 108
God Stats
1W - 1L
1,804 SR
Queue Stats
215W - 186L
1,557 Elo+
Party 2
Xbalanque
Xbalanque
segun223
Xbalanque
Level 127
God Stats
14W - 12L
1,590 SR
Queue Stats
165W - 178L
1,598 Elo+
Party 2
Team Averages
Level 86
1,549 SR
1,599 Elo+

VS

Team Averages
Level 111
1,624 SR
1,572 Elo+
Guan Yu
Guan Yu
ABadHombre
Guan Yu
Level 155
God Stats
3W - 1L
1,737 SR
Queue Stats
28W - 26L
1,586 Elo+
Party 1
Serqet
Serqet
DollaDBill
Serqet
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
341W - 287L
1,693 Elo+
Party 1
Apollo
Apollo
RecklessRage
Apollo
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 37L
1,583 Elo+
Party 1
Geb
Geb
XtoxiikmommX
Geb
Level 37
God Stats
4W - 1L
1,884 SR
Queue Stats
72W - 81L
1,470 Elo+
Party 3
Zeus
Zeus
xXBOOsackNOODLE
Zeus
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
226W - 222L
1,526 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 5 / 2
8,790
517
3,411
10,708
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
FlyShtOnlyyy_
Hercules
12
0 / 4 / 0
7,081
417
1,762
8,870
5,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Grim_reaper814
Gilgamesh
12
6 / 5 / 5
7,982
470
10,892
15,749
12,362
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 6 / 1
8,595
506
7,373
14,463
4,961
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
segun223
Xbalanque
15
7 / 4 / 6
9,413
554
14,935
12,406
3,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ABadHombre
Guan Yu
18
6 / 0 / 9
11,001
647
14,379
16,459
20,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
DollaDBill
Serqet
16
8 / 3 / 4
10,077
593
9,586
13,128
6,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
15
6 / 7 / 3
9,772
575
10,749
14,660
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 1
7,429
437
3,348
15,276
9,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
4 / 3 / 5
9,506
559
8,473
8,765
2,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
46
17
Kills
24
24
Deaths
17
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ABadHombre
Guan Yu
6
0
9
10.5
L
0
5
2
0.2
W
Serqet
DollaDBill
Serqet
8
3
4
3.33
L
Hercules
FlyShtOnlyyy_
Hercules
0
4
0
0
L
Gilgamesh
Grim_reaper814
Gilgamesh
6
5
5
1.7
W
Apollo
6
7
3
1.07
L
4
6
1
0.75
W
0
4
1
0.13
L
Xbalanque
segun223
Xbalanque
7
4
6
2.5
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,373
Damage
46,535
62,196
Taken
68,288
29,136
Mitigated
44,778
12,529
Healing
19,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ABadHombre
Guan Yu
14,379
1,026
952
7,500
16,459
20,915
99
1,515
14,700
13,356
52,904
L
3,411
602
0
3,144
10,708
3,290
773
2,715
7,741
54,143
6,695
W
Serqet
DollaDBill
Serqet
9,586
1,506
0
2,677
13,128
6,817
0
323
12,781
0
73,961
L
Hercules
FlyShtOnlyyy_
Hercules
1,762
462
0
1,145
8,870
5,361
818
2,038
6,205
0
27,575
L
Gilgamesh
Grim_reaper814
Gilgamesh
10,892
1,523
195
1,044
15,749
12,362
0
3,802
11,269
0
26,677
W
Apollo
10,749
5,759
0
3,926
14,660
4,570
1,602
100
14,560
0
62,705
L
7,373
4,416
0
4,211
14,463
4,961
0
3,915
9,827
0
42,143
W
3,348
141
179
2,385
15,276
9,999
0
70
15,206
28,377
0
L
Xbalanque
segun223
Xbalanque
14,935
9,143
0
2,790
12,406
3,162
533
2,279
9,654
0
64,960
W
8,473
302
0
1,763
8,765
2,477
31
1,201
7,564
61,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,861
Gold Earned
47,785
409
Minions Killed
495
0
Camps Cleared
0
1,596,288
Distance Traveled
1,762,382
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,001
647
129
8
0
369,219
3
L
Sol
8,790
517
132
8
0
292,714
4
W
Serqet
10,077
593
124
7
0
409,956
5
L
Hercules
7,081
417
61
4
0
315,000
3
L
Gilgamesh
7,982
470
33
2
0
331,924
2
W
Apollo
9,772
575
84
5
0
328,882
6
L
Arachne
8,595
506
73
4
0
348,652
1
W
Geb
7,429
437
38
2
0
328,317
2
L
Xbalanque
9,413
554
110
6
0
307,998
3
W
Zeus
9,506
559
120
7
0
326,008
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role