Player Matchup

Ymir
Ymir
Alreth
Ymir
Level 31
God Stats
15W - 18L
1,394 SR
Queue Stats
26W - 45L
1,300 Elo+
Party 3
Hera
Hera
Embyria
Hera
Level 27
God Stats
1W - 1L
1,285 SR
Queue Stats
26W - 50L
1,240 Elo+
Party 3
Artemis
Artemis
Sanrensei
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,371 Elo+
Party 2
Thoth
Thoth
SketchyNoodles
Thoth
Level 116
God Stats
1W - 0L
1,601 SR
Queue Stats
7W - 10L
1,635 Elo+
Party 2
Sun Wukong
Sun Wukong
jaahfeel
Sun Wukong
Level 17
God Stats
1W - 0L
1,254 SR
Queue Stats
2W - 2L
1,371 Elo+
Party 2
Team Averages
Level 39
1,407 SR
1,383 Elo+

VS

Team Averages
Level 40
1,473 SR
1,442 Elo+
Neith
Neith
CallMeMrPie
Neith
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
IcyG32
Cthulhu
Level 83
God Stats
0W - 2L
1,517 SR
Queue Stats
9W - 19L
1,412 Elo+
Party 1
Danzaburou
Danzaburou
RabbitG32
Danzaburou
Level 59
God Stats
1W - 3L
1,336 SR
Queue Stats
15W - 28L
1,397 Elo+
Party 1
Achilles
Achilles
SodaDeCereza
Achilles
Level 49
God Stats
18W - 23L
1,509 SR
Queue Stats
149W - 160L
1,400 Elo+
Solo
Anubis
Anubis
The93rdDoctor
Anubis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Alreth
Ymir
20
9 / 5 / 30
15,070
1,370
15,618
20,039
25,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hera
Embyria
Hera
18
2 / 6 / 23
11,705
1,064
9,182
10,257
4,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Sanrensei
Artemis
18
1 / 4 / 16
10,950
995
4,961
9,061
3,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
26 / 1 / 18
17,212
1,565
51,249
9,728
4,184
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sun Wukong
jaahfeel
Sun Wukong
19
9 / 0 / 16
12,867
1,170
13,088
14,328
13,079
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

199

VS

Team 2 Tickets

53

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 5
10,047
913
8,120
14,906
2,626
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
IcyG32
Cthulhu
17
1 / 5 / 12
11,248
1,023
11,875
19,492
17,018
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
RabbitG32
Danzaburou
17
7 / 10 / 4
12,855
1,169
15,660
22,345
4,113
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
SodaDeCereza
Achilles
17
5 / 8 / 8
11,946
1,086
13,127
20,511
11,069
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 16 / 12
11,423
1,038
6,939
22,182
5,658
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
57
47
Kills
16
16
Deaths
48
103
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Ymir
Alreth
Ymir
9
5
30
4.8
L
1
9
5
0.39
W
Hera
Embyria
Hera
2
6
23
2.25
L
Cthulhu
IcyG32
Cthulhu
1
5
12
1.4
L
Danzaburou
RabbitG32
Danzaburou
7
10
4
0.9
W
Artemis
Sanrensei
Artemis
1
4
16
2.25
W
26
1
18
35
L
Achilles
SodaDeCereza
Achilles
5
8
8
1.13
L
2
16
12
0.5
W
Sun Wukong
jaahfeel
Sun Wukong
9
0
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,098
Damage
55,721
63,413
Taken
99,436
50,302
Mitigated
40,484
5,848
Healing
11,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Alreth
Ymir
15,618
1,836
0
1,236
20,039
25,668
0
5,677
14,362
27,906
0
L
8,120
3,884
0
547
14,906
2,626
0
10,828
4,078
0
20,614
W
Hera
Embyria
Hera
9,182
2,882
0
0
10,257
4,115
0
4,222
6,035
27,771
0
L
Cthulhu
IcyG32
Cthulhu
11,875
479
227
3,791
19,492
17,018
0
14,580
4,912
32,673
0
L
Danzaburou
RabbitG32
Danzaburou
15,660
8,623
266
2,525
22,345
4,113
0
16,221
6,124
0
50,485
W
Artemis
Sanrensei
Artemis
4,961
1,862
0
684
9,061
3,256
0
2,699
6,362
0
11,198
W
51,249
1,821
0
0
9,728
4,184
0
3,350
6,378
82,236
0
L
Achilles
SodaDeCereza
Achilles
13,127
5,214
0
1,880
20,511
11,069
0
15,480
5,031
0
32,938
L
6,939
1,306
0
1,773
22,182
5,658
0
18,940
3,242
25,182
0
W
Sun Wukong
jaahfeel
Sun Wukong
13,088
3,090
240
3,688
14,328
13,079
0
2,866
11,462
0
24,437

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,804
Gold Earned
57,519
175
Minions Killed
205
3
Camps Cleared
6
897,686
Distance Traveled
835,477
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,070
1,370
23
2
0
164,809
0
L
Neith
10,047
913
16
1
0
145,638
1
W
Hera
11,705
1,064
51
5
0
163,877
0
L
Cthulhu
11,248
1,023
50
5
0
166,836
0
L
Danzaburou
12,855
1,169
58
5
3
173,594
0
W
Artemis
10,950
995
18
2
0
144,605
1
W
Thoth
17,212
1,565
56
5
1
212,634
0
L
Achilles
11,946
1,086
42
4
2
197,776
1
L
Anubis
11,423
1,038
39
4
1
151,633
0
W
Sun Wukong
12,867
1,170
27
2
2
211,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role