Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
INFECTIVITY
Anubis
Level 29
God Stats
1W - 0L
1,722 SR
Queue Stats
3W - 3L
1,419 Elo+
Party 1
Rama
Rama
JOHNNYCHEENGAS
Rama
Level 125
God Stats
1W - 1L
1,313 SR
Queue Stats
18W - 21L
1,446 Elo+
Party 1
Neith
Neith
Lanajean0816
Neith
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 4
Thanatos
Thanatos
Uziq
Thanatos
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
75W - 92L
1,527 Elo+
Party 4
Team Averages
Level 66
1,507 SR
1,478 Elo+

VS

Team Averages
Level 68
1,460 SR
1,440 Elo+
Cerberus
Cerberus
Rezac356
Cerberus
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 321L
1,476 Elo+
Solo
Thor
Thor
XuMiYo
Thor
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
35W - 42L
1,500 Elo+
Party 2
Izanami
Izanami
caribbeanJen
Izanami
Level 125
God Stats
44W - 56L
1,460 SR
Queue Stats
414W - 473L
1,428 Elo+
Party 2
Shiva
Shiva
oPrinceRico
Shiva
Level 5
God Stats
0W - 2L
1,282 SR
Queue Stats
7W - 12L
1,361 Elo+
Party 3
Anubis
Anubis
smashersbooblove
Anubis
Level 107
God Stats
0W - 1L
1,558 SR
Queue Stats
30W - 44L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
3 / 1 / 25
11,943
1,086
16,680
15,205
20,540
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
18
16 / 3 / 10
14,434
1,312
24,890
10,973
3,990
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 2 / 15
11,304
1,028
9,270
11,472
2,371
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 5 / 4
9,523
866
1,394
6,105
1,418
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Uziq
Thanatos
18
9 / 4 / 17
12,766
1,161
19,050
13,963
4,430
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Team 1 Tickets

200

VS

Team 2 Tickets

126

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Rezac356
Cerberus
16
3 / 7 / 8
11,046
1,004
12,179
20,115
21,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thor
XuMiYo
Thor
16
4 / 5 / 6
11,470
1,043
11,251
13,240
3,237
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
caribbeanJen
Izanami
18
3 / 2 / 10
12,043
1,095
12,562
12,110
3,546
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

17
0 / 9 / 7
10,124
920
4,889
18,634
11,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
5 / 6 / 4
11,598
1,054
12,599
12,840
4,388
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
50
29
Kills
15
15
Deaths
29
71
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
25
15.5
W
Anubis
16
3
10
7
W
1
2
15
4.25
W
0
5
4
0.4
L
Cerberus
Rezac356
Cerberus
3
7
8
1
W
Thanatos
Uziq
Thanatos
9
4
17
4.38
L
Thor
XuMiYo
Thor
4
5
6
1.4
L
Izanami
caribbeanJen
Izanami
3
2
10
4
L
0
9
7
0.39
L
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,284
Damage
53,480
57,718
Taken
76,939
32,749
Mitigated
44,064
8,470
Healing
10,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
16,680
985
77
160
15,205
20,540
0
2,699
12,368
42,503
0
W
Anubis
24,890
371
0
1,527
10,973
3,990
0
5,334
5,445
38,144
0
W
9,270
5,813
0
0
11,472
2,371
0
6,582
4,819
0
27,777
W
1,394
780
0
439
6,105
1,418
0
2,703
3,339
0
7,934
L
Cerberus
Rezac356
Cerberus
12,179
794
0
2,508
20,115
21,454
0
9,953
10,162
18,417
0
W
Thanatos
Uziq
Thanatos
19,050
7,062
0
6,267
13,963
4,430
0
6,585
6,969
69
33,373
L
Thor
XuMiYo
Thor
11,251
1,794
0
1,801
13,240
3,237
0
7,947
5,293
0
25,166
L
Izanami
caribbeanJen
Izanami
12,562
10,324
119
832
12,110
3,546
0
6,837
5,273
0
44,979
L
4,889
1,750
104
2,898
18,634
11,439
0
8,798
9,836
0
12,915
L
12,599
345
0
2,520
12,840
4,388
0
8,104
4,736
40,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,970
Gold Earned
56,281
173
Minions Killed
208
7
Camps Cleared
6
951,613
Distance Traveled
942,257
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,943
1,086
55
5
2
217,734
1
W
Anubis
14,434
1,312
43
4
0
189,112
0
W
Rama
11,304
1,028
44
4
4
182,151
0
W
Neith
9,523
866
12
1
0
142,959
1
L
Cerberus
11,046
1,004
17
2
0
207,153
0
W
Thanatos
12,766
1,161
19
2
1
219,657
2
L
Thor
11,470
1,043
46
4
0
205,175
0
L
Izanami
12,043
1,095
68
6
1
191,072
0
L
Shiva
10,124
920
8
1
2
155,414
1
L
Anubis
11,598
1,054
69
6
3
183,443
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role