Player Matchup

Hercules
Hercules
CorrelateOwl08
Hercules
Level 159
God Stats
2W - 4L
1,527 SR
Queue Stats
313W - 152L
1,841 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jonc233
Cu Chulainn
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 21L
1,662 Elo+
Party 1
Scylla
Scylla
sakruoi
Scylla
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,578 Elo+
Party 1
Team Averages
Level 136
1,509 SR
1,694 Elo+

VS

Team Averages
Level 143
1,635 SR
1,602 Elo+
Nox
Nox
MiJO_TattED
Nox
Level 160
God Stats
51W - 42L
1,661 SR
Queue Stats
259W - 235L
1,538 Elo+
Solo
Artio
Artio
forgotten_EDISON
Artio
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
491W - 465L
1,553 Elo+
Solo
Medusa
Medusa
spectre1x9
Medusa
Level 160
God Stats
23W - 12L
1,743 SR
Queue Stats
892W - 753L
1,713 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
19
3 / 7 / 4
14,399
655
18,513
25,378
14,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cu Chulainn
jonc233
Cu Chulainn
19
3 / 7 / 6
14,747
670
13,719
22,310
23,081
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
sakruoi
Scylla
19
4 / 6 / 5
15,196
691
15,768
13,550
2,999
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 10
15,854
721
10,726
14,899
6,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 12
12,400
564
4,977
14,815
15,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
spectre1x9
Medusa
20
11 / 5 / 8
16,602
755
27,834
36,490
22,051
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
10
Kills
20
20
Deaths
10
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hercules
3
7
4
0.71
L
7
5
10
2.4
L
2
0
12
8
W
Cu Chulainn
jonc233
Cu Chulainn
3
7
6
0.86
W
Scylla
sakruoi
Scylla
4
6
5
1.08
L
Medusa
spectre1x9
Medusa
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,000
Damage
43,537
61,238
Taken
66,204
40,677
Mitigated
43,840
8,877
Healing
18,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
18,513
7,230
0
6,793
25,378
14,597
1,605
5,905
19,029
0
55,435
L
10,726
442
0
1,537
14,899
6,552
1,017
6,987
7,912
68,817
0
L
4,977
428
575
6,092
14,815
15,237
28
3,518
11,297
12,701
0
W
Cu Chulainn
jonc233
Cu Chulainn
13,719
3,412
673
1,296
22,310
23,081
686
5,940
16,139
1,078
46,100
W
Scylla
sakruoi
Scylla
15,768
864
0
115
13,550
2,999
1,108
3,595
9,771
59,164
0
L
Medusa
spectre1x9
Medusa
27,834
11,523
0
10,616
36,490
22,051
1,709
6,797
29,693
0
103,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,342
Gold Earned
44,856
204
Minions Killed
238
6
Camps Cleared
10
1,100,008
Distance Traveled
964,351
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,399
655
73
3
6
362,518
5
L
Nox
15,854
721
120
5
3
333,373
2
L
Artio
12,400
564
15
1
1
261,165
3
W
Cu Chulainn
14,747
670
57
3
0
379,716
5
W
Scylla
15,196
691
74
3
0
357,774
3
L
Medusa
16,602
755
103
5
6
369,813
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role