Player Matchup

Cliodhna
Cliodhna
Silver I
FNxQ3w
Cliodhna
Silver I
Level 128
God Stats
18W - 16L
1,633 SR
Queue Stats
752W - 746L
1,174 MMR
Solo
Horus
Horus
Silver I
Hey Its Emmm
Horus
Silver I
Level 127
God Stats
44W - 42L
1,541 SR
Queue Stats
312W - 338L
1,118 MMR
Party 1
Olorun
Olorun
Silver I
PiggyGenie
Olorun
Silver I
Level 148
God Stats
35W - 32L
1,478 SR
Queue Stats
302W - 321L
1,247 MMR
Party 1
Persephone
Persephone
Silver I
obermenzing81247
Persephone
Silver I
Level 109
God Stats
20W - 22L
1,505 SR
Queue Stats
1,229W - 1,283L
1,190 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
shawnrocket5
Gilgamesh
Silver I
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 79L
1,188 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 120
1,531 SR
1,183 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 82
1,526 SR
1,183 MMR
Sylvanus
Sylvanus
Silver III
IMalexfI
Sylvanus
Silver III
Level 64
God Stats
3W - 1L
1,541 SR
Queue Stats
76W - 75L
1,183 MMR
Solo
Ullr
Ullr
Silver I
Magic_Cow69
Ullr
Silver I
Level 41
God Stats
2W - 4L
1,500 SR
Queue Stats
194W - 207L
1,165 MMR
Solo
Merlin
Merlin
Gold IV
Phat Shizno
Merlin
Gold IV
Level 158
God Stats
243W - 204L
1,539 SR
Queue Stats
719W - 718L
1,203 MMR
Solo
Thanatos
Thanatos
Gold V
Rugged Zebra
Thanatos
Gold V
Level 82
God Stats
42W - 37L
1,551 SR
Queue Stats
377W - 378L
1,188 MMR
Solo
Achilles
Achilles
Bronze V
YNWYhase
Achilles
Bronze V
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 41L
1,178 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
FNxQ3w
Cliodhna
20
9 / 7 / 4
14,815
549
20,667
25,310
9,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 3 / 12
12,356
458
4,649
24,149
27,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
PiggyGenie
Olorun
20
6 / 4 / 7
14,740
546
22,412
27,899
9,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
obermenzing81247
Persephone
19
3 / 6 / 5
13,598
504
13,950
16,744
5,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
shawnrocket5
Gilgamesh
18
1 / 7 / 4
12,165
451
11,392
20,587
24,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
CharybdisThothBastet

VS

Bans
AtlasMedusaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IMalexfI
Sylvanus
18
1 / 4 / 16
12,670
469
13,496
28,571
40,196
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
3 / 6 / 11
14,726
545
10,994
18,558
6,464
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
20
7 / 4 / 11
15,570
577
22,327
13,316
5,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Rugged Zebra
Thanatos
20
14 / 3 / 10
16,243
602
25,162
26,194
18,569
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
YNWYhase
Achilles
20
2 / 3 / 7
12,820
475
10,455
21,513
27,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
82
20
Kills
27
27
Deaths
20
32
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
FNxQ3w
Cliodhna
9
7
4
1.57
L
1
3
12
2.33
W
Sylvanus
IMalexfI
Sylvanus
1
4
16
2.25
W
3
6
11
1.42
W
Merlin
7
4
11
3.13
L
Olorun
PiggyGenie
Olorun
6
4
7
2.38
W
Thanatos
Rugged Zebra
Thanatos
14
3
10
6.33
W
Achilles
YNWYhase
Achilles
2
3
7
1.83
L
Persephone
obermenzing81247
Persephone
3
6
5
0.92
L
Gilgamesh
shawnrocket5
Gilgamesh
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,070
Damage
82,434
114,689
Taken
108,152
77,023
Mitigated
98,468
42,867
Healing
53,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
FNxQ3w
Cliodhna
20,667
1,540
0
6,488
25,310
9,434
0
11,022
14,204
950
122,373
L
4,649
1,763
5,503
8,178
24,149
27,829
0
8,518
15,267
0
36,254
W
Sylvanus
IMalexfI
Sylvanus
13,496
3,569
4,063
8,088
28,571
40,196
347
11,414
17,157
43,855
2,905
W
10,994
6,782
0
6,439
18,558
6,464
4,028
10,816
7,742
0
112,972
W
Merlin
22,327
968
427
2,238
13,316
5,294
2,909
4,129
8,581
148,296
0
L
Olorun
PiggyGenie
Olorun
22,412
10,829
2,442
14,910
27,899
9,428
694
8,511
19,339
138,717
0
W
Thanatos
Rugged Zebra
Thanatos
25,162
6,780
0
25,690
26,194
18,569
1,644
8,788
17,406
0
148,354
W
Achilles
YNWYhase
Achilles
10,455
3,468
0
6,324
21,513
27,945
1,314
2,333
19,180
861
55,498
L
Persephone
obermenzing81247
Persephone
13,950
0
0
1,995
16,744
5,448
0
5,955
10,593
104,408
0
L
Gilgamesh
shawnrocket5
Gilgamesh
11,392
3,179
0
3,351
20,587
24,884
612
2,240
17,564
0
59,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,674
Gold Earned
72,029
684
Minions Killed
754
0
Camps Cleared
0
2,468,036
Distance Traveled
2,488,639
33
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
14,815
549
154
6
0
547,700
4
L
Horus
12,356
458
79
3
0
554,710
13
W
Sylvanus
12,670
469
57
2
0
463,771
9
W
Ullr
14,726
545
196
7
0
442,872
6
W
Merlin
15,570
577
211
8
0
482,380
16
L
Olorun
14,740
546
181
7
0
457,107
9
W
Thanatos
16,243
602
193
7
0
596,800
4
W
Achilles
12,820
475
97
4
0
502,816
5
L
Persephone
13,598
504
165
6
0
476,087
5
L
Gilgamesh
12,165
451
105
4
0
432,432
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role