Player Matchup

Nemesis
Nemesis
Arision
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Yatios
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
kaylascomet
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 15
1,500 SR
1,500 Elo+

VS

Team Averages
Level 86
1,336 SR
1,164 Elo+
Kukulkan
Kukulkan
EnterichKie
Kukulkan
Level 66
God Stats
7W - 24L
1,009 SR
Queue Stats
23W - 82L
1,133 Elo+
Party 1
Horus
Horus
ThePaganR0OstEr
Horus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 75L
1,169 Elo+
Party 1
Thanatos
Thanatos
ThePapitoChulox
Thanatos
Level 104
God Stats
4W - 6L
1,501 SR
Queue Stats
14W - 24L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arision
Nemesis
10
0 / 7 / 1
6,899
575
3,108
8,431
1,822
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cthulhu
Yatios
Cthulhu
12
1 / 3 / 2
7,969
664
3,629
9,482
7,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
kaylascomet
Kukulkan
10
1 / 6 / 0
7,494
625
1,777
6,758
1,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
EnterichKie
Kukulkan
13
1 / 0 / 9
8,693
724
7,670
2,781
910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 7
8,442
704
4,205
9,208
5,878
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Thanatos
13
13 / 3 / 2
10,110
843
9,613
8,565
3,513
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
34
2
Kills
16
16
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Arision
Nemesis
0
7
1
0.07
W
Kukulkan
EnterichKie
Kukulkan
1
0
9
5.5
W
2
1
7
5.5
W
Thanatos
13
3
2
4.67
L
Cthulhu
Yatios
Cthulhu
1
3
2
0.67
L
Kukulkan
kaylascomet
Kukulkan
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,514
Damage
21,488
24,671
Taken
20,554
10,964
Mitigated
10,301
2,224
Healing
9,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Arision
Nemesis
3,108
1,404
0
948
8,431
1,822
0
2,735
5,696
0
12,976
W
Kukulkan
EnterichKie
Kukulkan
7,670
443
0
309
2,781
910
1,186
958
1,787
34,670
0
W
4,205
2,045
872
2,411
9,208
5,878
418
2,444
6,639
0
15,032
W
Thanatos
9,613
3,300
0
6,398
8,565
3,513
1,034
3,037
5,290
0
26,665
L
Cthulhu
Yatios
Cthulhu
3,629
248
0
843
9,482
7,505
0
3,418
6,064
22,534
0
L
Kukulkan
kaylascomet
Kukulkan
1,777
426
0
433
6,758
1,637
0
1,803
4,955
8,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,362
Gold Earned
27,245
81
Minions Killed
124
3
Camps Cleared
7
550,814
Distance Traveled
636,222
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,899
575
23
2
2
200,745
0
W
Kukulkan
8,693
724
66
6
1
208,109
3
W
Horus
8,442
704
29
2
3
242,224
1
W
Thanatos
10,110
843
29
2
3
185,889
1
L
Cthulhu
7,969
664
35
3
0
209,801
0
L
Kukulkan
7,494
625
23
2
1
140,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role