Player Matchup

Achilles
Achilles
DevilJesusAlien
Achilles
Level 109
God Stats
65W - 58L
1,457 SR
Queue Stats
186W - 190L
1,413 Elo+
Party 2
Skadi
Skadi
GodDemonAlien
Skadi
Level 4
God Stats
6W - 1L
1,500 SR
Queue Stats
10W - 6L
1,428 Elo+
Party 2
Sol
Sol
Ventus124
Sol
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 15L
1,626 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jakethetank420
Tsukuyomi
Level 88
God Stats
13W - 5L
1,674 SR
Queue Stats
23W - 15L
1,626 Elo+
Party 1
Cerberus
Cerberus
r4y 82
Cerberus
Level 39
God Stats
6W - 5L
1,378 SR
Queue Stats
6W - 8L
1,373 Elo+
Party 1
Team Averages
Level 64
1,502 SR
1,493 Elo+

VS

Team Averages
Level 80
1,553 SR
1,500 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CallMeDadddy666
Ah Muzen Cab
Level 8
God Stats
5W - 2L
1,761 SR
Queue Stats
10W - 7L
1,551 Elo+
Party 3
Anubis
Anubis
El_Webre75
Anubis
Level 127
God Stats
19W - 24L
1,506 SR
Queue Stats
219W - 205L
1,496 Elo+
Party 3
Cernunnos
Cernunnos
TypicalRick17
Cernunnos
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 110L
1,521 Elo+
Party 3
Ganesha
Ganesha
autovan12
Ganesha
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
167W - 142L
1,430 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
0 / 2 / 1
6,478
540
5,419
8,314
6,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
6 / 2 / 3
8,018
668
9,150
6,981
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 0 / 0
7,198
600
6,880
6,663
1,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
jakethetank420
Tsukuyomi
12
3 / 2 / 3
6,929
577
5,006
7,960
2,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
r4y 82
Cerberus
11
2 / 0 / 4
6,709
559
2,237
4,973
2,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 2 / 2
6,581
548
4,490
5,378
1,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
CallMeDadddy666
Ah Muzen Cab
13
4 / 1 / 0
7,757
646
8,131
9,305
3,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
El_Webre75
Anubis
11
0 / 2 / 3
6,445
537
2,668
6,503
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cernunnos
TypicalRick17
Cernunnos
10
1 / 3 / 1
6,235
520
4,380
9,179
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ganesha
autovan12
Ganesha
10
1 / 5 / 0
6,140
512
2,328
10,267
5,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
13
Kills
6
6
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
2
2
0.5
L
Ah Muzen Cab
CallMeDadddy666
Ah Muzen Cab
4
1
0
4
W
Achilles
0
2
1
0.25
L
Anubis
El_Webre75
Anubis
0
2
3
0.75
W
6
2
3
3.75
L
Cernunnos
TypicalRick17
Cernunnos
1
3
1
0.5
W
2
0
0
2
L
Ganesha
autovan12
Ganesha
1
5
0
0.2
W
Tsukuyomi
jakethetank420
Tsukuyomi
3
2
3
2.25
W
Cerberus
r4y 82
Cerberus
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,692
Damage
21,997
34,891
Taken
40,632
14,714
Mitigated
15,138
12,378
Healing
10,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
4,490
1,260
0
528
5,378
1,741
65
2,992
2,386
41,955
0
L
Ah Muzen Cab
CallMeDadddy666
Ah Muzen Cab
8,131
3,175
0
4,834
9,305
3,140
453
540
8,430
0
50,074
W
Achilles
5,419
1,110
0
3,196
8,314
6,290
0
1,558
6,756
0
34,140
L
Anubis
El_Webre75
Anubis
2,668
110
0
1,027
6,503
2,464
350
488
5,960
40,926
2,048
W
9,150
4,683
0
982
6,981
1,592
2,451
1,515
5,466
0
50,055
L
Cernunnos
TypicalRick17
Cernunnos
4,380
1,923
0
3,251
9,179
2,366
0
836
8,235
0
34,815
W
6,880
2,418
0
3,435
6,663
1,832
1,322
3,838
2,825
59,657
6,600
L
Ganesha
autovan12
Ganesha
2,328
300
258
639
10,267
5,427
0
3,714
6,553
14,040
0
W
Tsukuyomi
jakethetank420
Tsukuyomi
5,006
1,697
0
1,570
7,960
2,308
623
1,196
6,764
0
44,763
W
Cerberus
r4y 82
Cerberus
2,237
278
322
2,873
4,973
2,692
291
1,299
3,674
7,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,332
Gold Earned
33,158
395
Minions Killed
350
0
Camps Cleared
0
1,168,152
Distance Traveled
1,154,905
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,581
548
75
6
0
230,320
3
L
Ah Muzen Cab
7,757
646
100
8
0
250,786
3
W
Achilles
6,478
540
84
7
0
241,561
2
L
Anubis
6,445
537
82
7
0
227,580
3
W
Skadi
8,018
668
85
7
0
226,043
3
L
Cernunnos
6,235
520
86
7
0
208,318
2
W
Sol
7,198
600
133
11
0
214,901
3
L
Ganesha
6,140
512
7
1
0
237,901
0
W
Tsukuyomi
6,929
577
79
7
0
266,285
6
W
Cerberus
6,709
559
14
1
0
219,362
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role