Player Matchup

Freya
Freya
A7XSoothsayer
Freya
Level 142
God Stats
14W - 12L
1,548 SR
Queue Stats
202W - 187L
1,568 Elo+
Party 2
Atlas
Atlas
Cabayeets
Atlas
Level 144
God Stats
10W - 4L
1,390 SR
Queue Stats
236W - 242L
1,589 Elo+
Party 2
Poseidon
Poseidon
DarkSynyster_157
Poseidon
Level 109
God Stats
7W - 4L
1,770 SR
Queue Stats
167W - 163L
1,557 Elo+
Party 2
Izanami
Izanami
JerkFace18
Izanami
Level 47
God Stats
14W - 7L
1,684 SR
Queue Stats
19W - 12L
1,620 Elo+
Party 2
Achilles
Achilles
ThusIWasBorn
Achilles
Level 141
God Stats
2W - 3L
1,500 SR
Queue Stats
163W - 160L
1,565 Elo+
Party 2
Team Averages
Level 117
1,578 SR
1,580 Elo+

VS

Team Averages
Level 53
1,463 SR
1,426 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
GigaMaelstrom
Kukulkan
Level 83
God Stats
1W - 4L
1,455 SR
Queue Stats
198W - 238L
1,425 Elo+
Party 1
Aphrodite
Aphrodite
MissingLunch
Aphrodite
Level 67
God Stats
140W - 166L
1,441 SR
Queue Stats
216W - 273L
1,389 Elo+
Party 1
Danzaburou
Danzaburou
Montreve
Danzaburou
Level 65
God Stats
71W - 74L
1,438 SR
Queue Stats
214W - 268L
1,371 Elo+
Party 1
Shiva
Shiva
kiku5640
Shiva
Level 26
God Stats
101W - 128L
1,479 SR
Queue Stats
111W - 140L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 11
10,762
897
19,868
10,787
5,210
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
Cabayeets
Atlas
16
5 / 4 / 13
9,922
827
8,021
15,748
17,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 3 / 23
9,355
780
17,879
8,678
3,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
JerkFace18
Izanami
16
1 / 0 / 15
9,275
773
2,530
5,015
2,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
ThusIWasBorn
Achilles
18
12 / 1 / 14
10,704
892
12,709
13,524
13,547
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
1 / 5 / 3
7,542
629
5,149
16,036
16,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Kukulkan
GigaMaelstrom
Kukulkan
16
4 / 7 / 2
9,639
803
9,944
12,969
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
MissingLunch
Aphrodite
13
1 / 6 / 2
7,893
658
6,788
12,878
6,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Danzaburou
Montreve
Danzaburou
13
0 / 4 / 4
7,642
637
6,808
11,789
5,178
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shiva
kiku5640
Shiva
14
1 / 8 / 2
7,900
658
6,352
13,201
7,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
20
30
Kills
7
8
Deaths
30
76
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
5
3
0.5
W
11
0
11
16.5
W
Atlas
Cabayeets
Atlas
5
4
13
2.88
W
1
3
23
4.17
L
Kukulkan
GigaMaelstrom
Kukulkan
4
7
2
0.71
W
Izanami
JerkFace18
Izanami
1
0
15
8.5
L
Aphrodite
MissingLunch
Aphrodite
1
6
2
0.33
L
Danzaburou
Montreve
Danzaburou
0
4
4
0.5
W
Achilles
ThusIWasBorn
Achilles
12
1
14
19
L
Shiva
kiku5640
Shiva
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,007
Damage
35,041
53,752
Taken
66,873
41,696
Mitigated
40,490
14,250
Healing
14,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
5,149
205
688
2,327
16,036
16,607
0
10,386
5,650
15,382
0
W
19,868
6,280
0
6,361
10,787
5,210
1,727
2,670
8,051
38,028
0
W
Atlas
Cabayeets
Atlas
8,021
2,777
0
1,557
15,748
17,322
100
6,578
8,243
18,192
0
W
17,879
1,403
0
2,111
8,678
3,610
1,238
3,694
4,888
44,396
0
L
Kukulkan
GigaMaelstrom
Kukulkan
9,944
861
0
0
12,969
4,668
0
9,585
3,384
37,722
0
W
Izanami
JerkFace18
Izanami
2,530
1,532
0
1,124
5,015
2,007
7,439
2,120
2,864
0
25,823
L
Aphrodite
MissingLunch
Aphrodite
6,788
0
3,833
5,231
12,878
6,341
0
8,267
4,611
18,035
0
L
Danzaburou
Montreve
Danzaburou
6,808
2,880
0
1,934
11,789
5,178
233
8,166
3,623
0
15,516
W
Achilles
ThusIWasBorn
Achilles
12,709
2,962
560
2,537
13,524
13,547
393
6,179
7,123
0
27,929
L
Shiva
kiku5640
Shiva
6,352
711
188
531
13,201
7,696
240
9,364
3,837
0
19,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,018
Gold Earned
40,616
217
Minions Killed
177
0
Camps Cleared
0
1,279,565
Distance Traveled
1,129,481
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,542
629
15
1
0
240,701
2
W
Freya
10,762
897
51
4
0
254,706
3
W
Atlas
9,922
827
12
1
0
250,735
0
W
Poseidon
9,355
780
55
5
0
249,302
8
L
Kukulkan
9,639
803
71
6
0
221,119
0
W
Izanami
9,275
773
67
6
0
226,710
1
L
Aphrodite
7,893
658
27
2
0
240,146
1
L
Danzaburou
7,642
637
30
3
0
243,366
2
W
Achilles
10,704
892
32
3
0
298,112
2
L
Shiva
7,900
658
34
3
0
184,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role