Player Matchup

Medusa
Medusa
 
Medusa
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
AngelGroove
Janus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,578 Elo+
Party 1
Serqet
Serqet
MLKOusadoHUE
Serqet
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 147L
1,411 Elo+
Party 3
Zhong Kui
Zhong Kui
MahJul
Zhong Kui
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 27L
1,578 Elo+
Party 1
Ares
Ares
kaamaster
Ares
Level 100
God Stats
2W - 6L
1,393 SR
Queue Stats
5W - 16L
1,401 Elo+
Party 3
Team Averages
Level 79
1,479 SR
1,493 Elo+

VS

Team Averages
Level 85
1,458 SR
1,454 Elo+
Osiris
Osiris
JAWANI
Osiris
Level 160
God Stats
2W - 1L
1,247 SR
Queue Stats
39W - 42L
1,509 Elo+
Party 4
Chronos
Chronos
LionRolling420
Chronos
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 41L
1,384 Elo+
Party 2
Thor
Thor
Notkirby
Thor
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Soujha
Ah Muzen Cab
Level 67
God Stats
77W - 60L
1,544 SR
Queue Stats
598W - 607L
1,459 Elo+
Solo
Nemesis
Nemesis
miladesoja
Nemesis
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 61L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 5 / 1
7,852
491
5,572
10,432
2,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 7 / 4
8,687
543
5,478
9,621
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
15
7 / 6 / 3
9,515
595
9,697
12,428
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
MahJul
Zhong Kui
13
3 / 6 / 3
8,129
508
10,567
14,249
13,460
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
10
0 / 6 / 2
6,594
412
3,669
12,166
10,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
JAWANI
Osiris
16
4 / 3 / 11
10,520
658
14,075
15,640
14,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
10 / 6 / 1
10,755
672
10,456
10,761
3,621
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Thor
13
4 / 3 / 6
8,568
536
7,124
12,180
8,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Soujha
Ah Muzen Cab
16
4 / 1 / 4
9,855
616
7,273
7,918
2,385
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
miladesoja
Nemesis
17
8 / 2 / 5
10,883
680
6,698
11,838
6,246
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
57
14
Kills
30
30
Deaths
15
13
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
5
1
0.5
L
2
7
4
0.57
W
Osiris
JAWANI
Osiris
4
3
11
3.17
W
10
6
1
1.75
L
Serqet
7
6
3
1.42
L
Zhong Kui
MahJul
Zhong Kui
3
6
3
0.75
W
Thor
4
3
6
2.33
W
Ah Muzen Cab
Soujha
Ah Muzen Cab
4
1
4
6
L
Ares
0
6
2
0.17
W
Nemesis
miladesoja
Nemesis
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,983
Damage
45,626
58,896
Taken
58,337
33,611
Mitigated
35,124
12,457
Healing
14,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,572
2,373
0
2,549
10,432
2,692
0
1,600
8,676
0
46,064
L
5,478
1,137
0
750
9,621
2,688
82
2,643
6,950
38,180
0
W
Osiris
JAWANI
Osiris
14,075
4,836
87
6,064
15,640
14,688
264
8,043
7,118
0
60,511
W
10,456
2,713
0
1,774
10,761
3,621
684
3,945
6,444
58,330
3,370
L
Serqet
9,697
3,162
0
2,741
12,428
4,345
0
1,954
10,360
0
48,554
L
Zhong Kui
MahJul
Zhong Kui
10,567
1,440
0
5,577
14,249
13,460
586
573
13,605
53,163
0
W
Thor
7,124
1,773
0
2,251
12,180
8,184
784
2,196
9,881
0
33,770
W
Ah Muzen Cab
Soujha
Ah Muzen Cab
7,273
3,255
0
2,437
7,918
2,385
1,646
1,427
6,405
0
73,242
L
Ares
3,669
117
104
736
12,166
10,426
0
3,138
8,873
14,398
0
W
Nemesis
miladesoja
Nemesis
6,698
2,445
0
1,400
11,838
6,246
2,600
4,103
7,404
0
77,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,777
Gold Earned
50,581
376
Minions Killed
513
0
Camps Cleared
0
1,506,531
Distance Traveled
1,685,002
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,852
491
88
6
0
311,220
4
L
Janus
8,687
543
80
5
0
260,605
0
W
Osiris
10,520
658
103
6
0
342,159
5
W
Chronos
10,755
672
125
8
0
314,537
2
L
Serqet
9,515
595
88
6
0
351,004
2
L
Zhong Kui
8,129
508
97
6
0
286,233
8
W
Thor
8,568
536
47
3
0
310,187
1
W
Ah Muzen Cab
9,855
616
118
7
0
336,750
6
L
Ares
6,594
412
23
1
0
297,469
2
W
Nemesis
10,883
680
120
8
0
381,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role