Player Matchup

Jormungandr
Jormungandr
AI Capownd
Jormungandr
Level 148
God Stats
31W - 21L
1,740 SR
Queue Stats
692W - 691L
1,545 Elo+
Solo
Khepri
Khepri
Hernań
Khepri
Level 157
God Stats
13W - 10L
1,689 SR
Queue Stats
731W - 742L
1,627 Elo+
Solo
Bacchus
Bacchus
Warde
Bacchus
Level 144
God Stats
6W - 7L
1,855 SR
Queue Stats
498W - 534L
1,584 Elo+
Solo
Charybdis
Charybdis
monkeygod24
Charybdis
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,214 Elo+
Solo
Awilix
Awilix
wakera
Awilix
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 46L
1,609 Elo+
Solo
Team Averages
Level 143
1,657 SR
1,516 Elo+

VS

Team Averages
Level 151
1,442 SR
1,565 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
BOOM555
Ah Muzen Cab
Level 160
God Stats
1W - 4L
1,305 SR
Queue Stats
219W - 154L
1,666 Elo+
Party 1
Tyr
Tyr
BREAD-BEARDD
Tyr
Level 149
God Stats
4W - 1L
1,734 SR
Queue Stats
93W - 119L
1,469 Elo+
Solo
Anubis
Anubis
Needyjhio
Anubis
Level 160
God Stats
4W - 9L
1,173 SR
Queue Stats
341W - 339L
1,533 Elo+
Solo
Geb
Geb
Timfamous
Geb
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
223W - 154L
1,658 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AI Capownd
Jormungandr
14
1 / 4 / 4
7,585
759
7,997
8,523
6,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
Hernań
Khepri
12
1 / 3 / 6
7,422
742
4,204
6,150
6,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bacchus
Warde
Bacchus
13
2 / 4 / 7
7,687
769
5,253
7,411
9,722
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
monkeygod24
Charybdis
14
1 / 3 / 4
7,190
719
6,879
6,826
3,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
wakera
Awilix
15
5 / 2 / 3
7,895
790
5,984
5,941
3,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
1 / 3 / 11
7,878
788
3,906
9,867
7,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Muzen Cab
BOOM555
Ah Muzen Cab
16
8 / 2 / 8
9,755
976
12,087
7,221
3,298
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 3 / 7
7,788
779
3,750
8,243
10,043
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Anubis
Needyjhio
Anubis
16
4 / 1 / 8
8,757
876
7,017
5,535
3,288
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 2 / 9
8,921
892
4,543
11,188
13,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
59
10
Kills
16
16
Deaths
11
24
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
3
11
2.17
L
Jormungandr
AI Capownd
Jormungandr
1
4
4
0.75
W
Ah Muzen Cab
BOOM555
Ah Muzen Cab
8
2
8
6
W
1
3
7
1.5
L
Khepri
Hernań
Khepri
1
3
6
1.33
W
Anubis
Needyjhio
Anubis
4
1
8
8
W
2
2
9
3.25
L
Bacchus
Warde
Bacchus
2
4
7
1.38
L
Charybdis
monkeygod24
Charybdis
1
3
4
1
L
Awilix
wakera
Awilix
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,317
Damage
31,303
34,851
Taken
42,054
28,762
Mitigated
37,518
5,920
Healing
20,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
3,906
1,840
1,613
4,152
9,867
7,278
616
4,893
4,974
0
7,560
L
Jormungandr
AI Capownd
Jormungandr
7,997
944
577
963
8,523
6,446
0
3,793
4,505
21,661
0
W
Ah Muzen Cab
BOOM555
Ah Muzen Cab
12,087
5,328
2,152
3,380
7,221
3,298
1,305
3,068
4,153
0
22,492
W
3,750
66
752
1,939
8,243
10,043
1,411
1,855
6,388
0
9,354
L
Khepri
Hernań
Khepri
4,204
248
0
275
6,150
6,302
0
1,830
4,119
9,943
0
W
Anubis
Needyjhio
Anubis
7,017
760
156
2,274
5,535
3,288
1,152
4,156
1,379
24,467
0
W
4,543
336
660
3,117
11,188
13,611
466
3,482
7,706
10,639
0
L
Bacchus
Warde
Bacchus
5,253
342
428
338
7,411
9,722
0
2,116
5,181
12,283
0
L
Charybdis
monkeygod24
Charybdis
6,879
2,237
522
1,188
6,826
3,287
145
2,385
4,353
0
19,828
L
Awilix
wakera
Awilix
5,984
1,811
645
984
5,941
3,005
0
1,436
4,469
0
8,771

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,779
Gold Earned
43,099
117
Minions Killed
88
0
Camps Cleared
0
825,818
Distance Traveled
956,569
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,878
788
6
1
0
188,618
3
L
Jormungandr
7,585
759
38
4
0
174,354
0
W
Ah Muzen Cab
9,755
976
22
2
0
204,395
0
W
Tyr
7,788
779
11
1
0
186,514
4
L
Khepri
7,422
742
12
1
0
145,158
0
W
Anubis
8,757
876
39
4
0
179,097
3
W
Geb
8,921
892
10
1
0
197,945
1
L
Bacchus
7,687
769
12
1
0
159,357
4
L
Charybdis
7,190
719
38
4
0
165,564
1
L
Awilix
7,895
790
17
2
0
181,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role