Player Matchup

Medusa
Medusa
CallMeDadddy666
Medusa
Level 8
God Stats
3W - 1L
1,792 SR
Queue Stats
10W - 7L
1,583 Elo+
Party 3
Fafnir
Fafnir
El_Webre75
Fafnir
Level 127
God Stats
6W - 7L
1,771 SR
Queue Stats
219W - 205L
1,508 Elo+
Party 3
Ra
Ra
Temho_Jackal
Ra
Level 37
God Stats
2W - 2L
1,597 SR
Queue Stats
28W - 49L
1,405 Elo+
Solo
Da Ji
Da Ji
TypicalRick17
Da Ji
Level 98
God Stats
12W - 7L
1,699 SR
Queue Stats
119W - 110L
1,533 Elo+
Party 3
Ymir
Ymir
autovan12
Ymir
Level 12
God Stats
9W - 12L
1,450 SR
Queue Stats
167W - 142L
1,445 Elo+
Party 3
Team Averages
Level 56
1,662 SR
1,495 Elo+

VS

Team Averages
Level 63
1,686 SR
1,568 Elo+
Nu Wa
Nu Wa
GiddyCapp
Nu Wa
Level 65
God Stats
60W - 36L
1,605 SR
Queue Stats
388W - 338L
1,571 Elo+
Party 2
Skadi
Skadi
bahena
Skadi
Level 108
God Stats
16W - 9L
1,618 SR
Queue Stats
359W - 398L
1,432 Elo+
Solo
Kuzenbo
Kuzenbo
screenem
Kuzenbo
Level 33
God Stats
37W - 20L
1,726 SR
Queue Stats
265W - 222L
1,601 Elo+
Party 2
Chaac
Chaac
slcoolj
Chaac
Level 64
God Stats
43W - 40L
1,647 SR
Queue Stats
244W - 217L
1,614 Elo+
Party 1
Gilgamesh
Gilgamesh
zDreadMauXz
Gilgamesh
Level 44
God Stats
10W - 1L
1,836 SR
Queue Stats
208W - 187L
1,623 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 2
8,011
534
9,568
10,282
3,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Fafnir
El_Webre75
Fafnir
13
0 / 3 / 2
7,572
505
3,336
10,419
6,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 2
7,183
479
2,493
8,744
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
6 / 6 / 2
9,101
607
8,892
12,913
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
11
0 / 2 / 7
7,157
477
2,080
14,094
15,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GiddyCapp
Nu Wa
16
5 / 3 / 6
9,523
635
7,905
6,328
1,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
bahena
Skadi
15
3 / 5 / 5
8,907
594
8,680
9,754
1,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
screenem
Kuzenbo
13
2 / 2 / 7
8,111
541
5,052
8,199
8,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
slcoolj
Chaac
15
4 / 1 / 10
9,472
631
12,610
9,189
6,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
zDreadMauXz
Gilgamesh
14
5 / 2 / 10
8,831
589
8,487
11,102
4,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
13
Kills
19
19
Deaths
13
15
Assists
38
Player
Kills
Deaths
Assists
KDA
L
7
3
2
2.67
L
Fafnir
El_Webre75
Fafnir
0
3
2
0.33
W
Nu Wa
GiddyCapp
Nu Wa
5
3
6
2.67
L
0
5
2
0.2
L
6
6
2
1.17
L
Ymir
0
2
7
1.75
W
Skadi
bahena
Skadi
3
5
5
1.1
W
Kuzenbo
screenem
Kuzenbo
2
2
7
2.75
W
Chaac
slcoolj
Chaac
4
1
10
9
W
Gilgamesh
zDreadMauXz
Gilgamesh
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,369
Damage
42,734
56,452
Taken
44,572
31,840
Mitigated
22,637
9,168
Healing
10,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,568
3,897
0
2,882
10,282
3,307
0
2,671
7,611
0
49,522
L
Fafnir
El_Webre75
Fafnir
3,336
326
0
3,083
10,419
6,389
0
2,436
7,983
37,686
0
W
Nu Wa
GiddyCapp
Nu Wa
7,905
1,361
0
705
6,328
1,922
84
2,065
4,205
69,502
0
L
2,493
43
133
1,452
8,744
2,674
294
2,692
6,052
48,047
0
L
8,892
1,894
0
730
12,913
3,983
0
2,073
10,840
0
49,713
L
Ymir
2,080
179
0
888
14,094
15,487
0
3,085
11,009
21,057
0
W
Skadi
bahena
Skadi
8,680
3,280
0
1,529
9,754
1,828
819
843
8,901
0
72,048
W
Kuzenbo
screenem
Kuzenbo
5,052
2,176
0
1,830
8,199
8,025
442
1,763
6,436
20,363
0
W
Chaac
slcoolj
Chaac
12,610
2,649
0
4,020
9,189
6,236
950
1,470
7,671
0
62,524
W
Gilgamesh
zDreadMauXz
Gilgamesh
8,487
2,319
0
2,049
11,102
4,626
1,644
1,642
9,450
0
49,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,024
Gold Earned
44,844
378
Minions Killed
502
0
Camps Cleared
0
1,487,950
Distance Traveled
1,595,418
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,011
534
84
6
0
305,358
3
L
Fafnir
7,572
505
88
6
0
279,577
4
W
Nu Wa
9,523
635
138
9
0
303,279
1
L
Ra
7,183
479
90
6
0
281,960
9
L
Da Ji
9,101
607
77
5
0
313,300
4
L
Ymir
7,157
477
39
3
0
307,755
1
W
Skadi
8,907
594
133
9
0
279,868
2
W
Kuzenbo
8,111
541
26
2
0
323,153
5
W
Chaac
9,472
631
117
8
0
340,677
3
W
Gilgamesh
8,831
589
88
6
0
348,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role