Player Matchup

Bastet
Bastet
Platinum V
 
Bastet
Platinum V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold IV
Dєgυυd
Scylla
Gold IV
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,754 MMR
Solo
Gilgamesh
Gilgamesh
Platinum II
KingNferno
Gilgamesh
Platinum II
Level 106
God Stats
25W - 14L
1,767 SR
Queue Stats
170W - 176L
1,886 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 136
1,589 SR
1,713 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 123
1,645 SR
1,568 MMR
Janus
Janus
Bronze V
Andtsuki
Janus
Bronze V
Level 128
God Stats
0W - 1L
1,618 SR
Queue Stats
12W - 20L
1,568 MMR
Party 1
Loki
Loki
Bronze V
Draakoon
Loki
Bronze V
Level 126
God Stats
0W - 1L
1,492 SR
Queue Stats
3W - 4L
1,568 MMR
Party 1
Guan Yu
Guan Yu
Bronze IV
Waruz1
Guan Yu
Bronze IV
Level 116
God Stats
0W - 2L
1,826 SR
Queue Stats
3W - 4L
1,568 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 1 / 10
8,197
820
10,428
9,240
2,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
Dєgυυd
Scylla
14
6 / 1 / 8
8,710
871
7,951
5,210
1,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
KingNferno
Gilgamesh
13
6 / 1 / 8
8,905
891
8,730
12,671
8,459
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ThothShivaSolMorgan Le FayAchilles

VS

Bans
PersephoneAresAgniGaneshaHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Andtsuki
Janus
11
2 / 6 / 1
7,556
756
4,844
9,336
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
9
0 / 4 / 0
6,151
615
4,369
8,043
3,805
Guan Yu
Waruz1
Guan Yu
10
1 / 5 / 1
7,208
721
5,439
12,658
12,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
5
15
Kills
3
3
Deaths
15
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
1
10
8
L
Janus
Andtsuki
Janus
2
6
1
0.42
L
Loki
0
4
0
0
W
Scylla
Dєgυυd
Scylla
6
1
8
10
W
Gilgamesh
KingNferno
Gilgamesh
6
1
8
10
L
Guan Yu
Waruz1
Guan Yu
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,109
Damage
14,652
27,121
Taken
30,037
12,986
Mitigated
18,768
6,817
Healing
5,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
10,428
1,772
0
1,594
9,240
2,904
435
1,500
7,740
0
28,827
L
Janus
Andtsuki
Janus
4,844
110
0
455
9,336
2,534
0
2,238
7,098
22,222
0
L
Loki
4,369
850
0
170
8,043
3,805
0
1,341
6,702
0
15,791
W
Scylla
Dєgυυd
Scylla
7,951
1,153
0
1,688
5,210
1,623
1,043
1,742
3,468
32,413
0
W
Gilgamesh
KingNferno
Gilgamesh
8,730
3,300
285
3,250
12,671
8,459
611
2,145
10,526
0
26,025
L
Guan Yu
Waruz1
Guan Yu
5,439
685
592
4,348
12,658
12,429
0
4,372
8,286
0
10,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,812
Gold Earned
20,915
133
Minions Killed
87
9
Camps Cleared
1
665,004
Distance Traveled
602,563
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,197
820
43
4
5
247,372
5
L
Janus
7,556
756
54
5
0
187,327
2
L
Loki
6,151
615
24
2
1
207,635
1
W
Scylla
8,710
871
64
6
2
204,606
4
W
Gilgamesh
8,905
891
26
3
2
213,026
5
L
Guan Yu
7,208
721
9
1
0
207,601
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role