Player Matchup

Skadi
Skadi
 
Skadi
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Allielobo
Anubis
Level 73
God Stats
1W - 1L
1,144 SR
Queue Stats
1W - 1L
1,272 Elo+
Party 1
Cliodhna
Cliodhna
Hells_Triangles
Cliodhna
Level 85
God Stats
7W - 2L
1,637 SR
Queue Stats
16W - 5L
1,688 Elo+
Party 1
Cabrakan
Cabrakan
battlebeast812
Cabrakan
Level 124
God Stats
1W - 0L
1,315 SR
Queue Stats
38W - 21L
1,702 Elo+
Party 1
Bellona
Bellona
hellemayo
Bellona
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,272 Elo+
Party 1
Team Averages
Level 83
1,419 SR
1,487 Elo+

VS

Team Averages
Level 94
1,510 SR
1,502 Elo+
Sun Wukong
Sun Wukong
God2956
Sun Wukong
Level 42
God Stats
2W - 5L
1,408 SR
Queue Stats
55W - 59L
1,488 Elo+
Solo
Ao Kuang
Ao Kuang
II JoReY II
Ao Kuang
Level 84
God Stats
8W - 8L
1,711 SR
Queue Stats
249W - 236L
1,495 Elo+
Solo
Sol
Sol
MadjikFists
Sol
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 73L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
Vicped
Gilgamesh
Level 142
God Stats
1W - 3L
1,325 SR
Queue Stats
72W - 87L
1,536 Elo+
Solo
Skadi
Skadi
WolfLeduc
Skadi
Level 116
God Stats
7W - 5L
1,605 SR
Queue Stats
22W - 14L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
19
11 / 4 / 14
12,704
605
22,044
16,489
6,390
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Anubis
Allielobo
Anubis
17
1 / 3 / 5
10,625
506
1,785
8,741
3,640
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
20
13 / 1 / 4
13,599
648
17,820
17,451
7,576
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
18
5 / 3 / 17
12,076
575
11,080
21,878
23,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
hellemayo
Bellona
18
2 / 1 / 7
11,584
552
10,792
15,041
15,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
God2956
Sun Wukong
17
0 / 4 / 1
10,381
494
9,459
17,039
14,968
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
II JoReY II
Ao Kuang
18
5 / 3 / 1
11,022
525
7,947
15,836
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
4 / 9 / 0
9,531
454
11,569
14,216
2,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Vicped
Gilgamesh
13
1 / 11 / 6
9,750
464
9,388
26,836
22,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
WolfLeduc
Skadi
19
2 / 5 / 3
12,398
590
12,596
14,819
5,518
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
32
Kills
12
12
Deaths
32
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
11
4
14
4.5
W
Anubis
Allielobo
Anubis
1
3
5
1.17
L
Sun Wukong
God2956
Sun Wukong
0
4
1
0.13
W
Cliodhna
13
1
4
15
L
Ao Kuang
II JoReY II
Ao Kuang
5
3
1
1.83
L
4
9
0
0.44
L
Gilgamesh
Vicped
Gilgamesh
1
11
6
0.36
L
Skadi
WolfLeduc
Skadi
2
5
3
0.7
W
Cabrakan
5
3
17
4.5
W
Bellona
hellemayo
Bellona
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,521
Damage
50,959
79,600
Taken
88,746
56,144
Mitigated
51,607
27,728
Healing
21,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
22,044
15,258
0
7,121
16,489
6,390
3,896
6,150
10,339
0
102,770
W
Anubis
Allielobo
Anubis
1,785
177
0
3,664
8,741
3,640
0
3,442
5,299
53,397
0
L
Sun Wukong
God2956
Sun Wukong
9,459
1,831
0
5,098
17,039
14,968
724
365
16,674
0
79,337
W
Cliodhna
17,820
2,621
0
3,768
17,451
7,576
410
1,834
15,617
0
105,382
L
Ao Kuang
II JoReY II
Ao Kuang
7,947
2,312
0
5,266
15,836
5,549
73
1,700
14,136
82,643
0
L
11,569
6,154
0
3,056
14,216
2,815
142
2,925
11,291
47,327
1,466
L
Gilgamesh
Vicped
Gilgamesh
9,388
2,837
1,873
3,008
26,836
22,757
0
5,091
21,745
0
40,029
L
Skadi
WolfLeduc
Skadi
12,596
4,658
0
3,317
14,819
5,518
0
2,784
12,035
0
107,727
W
Cabrakan
11,080
1,406
0
6,912
21,878
23,367
352
7,848
14,030
48,160
0
W
Bellona
hellemayo
Bellona
10,792
5,533
0
6,263
15,041
15,171
1,000
2,607
12,434
0
64,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,588
Gold Earned
53,082
585
Minions Killed
586
0
Camps Cleared
0
2,042,200
Distance Traveled
1,890,233
18
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,704
605
144
7
0
368,899
5
W
Anubis
10,625
506
102
5
0
370,332
3
L
Sun Wukong
10,381
494
138
7
0
409,713
4
W
Cliodhna
13,599
648
156
7
0
483,728
2
L
Ao Kuang
11,022
525
130
6
0
434,828
8
L
Sol
9,531
454
90
4
0
290,444
4
L
Gilgamesh
9,750
464
47
2
0
362,465
5
L
Skadi
12,398
590
181
9
0
392,783
5
W
Cabrakan
12,076
575
49
2
0
397,511
7
W
Bellona
11,584
552
134
6
0
421,730
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role