Player Matchup

Nike
Nike
Axinyx
Nike
Level 156
God Stats
7W - 2L
1,855 SR
Queue Stats
678W - 232L
1,833 Elo+
Party 3
Scylla
Scylla
HarknessMonstr
Scylla
Level 129
God Stats
3W - 2L
1,544 SR
Queue Stats
267W - 203L
1,692 Elo+
Party 3
Osiris
Osiris
P2DaIckles
Osiris
Level 29
God Stats
4W - 1L
1,763 SR
Queue Stats
163W - 82L
1,884 Elo+
Party 3
Guan Yu
Guan Yu
Scrubtimus
Guan Yu
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 49L
1,752 Elo+
Party 3
Olorun
Olorun
zackattack2005
Olorun
Level 160
God Stats
2W - 0L
1,418 SR
Queue Stats
62W - 35L
1,736 Elo+
Party 3
Team Averages
Level 127
1,616 SR
1,779 Elo+

VS

Team Averages
Level 89
1,600 SR
1,560 Elo+
Shiva
Shiva
BuzzardBeak
Shiva
Level 88
God Stats
3W - 4L
1,599 SR
Queue Stats
269W - 257L
1,507 Elo+
Party 2
Tiamat
Tiamat
DaBroski508
Tiamat
Level 31
God Stats
3W - 8L
1,564 SR
Queue Stats
391W - 381L
1,614 Elo+
Party 1
Baron Samedi
Baron Samedi
DownlOdin
Baron Samedi
Level 141
God Stats
4W - 3L
1,500 SR
Queue Stats
259W - 221L
1,611 Elo+
Party 1
Susano
Susano
SensibIe
Susano
Level 109
God Stats
18W - 19L
1,385 SR
Queue Stats
460W - 446L
1,524 Elo+
Party 2
Chiron
Chiron
captainrex1016
Chiron
Level 75
God Stats
4W - 5L
1,954 SR
Queue Stats
147W - 141L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Axinyx
Nike
13
1 / 2 / 4
7,723
552
3,618
7,781
2,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
3 / 1 / 1
8,534
610
2,993
4,436
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
P2DaIckles
Osiris
12
1 / 3 / 3
7,851
561
3,173
14,285
8,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Guan Yu
Scrubtimus
Guan Yu
14
3 / 2 / 1
8,679
620
5,857
13,061
9,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 1 / 2
9,305
665
11,998
10,100
3,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 1
7,340
524
6,245
10,107
7,281
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tiamat
11
1 / 2 / 0
6,744
482
1,320
4,216
2,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
DownlOdin
Baron Samedi
9
2 / 1 / 2
6,351
454
2,543
6,977
5,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
SensibIe
Susano
10
3 / 4 / 1
6,661
476
5,956
8,201
2,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 4 / 1
6,357
454
6,568
10,620
3,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
14
14
Kills
9
9
Deaths
15
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nike
Axinyx
Nike
1
2
4
1.5
L
1
4
1
0.38
L
Tiamat
1
2
0
0.5
L
Baron Samedi
DownlOdin
Baron Samedi
2
1
2
3
W
3
1
1
3.5
W
Osiris
P2DaIckles
Osiris
1
3
3
0.83
W
Guan Yu
Scrubtimus
Guan Yu
3
2
1
1.75
L
Susano
SensibIe
Susano
3
4
1
0.88
L
2
4
1
0.63
W
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,639
Damage
22,632
49,663
Taken
40,121
24,981
Mitigated
19,916
17,645
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Axinyx
Nike
3,618
674
0
2,764
7,781
2,639
0
696
7,085
0
45,238
L
6,245
557
0
1,823
10,107
7,281
0
1,127
8,518
0
46,201
L
Tiamat
1,320
502
0
995
4,216
2,074
42
1,034
3,120
37,375
0
L
Baron Samedi
DownlOdin
Baron Samedi
2,543
230
288
1,639
6,977
5,177
0
2,384
4,482
15,958
0
W
2,993
174
0
320
4,436
1,307
92
1,186
3,250
51,510
0
W
Osiris
P2DaIckles
Osiris
3,173
878
1,530
2,342
14,285
8,050
0
709
13,576
0
37,523
W
Guan Yu
Scrubtimus
Guan Yu
5,857
1,006
228
4,606
13,061
9,703
0
0
13,061
0
48,140
L
Susano
SensibIe
Susano
5,956
873
0
2,422
8,201
2,314
0
2,545
5,571
0
37,145
L
6,568
2,337
221
4,085
10,620
3,070
0
7,682
2,938
0
34,125
W
11,998
6,141
324
5,531
10,100
3,282
1,637
1,272
8,828
63,162
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,092
Gold Earned
33,453
449
Minions Killed
332
0
Camps Cleared
0
1,479,905
Distance Traveled
1,197,803
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,723
552
90
6
0
308,262
1
L
Shiva
7,340
524
102
7
0
278,463
3
L
Tiamat
6,744
482
83
6
0
210,838
2
L
Baron Samedi
6,351
454
19
1
0
189,499
2
W
Scylla
8,534
610
112
8
0
284,350
4
W
Osiris
7,851
561
47
3
0
310,766
3
W
Guan Yu
8,679
620
88
6
0
316,623
3
L
Susano
6,661
476
63
5
0
288,249
3
L
Chiron
6,357
454
65
5
0
230,754
2
W
Olorun
9,305
665
112
8
0
259,904
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role