Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
AlanRMC
Nemesis
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 28L
1,579 Elo+
Party 1
Izanami
Izanami
ClaretCracker75
Izanami
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 96L
1,580 Elo+
Party 2
Cerberus
Cerberus
Hornet423
Cerberus
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 51L
1,687 Elo+
Party 2
Ymir
Ymir
JAJAitsAbdiel330
Ymir
Level 51
God Stats
1W - 0L
1,723 SR
Queue Stats
28W - 33L
1,470 Elo+
Party 1
Team Averages
Level 88
1,545 SR
1,563 Elo+

VS

Team Averages
Level 116
1,454 SR
1,448 Elo+
Skadi
Skadi
EarthSpace30392
Skadi
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 73L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Fluffdaddy69940
Morgan Le Fay
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 191L
1,495 Elo+
Solo
Fafnir
Fafnir
JaguarPaw918
Fafnir
Level 82
God Stats
4W - 1L
1,488 SR
Queue Stats
83W - 68L
1,399 Elo+
Solo
Tiamat
Tiamat
LastOne--68
Tiamat
Level 72
God Stats
0W - 2L
1,285 SR
Queue Stats
160W - 180L
1,402 Elo+
Solo
Hera
Hera
iGot_Yo_Loot
Hera
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 45L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
5 / 3 / 15
10,785
719
10,537
12,486
5,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
AlanRMC
Nemesis
17
7 / 3 / 13
11,084
739
9,809
12,700
5,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
8 / 3 / 16
12,169
811
17,209
12,903
5,335
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Hornet423
Cerberus
17
6 / 3 / 17
10,650
710
12,430
27,070
18,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
3 / 2 / 22
11,892
793
5,026
19,246
23,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 8 / 9
9,674
645
13,087
15,691
6,977
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
Fluffdaddy69940
Morgan Le Fay
19
5 / 3 / 6
10,917
728
20,584
8,157
2,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
19
3 / 4 / 9
11,086
739
7,471
14,172
18,298
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
13
0 / 7 / 6
8,365
558
8,621
12,358
6,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 7 / 4
10,436
696
19,207
9,560
2,892
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
48
29
Kills
14
14
Deaths
29
83
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
3
15
4.17
W
Nemesis
AlanRMC
Nemesis
7
3
13
4.5
W
8
3
16
5.33
L
2
8
9
0.81
L
Morgan Le Fay
Fluffdaddy69940
Morgan Le Fay
5
3
6
2.67
W
Cerberus
Hornet423
Cerberus
6
3
17
4.83
W
3
2
22
7
L
Fafnir
3
4
9
1.88
L
Tiamat
0
7
6
0.43
L
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,011
Damage
68,970
84,405
Taken
59,938
58,397
Mitigated
37,099
45,934
Healing
12,482
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
10,537
1,591
2,892
5,265
12,486
5,782
276
7,784
4,558
0
16,853
W
Nemesis
AlanRMC
Nemesis
9,809
3,605
1,980
4,312
12,700
5,679
1,350
8,266
4,241
0
18,727
W
17,209
6,922
2,509
5,145
12,903
5,335
3,318
9,014
3,669
0
50,573
L
13,087
4,725
642
2,184
15,691
6,977
36
4,896
10,506
0
23,270
L
Morgan Le Fay
Fluffdaddy69940
Morgan Le Fay
20,584
1,435
1,234
2,088
8,157
2,912
51
2,324
5,686
42,547
0
W
Cerberus
Hornet423
Cerberus
12,430
626
993
13,440
27,070
18,259
229
16,853
9,845
22,151
0
W
5,026
688
3,183
6,215
19,246
23,342
371
12,588
6,209
17,441
0
L
Fafnir
7,471
2,526
318
3,732
14,172
18,298
5
3,056
10,947
16,503
0
L
Tiamat
8,621
1,455
152
1,562
12,358
6,020
30
3,476
8,646
15,349
0
L
19,207
2,869
265
305
9,560
2,892
14
2,678
6,697
30,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,580
Gold Earned
50,478
147
Minions Killed
142
0
Camps Cleared
0
1,476,043
Distance Traveled
1,206,487
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,785
719
23
2
0
295,445
3
W
Nemesis
11,084
739
19
1
0
320,486
1
W
Izanami
12,169
811
67
4
0
255,947
1
L
Skadi
9,674
645
28
2
0
227,929
0
L
Morgan Le Fay
10,917
728
44
3
0
256,233
2
W
Cerberus
10,650
710
20
1
0
301,672
0
W
Ymir
11,892
793
18
1
0
302,493
1
L
Fafnir
11,086
739
26
2
0
269,247
1
L
Tiamat
8,365
558
12
1
0
188,299
0
L
Hera
10,436
696
32
2
0
264,779
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role