Player Matchup

Awilix
Awilix
GotemOutdoors
Awilix
Level 145
God Stats
7W - 3L
1,705 SR
Queue Stats
225W - 202L
1,527 Elo+
Solo
Sylvanus
Sylvanus
KKP-STRIKER-12
Sylvanus
Level 102
God Stats
1W - 2L
1,511 SR
Queue Stats
14W - 11L
1,623 Elo+
Solo
Janus
Janus
UniversalProxy
Janus
Level 116
God Stats
5W - 10L
1,464 SR
Queue Stats
285W - 315L
1,561 Elo+
Party 2
Neith
Neith
samantha-thegood
Neith
Level 112
God Stats
34W - 42L
1,617 SR
Queue Stats
281W - 283L
1,551 Elo+
Party 2
Achilles
Achilles
soberklk
Achilles
Level 97
God Stats
26W - 24L
1,598 SR
Queue Stats
321W - 357L
1,520 Elo+
Party 2
Team Averages
Level 114
1,579 SR
1,556 Elo+

VS

Team Averages
Level 109
1,577 SR
1,545 Elo+
Thor
Thor
BWRE_PHOENIX
Thor
Level 98
God Stats
9W - 9L
1,488 SR
Queue Stats
39W - 39L
1,543 Elo+
Party 3
Nu Wa
Nu Wa
CncGhost
Nu Wa
Level 89
God Stats
35W - 21L
1,717 SR
Queue Stats
207W - 193L
1,590 Elo+
Party 1
Artemis
Artemis
JoeyFlatline
Artemis
Level 94
God Stats
34W - 21L
1,500 SR
Queue Stats
265W - 273L
1,535 Elo+
Solo
Ares
Ares
Maaahogany
Ares
Level 138
God Stats
19W - 10L
1,595 SR
Queue Stats
312W - 315L
1,519 Elo+
Party 3
Shiva
Shiva
TheGamefather__
Shiva
Level 126
God Stats
12W - 12L
1,586 SR
Queue Stats
166W - 191L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 1
8,309
519
8,213
13,471
7,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
11
0 / 8 / 2
6,341
396
3,958
13,272
9,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
1 / 4 / 2
8,105
507
7,550
9,154
2,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 5 / 0
7,674
480
6,651
10,767
4,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Achilles
soberklk
Achilles
13
0 / 3 / 1
7,249
453
3,751
14,841
10,669
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
9,334
583
4,259
9,585
3,356
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
CncGhost
Nu Wa
15
2 / 1 / 15
9,367
585
10,727
7,138
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
JoeyFlatline
Artemis
16
7 / 3 / 6
9,722
608
12,785
10,480
3,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
5 / 0 / 13
9,155
572
9,758
14,688
15,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
7 / 1 / 4
10,147
634
10,753
11,232
8,102
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
6
Kills
25
26
Deaths
6
6
Assists
44
Player
Kills
Deaths
Assists
KDA
W
4
1
6
7
W
Nu Wa
CncGhost
Nu Wa
2
1
15
9.5
L
4
6
1
0.75
W
Artemis
JoeyFlatline
Artemis
7
3
6
3.33
L
Sylvanus
0
8
2
0.13
W
5
0
13
11.5
W
7
1
4
9
L
1
4
2
0.5
L
1
5
0
0.2
L
Achilles
soberklk
Achilles
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,123
Damage
48,282
61,505
Taken
53,123
34,921
Mitigated
33,061
8,076
Healing
16,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,259
729
0
4,525
9,585
3,356
1,109
2,094
7,491
0
62,494
W
Nu Wa
CncGhost
Nu Wa
10,727
1,227
46
1,464
7,138
2,354
1,234
3,336
3,802
57,741
0
L
8,213
3,964
0
185
13,471
7,582
0
3,758
9,499
0
57,360
W
Artemis
JoeyFlatline
Artemis
12,785
5,694
0
4,656
10,480
3,975
1,902
877
9,603
0
61,802
L
Sylvanus
3,958
1,156
606
2,194
13,272
9,731
0
8,031
4,996
14,306
3,563
W
9,758
515
0
3,416
14,688
15,274
149
4,196
9,722
26,703
0
W
10,753
2,796
0
1,925
11,232
8,102
292
398
10,218
0
61,689
L
7,550
206
0
864
9,154
2,863
0
3,837
5,081
69,743
0
L
6,651
2,783
0
2,357
10,767
4,076
798
1,841
8,814
0
48,621
L
Achilles
soberklk
Achilles
3,751
956
0
1,870
14,841
10,669
0
2,018
12,630
0
35,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,678
Gold Earned
47,725
414
Minions Killed
472
0
Camps Cleared
0
1,531,076
Distance Traveled
1,527,941
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,334
583
105
7
0
335,360
3
W
Nu Wa
9,367
585
119
7
0
288,962
1
L
Awilix
8,309
519
89
6
0
339,378
1
W
Artemis
9,722
608
105
7
0
276,325
2
L
Sylvanus
6,341
396
27
2
0
289,063
1
W
Ares
9,155
572
30
2
0
312,661
2
W
Shiva
10,147
634
113
7
0
314,633
0
L
Janus
8,105
507
144
9
0
321,761
6
L
Neith
7,674
480
84
5
0
270,266
8
L
Achilles
7,249
453
70
4
0
310,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role