Player Matchup

Fenrir
Fenrir
MrBrownD
Fenrir
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,504 Elo+
Party 2
Nox
Nox
Regal Tigre
Nox
Level 107
God Stats
1W - 2L
1,489 SR
Queue Stats
1W - 3L
1,477 Elo+
Party 2
Artemis
Artemis
SM Nades
Artemis
Level 103
God Stats
0W - 1L
1,303 SR
Queue Stats
3W - 10L
1,584 Elo+
Party 2
Baron Samedi
Baron Samedi
Sensei2Litty
Baron Samedi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Striker 615
Gilgamesh
Level 99
God Stats
1W - 1L
1,588 SR
Queue Stats
2W - 6L
1,477 Elo+
Party 2
Team Averages
Level 95
1,476 SR
1,508 Elo+

VS

Team Averages
Level 76
1,605 SR
1,670 Elo+
Ra
Ra
Boosheen
Ra
Level 11
God Stats
6W - 4L
1,712 SR
Queue Stats
10W - 7L
1,782 Elo+
Party 1
Geb
Geb
FudgeCakays
Geb
Level 129
God Stats
3W - 5L
1,422 SR
Queue Stats
275W - 202L
1,613 Elo+
Party 1
Fenrir
Fenrir
Gravitus
Fenrir
Level 119
God Stats
5W - 4L
1,439 SR
Queue Stats
309W - 183L
1,685 Elo+
Party 1
Neith
Neith
TheSheriffff
Neith
Level 13
God Stats
59W - 23L
1,815 SR
Queue Stats
161W - 55L
1,713 Elo+
Party 1
Merlin
Merlin
vizsicko
Merlin
Level 108
God Stats
3W - 1L
1,638 SR
Queue Stats
10W - 5L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MrBrownD
Fenrir
10
0 / 4 / 2
6,035
604
1,521
4,875
3,024
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 2 / 2
7,342
734
7,663
4,736
1,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artemis
SM Nades
Artemis
13
0 / 5 / 4
6,588
659
7,775
9,476
3,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Sensei2Litty
Baron Samedi
12
2 / 4 / 0
6,793
679
2,178
7,170
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Striker 615
Gilgamesh
12
0 / 4 / 4
6,324
632
4,416
9,069
7,578
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 7
7,401
740
3,850
6,668
2,681
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
6 / 1 / 8
8,289
829
6,007
10,704
10,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fenrir
Gravitus
Fenrir
16
9 / 0 / 6
9,434
943
9,315
11,872
10,405
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 0 / 9
7,788
779
4,311
4,849
2,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
vizsicko
Merlin
14
1 / 2 / 5
7,834
783
6,500
5,177
1,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
5
Kills
19
19
Deaths
5
12
Assists
35
Player
Kills
Deaths
Assists
KDA
W
2
2
7
2.75
W
6
1
8
10
W
Fenrir
Gravitus
Fenrir
9
0
6
12
L
Fenrir
MrBrownD
Fenrir
0
4
2
0.25
L
3
2
2
2
L
Artemis
SM Nades
Artemis
0
5
4
0.4
L
Baron Samedi
Sensei2Litty
Baron Samedi
2
4
0
0.5
L
Gilgamesh
Striker 615
Gilgamesh
0
4
4
0.5
W
1
0
9
5.5
W
Merlin
vizsicko
Merlin
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,553
Damage
29,983
35,326
Taken
39,270
18,587
Mitigated
27,535
5,307
Healing
10,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,850
500
1,437
1,234
6,668
2,681
925
2,110
4,470
15,782
0
W
6,007
959
0
1,224
10,704
10,322
0
2,294
8,216
9,952
0
W
Fenrir
Gravitus
Fenrir
9,315
3,431
0
5,100
11,872
10,405
0
2,469
9,121
0
26,442
L
Fenrir
MrBrownD
Fenrir
1,521
165
0
114
4,875
3,024
0
2,851
2,024
0
2,728
L
7,663
87
0
445
4,736
1,881
0
1,939
2,797
21,142
0
L
Artemis
SM Nades
Artemis
7,775
2,718
0
2,476
9,476
3,448
0
4,003
5,473
0
24,750
L
Baron Samedi
Sensei2Litty
Baron Samedi
2,178
738
0
213
7,170
2,656
376
3,382
3,788
15,940
0
L
Gilgamesh
Striker 615
Gilgamesh
4,416
557
0
2,059
9,069
7,578
0
4,182
4,887
0
9,502
W
4,311
501
0
946
4,849
2,172
958
1,055
3,758
0
27,088
W
Merlin
vizsicko
Merlin
6,500
725
0
810
5,177
1,955
961
1,247
3,864
36,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,082
Gold Earned
40,746
109
Minions Killed
211
0
Camps Cleared
0
873,567
Distance Traveled
1,036,240
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,401
740
35
4
0
195,261
1
W
Geb
8,289
829
11
1
0
235,421
0
W
Fenrir
9,434
943
36
4
0
236,024
0
L
Fenrir
6,035
604
3
0
0
116,325
0
L
Nox
7,342
734
36
4
0
191,877
0
L
Artemis
6,588
659
40
4
0
171,138
2
L
Baron Samedi
6,793
679
27
3
0
180,830
1
L
Gilgamesh
6,324
632
3
0
0
213,397
2
W
Neith
7,788
779
62
6
0
182,886
0
W
Merlin
7,834
783
67
7
0
186,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role