Player Matchup

Khepri
Khepri
Gangster2127
Khepri
Level 48
God Stats
2W - 6L
1,642 SR
Queue Stats
61W - 79L
1,455 Elo+
Party 3
Chiron
Chiron
ImTrashBruh
Chiron
Level 67
God Stats
3W - 4L
1,739 SR
Queue Stats
29W - 22L
1,745 Elo+
Party 2
Thoth
Thoth
Lakeith
Thoth
Level 40
God Stats
4W - 6L
1,178 SR
Queue Stats
162W - 170L
1,399 Elo+
Party 2
Cliodhna
Cliodhna
MexicanAntelope
Cliodhna
Level 100
God Stats
4W - 1L
1,755 SR
Queue Stats
588W - 587L
1,560 Elo+
Party 2
Erlang Shen
Erlang Shen
ModcaFoxll
Erlang Shen
Level 109
God Stats
16W - 16L
1,503 SR
Queue Stats
175W - 164L
1,488 Elo+
Party 3
Team Averages
Level 73
1,563 SR
1,530 Elo+

VS

Team Averages
Level 80
1,556 SR
1,566 Elo+
Ares
Ares
DoingYoureMum
Ares
Level 27
God Stats
4W - 2L
1,646 SR
Queue Stats
72W - 68L
1,550 Elo+
Party 4
Cliodhna
Cliodhna
Lob3r
Cliodhna
Level 138
God Stats
4W - 6L
1,391 SR
Queue Stats
73W - 64L
1,565 Elo+
Party 4
Anhur
Anhur
ZlipKnoT
Anhur
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
doLLabiLLsz
Cthulhu
Level 34
God Stats
4W - 5L
1,587 SR
Queue Stats
172W - 158L
1,618 Elo+
Party 1
Ullr
Ullr
halfApint
Ullr
Level 153
God Stats
121W - 84L
1,656 SR
Queue Stats
337W - 337L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
9
0 / 5 / 5
6,427
494
2,385
12,147
10,288
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chiron
12
2 / 5 / 2
7,598
584
7,399
10,586
2,989
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thoth
Lakeith
Thoth
12
2 / 7 / 1
7,419
571
4,562
8,603
1,957
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
14
5 / 4 / 1
8,362
643
8,204
11,476
3,342
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
ModcaFoxll
Erlang Shen
12
1 / 3 / 2
7,455
573
5,073
10,203
8,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 12
6,855
527
3,934
10,726
7,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cliodhna
Lob3r
Cliodhna
14
10 / 2 / 5
8,307
639
10,774
10,348
4,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
ZlipKnoT
Anhur
13
6 / 3 / 4
7,559
581
7,613
10,047
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
doLLabiLLsz
Cthulhu
12
0 / 2 / 6
7,014
540
5,985
7,617
6,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
14
7 / 1 / 2
8,507
654
11,885
9,799
3,218
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
10
Kills
24
24
Deaths
10
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
2
12
3.5
L
Khepri
0
5
5
0.5
L
Chiron
2
5
2
0.6
L
Thoth
Lakeith
Thoth
2
7
1
0.36
W
Cliodhna
Lob3r
Cliodhna
10
2
5
6.25
L
Cliodhna
5
4
1
1.38
L
Erlang Shen
ModcaFoxll
Erlang Shen
1
3
2
0.67
W
Anhur
ZlipKnoT
Anhur
6
3
4
2.67
W
Cthulhu
doLLabiLLsz
Cthulhu
0
2
6
1.5
W
Ullr
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,623
Damage
40,191
53,015
Taken
48,537
27,327
Mitigated
24,802
10,651
Healing
10,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,934
280
0
1,209
10,726
7,413
0
889
9,811
12,750
0
L
Khepri
2,385
270
0
596
12,147
10,288
0
1,964
10,183
9,894
0
L
Chiron
7,399
3,137
500
1,935
10,586
2,989
0
1,197
9,389
0
38,844
L
Thoth
Lakeith
Thoth
4,562
421
0
785
8,603
1,957
0
437
8,134
37,865
0
W
Cliodhna
Lob3r
Cliodhna
10,774
2,081
0
4,323
10,348
4,182
0
617
9,689
0
51,621
L
Cliodhna
8,204
2,183
0
4,141
11,476
3,342
0
1,377
10,063
0
50,654
L
Erlang Shen
ModcaFoxll
Erlang Shen
5,073
2,156
179
2,515
10,203
8,751
826
4,404
5,327
0
41,523
W
Anhur
ZlipKnoT
Anhur
7,613
3,669
0
2,286
10,047
3,301
0
2,449
7,460
0
44,651
W
Cthulhu
doLLabiLLsz
Cthulhu
5,985
355
137
1,584
7,617
6,688
0
661
6,903
37,114
0
W
Ullr
11,885
4,750
0
1,455
9,799
3,218
470
2,002
7,727
0
57,968

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,261
Gold Earned
38,242
330
Minions Killed
352
0
Camps Cleared
0
1,310,142
Distance Traveled
1,346,375
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,855
527
24
2
0
259,151
4
L
Khepri
6,427
494
13
1
0
258,673
3
L
Chiron
7,598
584
67
5
0
258,262
1
L
Thoth
7,419
571
77
6
0
251,806
4
W
Cliodhna
8,307
639
86
7
0
314,992
0
L
Cliodhna
8,362
643
88
7
0
288,228
0
L
Erlang Shen
7,455
573
85
7
0
253,173
3
W
Anhur
7,559
581
62
5
0
229,308
1
W
Cthulhu
7,014
540
86
7
0
274,658
4
W
Ullr
8,507
654
94
7
0
268,266
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role