Player Matchup

Horus
Horus
M0GU3L18
Horus
Level 89
God Stats
10W - 11L
1,220 SR
Queue Stats
286W - 324L
1,358 Elo+
Party 2
Hades
Hades
MercifulBuddha96
Hades
Level 125
God Stats
17W - 14L
1,768 SR
Queue Stats
433W - 439L
1,432 Elo+
Party 3
Skadi
Skadi
Pein102
Skadi
Level 83
God Stats
0W - 2L
1,220 SR
Queue Stats
200W - 226L
1,387 Elo+
Party 3
Bacchus
Bacchus
TM iRenDude
Bacchus
Level 89
God Stats
6W - 7L
1,847 SR
Queue Stats
179W - 190L
1,503 Elo+
Party 2
Ne Zha
Ne Zha
UD uNLiimii7eD
Ne Zha
Level 44
God Stats
4W - 4L
1,885 SR
Queue Stats
155W - 198L
1,394 Elo+
Solo
Team Averages
Level 86
1,588 SR
1,415 Elo+

VS

Team Averages
Level 85
1,392 SR
1,435 Elo+
Shiva
Shiva
DarkNightray_50c
Shiva
Level 83
God Stats
97W - 83L
1,520 SR
Queue Stats
214W - 226L
1,485 Elo+
Party 1
Janus
Janus
El-chapo1955
Janus
Level 33
God Stats
1W - 2L
1,210 SR
Queue Stats
75W - 94L
1,379 Elo+
Party 1
Izanami
Izanami
Elotes
Izanami
Level 89
God Stats
44W - 37L
1,521 SR
Queue Stats
389W - 393L
1,449 Elo+
Solo
Athena
Athena
Kanguro-azteca
Athena
Level 80
God Stats
4W - 4L
1,380 SR
Queue Stats
187W - 195L
1,433 Elo+
Party 1
Bellona
Bellona
PathOfTheGamer
Bellona
Level 138
God Stats
5W - 6L
1,329 SR
Queue Stats
63W - 67L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
M0GU3L18
Horus
14
2 / 6 / 4
8,175
545
7,923
12,924
11,096
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cudgel

Cudgel

+10
Physical Power
+75
Health

15
11 / 3 / 2
9,286
619
13,327
14,753
6,194
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
Pein102
Skadi
12
1 / 4 / 3
7,051
470
6,674
9,852
2,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
TM iRenDude
Bacchus
10
1 / 3 / 0
6,575
438
4,809
10,882
7,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 5 / 5
6,113
408
4,842
10,991
2,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 7
7,941
529
8,887
11,614
4,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
2 / 5 / 3
7,727
515
3,593
7,898
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Elotes
Izanami
15
4 / 3 / 3
9,635
642
9,255
8,867
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 2 / 8
7,616
508
5,961
15,125
11,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
9 / 1 / 3
9,660
644
13,815
11,298
10,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
45
15
Kills
21
21
Deaths
15
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
4
4
7
1.88
W
2
5
3
0.7
W
Izanami
Elotes
Izanami
4
3
3
1.83
W
2
2
8
3
L
Horus
M0GU3L18
Horus
2
6
4
0.67
L
11
3
2
4
W
9
1
3
10.5
L
Skadi
Pein102
Skadi
1
4
3
0.63
L
Bacchus
TM iRenDude
Bacchus
1
3
0
0.33
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,575
Damage
41,511
59,402
Taken
54,802
30,415
Mitigated
31,196
19,228
Healing
14,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,887
2,139
858
2,876
11,614
4,090
0
3,811
7,803
0
41,035
W
3,593
417
29
708
7,898
2,142
236
3,953
3,945
31,447
0
W
Izanami
Elotes
Izanami
9,255
7,519
0
2,800
8,867
2,469
849
3,110
5,757
0
75,249
W
5,961
1,126
260
3,600
15,125
11,881
164
5,487
8,837
20,351
0
L
Horus
M0GU3L18
Horus
7,923
3,740
863
3,798
12,924
11,096
282
921
12,003
0
48,997
L
13,327
1,808
1,402
6,232
14,753
6,194
59
2,784
11,969
69,769
0
W
13,815
3,161
0
3,347
11,298
10,614
348
1,775
9,523
0
60,046
L
Skadi
Pein102
Skadi
6,674
2,519
0
1,731
9,852
2,502
100
1,323
8,529
0
37,788
L
Bacchus
TM iRenDude
Bacchus
4,809
720
0
1,674
10,882
7,998
0
2,496
8,386
24,823
0
L
4,842
1,069
0
3,528
10,991
2,625
264
2,030
8,961
0
22,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,200
Gold Earned
42,579
352
Minions Killed
421
0
Camps Cleared
0
1,479,344
Distance Traveled
1,509,486
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,941
529
65
4
0
311,973
0
W
Janus
7,727
515
65
4
0
280,428
1
W
Izanami
9,635
642
147
10
0
266,518
5
W
Athena
7,616
508
25
2
0
316,941
1
L
Horus
8,175
545
93
6
0
320,752
0
L
Hades
9,286
619
113
8
0
293,046
5
W
Bellona
9,660
644
119
8
0
333,626
3
L
Skadi
7,051
470
68
5
0
281,904
3
L
Bacchus
6,575
438
44
3
0
286,748
6
L
Ne Zha
6,113
408
34
2
0
296,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role