Player Matchup

Rama
Rama
 
Rama
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Centaly
Nox
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 92L
1,519 Elo+
Solo
Nike
Nike
MLKOusadoHUE
Nike
Level 144
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 147L
1,421 Elo+
Party 2
Ares
Ares
kaamaster
Ares
Level 100
God Stats
2W - 6L
1,475 SR
Queue Stats
5W - 16L
1,431 Elo+
Party 2
Pele
Pele
painness
Pele
Level 140
God Stats
2W - 7L
1,500 SR
Queue Stats
223W - 233L
1,522 Elo+
Solo
Team Averages
Level 115
1,495 SR
1,478 Elo+

VS

Team Averages
Level 85
1,629 SR
1,526 Elo+
Agni
Agni
 
Agni
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Ahracne
Aphrodite
Level 17
God Stats
4W - 0L
1,777 SR
Queue Stats
5W - 3L
1,519 Elo+
Party 1
Baron Samedi
Baron Samedi
Soujha
Baron Samedi
Level 67
God Stats
6W - 13L
1,500 SR
Queue Stats
598W - 607L
1,447 Elo+
Solo
Neith
Neith
Surfistiny
Neith
Level 62
God Stats
8W - 5L
1,621 SR
Queue Stats
34W - 24L
1,632 Elo+
Party 1
Bastet
Bastet
tonycatre
Bastet
Level 129
God Stats
15W - 11L
1,747 SR
Queue Stats
247W - 242L
1,533 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
2 / 7 / 2
9,071
454
9,430
16,909
3,396
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nox
16
3 / 8 / 5
9,791
490
6,719
11,308
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 6 / 5
10,367
518
12,494
19,271
12,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
14
1 / 8 / 8
9,230
462
4,734
19,497
16,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
18
6 / 7 / 4
11,215
561
12,828
20,208
7,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
14 / 6 / 7
12,294
615
12,234
14,475
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Aphrodite
Ahracne
Aphrodite
17
4 / 3 / 14
10,400
520
6,655
12,307
4,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Soujha
Baron Samedi
18
1 / 2 / 15
11,364
568
10,651
10,016
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
20
12 / 2 / 10
13,195
660
24,497
15,147
5,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bastet
tonycatre
Bastet
19
5 / 2 / 8
12,271
614
16,070
18,170
8,088
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
15
Kills
36
36
Deaths
15
24
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
2
7
2
0.43
W
Agni
 
Agni
14
6
7
2.92
W
Aphrodite
Ahracne
Aphrodite
4
3
14
3.67
L
Nox
3
8
5
0.69
L
3
6
5
0.92
W
Baron Samedi
Soujha
Baron Samedi
1
2
15
4.25
W
Neith
12
2
10
8.5
L
Ares
1
8
8
0.63
L
Pele
6
7
4
1.14
W
Bastet
tonycatre
Bastet
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,205
Damage
70,107
87,193
Taken
70,115
43,072
Mitigated
26,853
17,930
Healing
33,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
9,430
7,258
0
4,827
16,909
3,396
1,300
2,583
14,326
0
62,248
W
Agni
 
Agni
12,234
1,029
0
4,226
14,475
4,725
935
4,193
10,239
62,112
0
W
Aphrodite
Ahracne
Aphrodite
6,655
973
2,817
6,249
12,307
4,509
570
2,444
9,736
30,142
991
L
Nox
6,719
583
0
573
11,308
3,586
0
7,223
4,085
54,282
0
L
12,494
1,188
0
4,995
19,271
12,583
0
6,097
13,174
7,240
51,385
W
Baron Samedi
Soujha
Baron Samedi
10,651
988
1,010
4,220
10,016
4,226
1,884
3,454
6,527
83,179
0
W
Neith
24,497
15,047
0
8,858
15,147
5,305
6,451
1,584
13,517
0
110,697
L
Ares
4,734
93
315
1,438
19,497
16,342
0
6,790
12,707
27,004
0
L
Pele
12,828
2,599
0
5,782
20,208
7,165
8
6,717
13,491
0
74,881
W
Bastet
tonycatre
Bastet
16,070
3,665
0
6,409
18,170
8,088
2,230
1,685
15,733
0
81,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,674
Gold Earned
59,524
511
Minions Killed
589
0
Camps Cleared
0
1,771,184
Distance Traveled
1,976,724
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,071
454
105
5
0
297,847
3
W
Agni
12,294
615
93
5
0
378,688
2
W
Aphrodite
10,400
520
34
2
0
406,442
1
L
Nox
9,791
490
113
6
0
349,898
2
L
Nike
10,367
518
121
6
0
368,769
2
W
Baron Samedi
11,364
568
144
7
0
385,851
8
W
Neith
13,195
660
162
8
0
376,538
8
L
Ares
9,230
462
43
2
0
353,179
5
L
Pele
11,215
561
129
6
0
401,491
3
W
Bastet
12,271
614
156
8
0
429,205
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role