Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Ghosttin Em 92
Ah Muzen Cab
Level 128
God Stats
22W - 12L
1,627 SR
Queue Stats
46W - 49L
1,560 Elo+
Solo
Mulan
Mulan
SteeleKill
Mulan
Level 128
God Stats
7W - 2L
1,500 SR
Queue Stats
82W - 52L
1,679 Elo+
Party 2
Nox
Nox
Zombiealala
Nox
Level 76
God Stats
108W - 71L
1,611 SR
Queue Stats
250W - 163L
1,630 Elo+
Party 2
Team Averages
Level 111
1,579 SR
1,623 Elo+

VS

Team Averages
Level 60
1,500 SR
1,175 Elo+
Ra
Ra
AlannaPiranha951
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,175 Elo+
Party 1
Cthulhu
Cthulhu
Big Papa St3v3
Cthulhu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 47L
1,175 Elo+
Party 1
Fenrir
Fenrir
schlosser2121
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 50L
1,175 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ghosttin Em 92
Ah Muzen Cab
13
2 / 2 / 10
8,970
748
11,479
10,360
3,708
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
15
11 / 0 / 6
10,398
867
11,185
7,775
8,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 0 / 10
9,366
781
8,316
4,802
1,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,033
586
4,069
9,768
7,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
1 / 4 / 1
7,106
592
5,397
12,063
7,509
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 7 / 1
6,984
582
4,707
13,170
6,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
6
17
Kills
2
2
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
1
4
1
0.38
W
Ah Muzen Cab
Ghosttin Em 92
Ah Muzen Cab
2
2
10
3.5
W
Mulan
11
0
6
14
W
4
0
10
9
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,980
Damage
14,173
22,937
Taken
35,001
13,647
Mitigated
20,995
10,321
Healing
6,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,069
372
2,030
2,077
9,768
7,486
0
2,119
7,364
26,327
0
L
5,397
361
343
330
12,063
7,509
0
2,680
9,279
17,159
0
W
Ah Muzen Cab
Ghosttin Em 92
Ah Muzen Cab
11,479
7,870
348
6,065
10,360
3,708
1,837
3,764
6,496
0
42,209
W
Mulan
11,185
1,499
0
3,236
7,775
8,155
675
4,238
3,436
2,745
25,644
W
8,316
608
0
672
4,802
1,784
582
1,810
2,869
28,246
0
L
4,707
1,202
119
1,585
13,170
6,000
0
4,581
8,319
0
8,201

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,734
Gold Earned
21,123
134
Minions Killed
95
7
Camps Cleared
2
681,696
Distance Traveled
609,345
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,033
586
50
4
2
199,397
2
L
Cthulhu
7,106
592
32
3
0
221,876
0
W
Ah Muzen Cab
8,970
748
49
4
4
220,283
1
W
Mulan
10,398
867
32
3
1
232,293
3
W
Nox
9,366
781
53
4
2
229,120
3
L
Fenrir
6,984
582
13
1
0
188,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role