Player Matchup

Pele
Pele
 
Pele
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Emersumbigens
Tiamat
Level 160
God Stats
20W - 15L
1,320 SR
Queue Stats
980W - 894L
1,522 Elo+
Solo
Mulan
Mulan
Iinsaneninja50
Mulan
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 102L
1,604 Elo+
Solo
Team Averages
Level 139
1,464 SR
1,525 Elo+

VS

Team Averages
Level 146
1,560 SR
1,582 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Alantes
Bakasura
Level 160
God Stats
0W - 1L
1,800 SR
Queue Stats
105W - 62L
1,740 Elo+
Solo
Vamana
Vamana
DudemanPretzel
Vamana
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 46L
1,577 Elo+
Solo
Ares
Ares
FadedShadowX
Ares
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 159L
1,510 Elo+
Solo
Arachne
Arachne
SinfulxRage
Arachne
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
264W - 258L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
3 / 1 / 14
8,495
1,062
6,686
6,892
6,012
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Apollo
 
Apollo
14
6 / 1 / 10
8,486
1,061
6,820
3,929
1,839
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sol
 
Sol
15
5 / 1 / 11
8,459
1,057
10,639
5,529
2,323
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
0 / 1 / 13
7,232
904
6,763
4,169
2,960
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 3 / 13
7,711
964
8,097
10,227
11,000
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
12
0 / 3 / 4
6,464
808
3,142
11,708
7,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
Alantes
Bakasura
12
1 / 3 / 2
6,808
851
3,227
7,649
4,210
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 3 / 1
7,423
928
7,321
7,992
9,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
0 / 4 / 3
6,437
805
6,521
10,119
11,706
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
SinfulxRage
Arachne
9
0 / 4 / 1
5,728
716
1,344
6,306
3,562
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
15
17
Kills
4
7
Deaths
17
61
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
3
1
14
10
W
Apollo
 
Apollo
6
1
10
11
W
Sol
 
Sol
5
1
11
10.5
L
Kumbhakarna
 
Kumbhakarna
0
3
4
0.67
L
Bakasura
Alantes
Bakasura
1
3
2
0.67
L
3
3
1
1.17
W
0
1
13
6.5
L
0
4
3
0.38
W
3
3
13
3.17
L
Arachne
SinfulxRage
Arachne
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,005
Damage
21,555
30,746
Taken
43,774
24,134
Mitigated
36,347
11,417
Healing
13,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
6,686
355
1,711
1,875
6,892
6,012
270
3,131
3,604
1,073
18,514
W
Apollo
 
Apollo
6,820
3,354
456
840
3,929
1,839
1,663
1,524
2,405
0
15,245
W
Sol
 
Sol
10,639
3,196
495
2,343
5,529
2,323
2,704
1,143
3,941
27,868
0
L
Kumbhakarna
 
Kumbhakarna
3,142
112
223
3,558
11,708
7,472
0
4,889
6,819
7,359
0
L
Bakasura
Alantes
Bakasura
3,227
2,295
924
3,043
7,649
4,210
0
2,913
4,736
0
6,060
L
7,321
3,161
502
1,816
7,992
9,397
0
3,601
4,391
0
9,712
W
6,763
761
0
635
4,169
2,960
496
1,351
2,628
13,865
0
L
6,521
250
0
643
10,119
11,706
0
3,779
6,340
12,565
0
W
8,097
1,095
1,465
1,597
10,227
11,000
272
2,514
7,573
0
13,899
L
Arachne
SinfulxRage
Arachne
1,344
814
1,195
1,184
6,306
3,562
0
2,778
3,528
0
5,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,383
Gold Earned
32,860
126
Minions Killed
59
0
Camps Cleared
0
827,489
Distance Traveled
732,456
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
8,495
1,062
32
4
0
185,505
3
W
Apollo
8,486
1,061
20
3
0
154,408
0
W
Sol
8,459
1,057
44
6
0
160,189
1
L
Kumbhakarna
6,464
808
8
1
0
150,972
3
L
Bakasura
6,808
851
35
4
0
157,512
0
L
Vamana
7,423
928
3
0
0
138,569
0
W
Tiamat
7,232
904
10
1
0
156,204
0
L
Ares
6,437
805
4
1
0
151,258
4
W
Mulan
7,711
964
20
3
0
171,183
0
L
Arachne
5,728
716
9
1
0
134,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role