Player Matchup

Chronos
Chronos
Bloche88
Chronos
Level 152
God Stats
30W - 36L
1,509 SR
Queue Stats
268W - 301L
1,380 Elo+
Solo
Hachiman
Hachiman
HeldDrip
Hachiman
Level 44
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
MartialNutria70
Shiva
Level 158
God Stats
20W - 18L
1,623 SR
Queue Stats
174W - 175L
1,450 Elo+
Solo
Ymir
Ymir
Real Asta
Ymir
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
60W - 108L
1,319 Elo+
Solo
Susano
Susano
The_Lone_Hunter7
Susano
Level 65
God Stats
9W - 7L
1,599 SR
Queue Stats
259W - 266L
1,480 Elo+
Party 1
Team Averages
Level 93
1,546 SR
1,426 Elo+

VS

Team Averages
Level 82
1,441 SR
1,365 Elo+
Sun Wukong
Sun Wukong
COMAPOOL
Sun Wukong
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
265W - 288L
1,337 Elo+
Solo
Pele
Pele
MorTe_CurrambA10
Pele
Level 67
God Stats
6W - 7L
1,436 SR
Queue Stats
111W - 120L
1,361 Elo+
Party 2
Tiamat
Tiamat
MorTe_GreeD49
Tiamat
Level 79
God Stats
9W - 7L
1,501 SR
Queue Stats
123W - 119L
1,368 Elo+
Party 2
Chiron
Chiron
Wanhedaaggie
Chiron
Level 75
God Stats
3W - 5L
1,563 SR
Queue Stats
114W - 135L
1,377 Elo+
Solo
Athena
Athena
gmanboom106
Athena
Level 79
God Stats
3W - 4L
1,207 SR
Queue Stats
173W - 147L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bloche88
Chronos
20
9 / 4 / 6
15,792
526
23,445
26,247
11,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
HeldDrip
Hachiman
17
2 / 8 / 3
12,556
419
4,612
14,349
4,076
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
13 / 1 / 6
15,637
521
25,596
31,300
45,946
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ymir
19
1 / 3 / 14
13,849
462
7,533
23,629
30,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 6 / 10
16,844
561
22,706
27,974
12,935
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
COMAPOOL
Sun Wukong
10
0 / 6 / 2
9,074
302
3,155
10,415
4,006
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 4 / 1
9,346
312
3,111
11,627
3,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
2 / 12 / 3
14,105
470
16,828
25,460
14,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
20
13 / 10 / 5
14,589
486
34,885
29,152
12,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
20
6 / 3 / 12
14,708
490
11,656
35,694
53,139
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
44
33
Kills
21
22
Deaths
35
39
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chronos
Bloche88
Chronos
9
4
6
3
L
Sun Wukong
COMAPOOL
Sun Wukong
0
6
2
0.17
W
Hachiman
HeldDrip
Hachiman
2
8
3
0.44
W
13
1
6
16
L
0
4
1
0.13
L
2
12
3
0.29
W
Ymir
1
3
14
2.67
W
8
6
10
2.17
L
Chiron
13
10
5
1.55
L
Athena
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,892
Damage
69,635
123,499
Taken
112,348
105,410
Mitigated
87,730
35,139
Healing
26,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
Bloche88
Chronos
23,445
11,367
432
11,276
26,247
11,497
8,476
7,210
19,037
135,865
0
L
Sun Wukong
COMAPOOL
Sun Wukong
3,155
624
0
996
10,415
4,006
0
244
10,171
0
28,889
W
Hachiman
HeldDrip
Hachiman
4,612
3,256
0
1,688
14,349
4,076
3,854
4,527
9,822
0
31,556
W
25,596
3,871
1,093
7,062
31,300
45,946
633
9,433
21,867
0
111,580
L
3,111
493
0
3,720
11,627
3,199
0
1,837
9,790
0
31,914
L
16,828
2,376
0
5,056
25,460
14,712
2,595
8,450
17,010
108,050
0
W
Ymir
7,533
1,143
0
1,808
23,629
30,956
756
8,598
15,031
41,686
1,767
W
22,706
5,458
0
11,780
27,974
12,935
1,696
4,693
23,281
0
156,776
L
Chiron
34,885
13,911
882
7,447
29,152
12,674
1,296
7,735
21,416
0
97,358
L
Athena
11,656
1,857
406
8,022
35,694
53,139
564
12,183
23,511
50,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,678
Gold Earned
61,822
706
Minions Killed
482
0
Camps Cleared
0
2,694,692
Distance Traveled
2,142,857
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
15,792
526
208
7
0
454,035
9
L
Sun Wukong
9,074
302
65
2
0
212,023
3
W
Hachiman
12,556
419
59
2
0
478,213
0
W
Shiva
15,637
521
164
5
0
592,594
0
L
Pele
9,346
312
68
2
0
371,593
0
L
Tiamat
14,105
470
162
5
0
457,284
0
W
Ymir
13,849
462
79
3
0
540,277
0
W
Susano
16,844
561
196
7
0
629,573
1
L
Chiron
14,589
486
116
4
0
489,177
3
L
Athena
14,708
490
71
2
0
612,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role